HysteriA sure knows how to create ridiculous situations.
https://www.youtube.com/watch?v=s9Jtyu4jR40
https://www.youtube.com/watch?v=s9Jtyu4jR40
I'm not sure how I find out about tournaments...
i think you have to have brain problems to actually want to play control warrior
i think you have to have brain problems to actually want to play control warrior
It's like the only way you can realistically use all of those huge mana cost legendaries.
Tell me, how am I still learning stuff that you can do with the board?
I had no idea that the griffon in the Stormwind stage follows your mouse cursor...
I'm gonna share this little deck I made.
Double post, but I was playing Mage in constructed, and a Priest did something against me that really stuck with me.
He went first: Northshire Cleric.
Me: Coin - Knife Juggler.
Him: Inner Fire, turning the Cleric into a 3/3.. then attacks to the face with it.
What I did was kind of a punt.. depending on him to not have removal, so that I could kill the Cleric without having to use a Frostbolt. What that priest did was an epic punt. It was brilliant. Of course I didn't have a Frostbolt.. because I would have used it already. So he traded 2 cards (cleric + inner fire) for my two cards (knife juggler + coin) plus 3 damage to the face.
Eh, I wouldn't necessarily use a frostbolt against a Turn 1 cleric in constructed. There's no reason to burn key removal like that if the priest can't get a draw off the cleric.
Eh, I wouldn't necessarily use a frostbolt against a Turn 1 cleric in constructed. There's no reason to burn key removal like that if the priest can't get a draw off the cleric.
Tell that to the hunters who always hunter's mark mine so they can kill it with their webspinner.
Seems that way for me too, just had thengame freeze when playing Mind Control tech and then crashed out. Took a while to connect to battle.net too and got an error when trying to launch the game right before this too.servers shitting the bed or is it my isp?
Anyone have any decent Deathrattle decks they'd share with me?
Depends in which class you play. I usually play Shaman, Paladin and Warrior and I just use their class cards to deal with them. But two out of 3 decks have giants and faceless of their own. When you out giant a handlock... feels good man xDSo how do you fight versus handlocks? It's not a common deck but I'm always sort of lost when I play against it
World of Hearthstone: Wrath of the Cancerous Hunter
My son, the day you were born, the very chats of twitch.tv whispered the name HUNTER.
My child, I watched with pride as you grew into a weapon of cancerousness.
Remember, our line has always ruled with aggro and face. And I know you will show no restraint when reaching your legend rank.
But the truest victory, my son, is stirring the hearts of your viewers. I tell you this, for when my days have come to an end, you shall be CANCER.
So how do you fight versus handlocks? It's not a common deck but I'm always sort of lost when I play against it
Tell that to the hunters who always hunter's mark mine so they can kill it with their webspinner.
Depends in which class you play. I usually play Shaman, Paladin and Warrior and I just use their class cards to deal with them. But two out of 3 decks have giants and faceless of their own. When you out giant a handlock... feels good man xD
A priest with a silence theme is also extremely strong against a Warlock (think Ancient Watcher, Zombie Chow, Dancing Swords with Wailing Soul and Silence and Spellbreaker. Nothing a Warlock puts out is a threat, even without Shadow Word Death in your hand because you can trade 2 4 attack minions quite easily.
Some decks are just going to be screwed, but others have to play a bit differently than they otherwise would. It really helps to be aware of what Handlocks can do on each turn and at certain amounts of HP. Turn 4 can be a big turn because they can toss out a Mountain Giant or Twilight Drake, for example.
It can be tempting to try to rush them down, but you need to be careful because Molten Giants cost (HP - 10). They can turn a game around really quickly if you get them down to low teens HP - they can toss out one or two Molten Giants and taunt them. So what you often want to do is take them from high teens to dead in one turn, if at all possible, or have enough silences and hard removal (or direct damage spells) to get the job done over two turns even if they put out an 8/8 taunt or two.
Big Game Hunters always help.
For those of you who are saying the expansion has dulled your interest...I am in shock. Right now is the most interesting the game has been in forever. I am trying tons of new decks and they are really fun.
Some really crazy things that you can do in this new meta. Yes, hunter, zoo, etc. can be annoying, but there is fun to be had.
This expansion has completely ruined HS with all the dumb hunter shit. There is no fun to be had.
This expansion has completely ruined HS with all the dumb hunter shit. There is no fun to be had.
Hurry up and get on the next Solo Adventure, Blizz!
It is a shame they successfully mixed up the game but the one card they forgot to add was a neutral that dealt with secrets. The only secret deck I dealt with that was straight up awful was paladin. Mages are alright but easy to play around. Hunters are impossible since anything but small minions will set off a devastating trap. Add their hero power and hunter's mark into the mix and it just gets even worse.
If only there was like a 1 mana neutral minion that could instantly trigger traps on the same turn it's played...
Need a neutral minion, say dwarven scout, that acts like flare (without the card draw). Maybe 2 mana, 1/1, destroy all secrets, minions lose stealth ?
Secrets just aren't fun to play against. Win or lose I'm just happy the match is over. I wouldn't mind them removing them altogether (obviously not going to happen).
Secrets are just bad design. There is no counter except to trigger it.
No direct counter, but you can play around them just fine, and that's counter enough. Attacking with a enrage card in to a explosive trap, or hexing an archmage antonidas then killing the frog to trigger duplicate counters them in the sense they're getting no value... in the case of attacking with an enrage minion, the secret is actually hurting them. Likewise you can play a novice engineer in to a mirror entity, and that pretty much counters that secret. Coin counters counter-spell nicely if you have it too.
No direct counter, but you can play around them just fine, and that's counter enough. Attacking with a enrage card in to a explosive trap, or hexing an archmage antonidas then killing the frog to trigger duplicate counters them in the sense they're getting no value... in the case of attacking with an enrage minion, the secret is actually hurting them. Likewise you can play a novice engineer in to a mirror entity, and that pretty much counters that secret. Coin counters counter-spell nicely if you have it too.
No direct counter, but you can play around them just fine, and that's counter enough. Attacking with a enrage card in to a explosive trap, or hexing an archmage antonidas then killing the frog to trigger duplicate counters them in the sense they're getting no value... in the case of attacking with an enrage minion, the secret is actually hurting them. Likewise you can play a novice engineer in to a mirror entity, and that pretty much counters that secret. Coin counters counter-spell nicely if you have it too.
Except that explosive trap is a freezing trap and that duplicate is a counter spell. They're secret, remember. While you try to setup your board to counter what you think the secret is your opponent is beating your face and/or clearing your board.
The only two I feel are out of place are explosive and freezing trap. If we compare explosive to consecrate, you get the same effect for 2 mana less. So there needs to be significant downsides to make up for this 2 mana discount.
Can you play around it? A little bit.. sometimes... but often not. If you play cards that buff health you can stop it from killing your creatures but the consecrate effect still happened and in fact did more damage because of the buff creature now on the board.