I've thrown ben brode a tweet about the whole sap/thaddius thing since I asked him a while ago whether sap is supposed to trigger deathrattle or not.
https://twitter.com/KindbudiiIchig0/status/504624601134280704
He originally used the word destroyed, which I assume means dead but could also mean something else like fizzled but that would be a bit weird.
Unless you are like the best hearthstone player in the world, trying to get past rank 5 playing mirror matches is craziness. Just make a deck to beat mad scientist hunter and you will rocket up the ladder.Hit a brick wall at rank 5, literally everyone I play is using the Mad Scientist deck. Then again, so am I lol.
Like most bug threads, discussion has agreed it should be working (sap one, kill the other, get thaddius), but now people want proof it's actually not. Possible he didn't notice the second was silenced when it died or something. You basically need to supply a youtube video at this point, but it sounds like it's clearly a bug if it indeed happens.
Unless you are like the best hearthstone player in the world, trying to get past rank 5 playing mirror matches is craziness. Just make a deck to beat mad scientist hunter and you will rocket up the ladder.
If you really are facing 100% mad scientist hunter some kind of hyper aggro deck would wreck them pretty hard. Like a face charge hunter or aggro warrior that just hits them in the face with weapons, heroic/mortal strikes, and so forth. They have 0 healing and almost no taunts. So a deck that just outputs more damage faster will win.Any suggestions? I found a zoo hunter that may work.
Any suggestions? I found a zoo hunter that may work.
Wha? I don't agree at all. Warriors have a real rough time dealing with savannah and freezing trap. This style of hunter was the original reason control warrior went out of style (and then it got kicked while it was down by miracle rogue).The hard counter to hunter is control warrior, but I doubt you have all the legendaries to make it work. The soft counter is miracle rogue but it's only slightly favorable match-up.
The hard counter to hunter is control warrior, but I doubt you have all the legendaries to make it work. The soft counter is miracle rogue but it's only slightly favorable match-up.
Wha? I don't agree at all. Warriors have a real rough time dealing with savannah and freezing trap. This style of hunter was the original reason control warrior went out of style (and then it got kicked while it was down by miracle rogue).
I think a deck that is just faster damage is the way to go. I particularly like aggro warrior on paper because aggro warrior rarely has more than 2 creatures on board for unleash and a significant amount of its damage comes from weapons that pierce through freezing trap.
The reason why control warrior is a hard counter is because you normally only have at most 1 or 2 minions on the board at a time which neutralizes the UTH buzzard combo. The only problem is freezing trap but those tend to get played early and all you have to do is just not attack with your taunts. You can also proc traps with armorsmith/acolyte and if it's explosive then it's great for you. Hunters are super weak in the late-game which is where control warrior decimates them.
I'm not sure if I like the idea of the mill counting as destroyed over death. On one end, mill decks are rare, and even then, it's rough to actually mill. Out of all of the times I've played a mill deck, maybe half of them were able to actually pull it off. So maybe it's a benefit to those type of decks. On the other hand, it just kind of sucks that it can completely negate / cancel out other cards and effects. I suppose silence does the same thing, but you still get the body at the end of it.
Though now I'm curious if a mill kill will stop Kel'Thuzad from resurrecting that minion, and from the sound of the tweet, it's probably yes.
Trying to visualise this logic, if a minion gets killed, the card is removed/taken to the graveyard. KT resurrects it from there. A minion getting sapped into a full hand means the card is being ripped into pieces and cannot be returned into play.Though now I'm curious if a mill kill will stop Kel'Thuzad from resurrecting that minion, and from the sound of the tweet, it's probably yes.
My experience (and I have played this match many... many... many times and from both sides) is that hunter just tends to put out too much damage and warrior can't react quickly enough. 2 dogs from unleash is enough card draw to carry them to the end where they leeroy unleash you out of the game.The reason why control warrior is a hard counter is because you normally only have at most 1 or 2 minions on the board at a time which neutralizes the UTH buzzard combo. The only problem is freezing trap but those tend to get played early and all you have to do is just not attack with your taunts. You can also proc traps with armorsmith/acolyte and if it's explosive then it's great for you. Hunters are super weak in the late-game which is where control warrior decimates them.
Coldlight(+Brewmaster), Dancing Swords and Mukla are the neutral mill cards.Speaking of Mill decks, what class would be the best to build one? I am thinking Rogue for the Saps/Shadowstep Coldlights.
Coldlight(+Brewmaster), Dancing Swords and Mukla are the neutral mill cards.
Rogue has Sap/Vanish and the ability to shadowstep Coldlights
Druid has Naturalize
And there's always Lorewalker Cho. Day9 plays a funny Druid mill deck sometimes, but I think Rogue would be best suited, yeah.
http://www.hitbox.tv/heroesofcards
That tournament starts again I believe in half an hour
Hopefully bliz gets spectator done so we get much better quality experience.
Amaz vs Amaz hype!
I get the feeling the match is fixed though; Amaz is gonna win.
Thanks Haunted and Minsc, I think I understand the difference between a card getting destroyed and a minion going into death. Just have to wait and see what Blizzard says to follow up considering the last tweet that Mobius has.
Off topic, but if you have to many cards in Magic, do you get to choose which to discard at the end of your turn?
The players in these tournament are doing them at home right? How do the organizers know they're not sniping?
The players in these tournament are doing them at home right? How do the organizers know they're not sniping?
stream delay does the job although hitbox only has like a 5 second delay
also I think many tournaments are pre-recorded and aired afterward on stream
how long is this tournament?
I stepped away, who won?
I've been playing CW since closed beta and have been climbing pretty quickly in this current Hunter heavy meta.My experience (and I have played this match many... many... many times and from both sides) is that hunter just tends to put out too much damage and warrior can't react quickly enough. 2 dogs from unleash is enough card draw to carry them to the end where they leeroy unleash you out of the game.
It's not unwinable, but I absolutely consider control warrior v hunter to be in the hunter's favor. Only by swapping out cairne and sylvanas for 2x sunwalker did I see much success against legend ranked hunter players. I had to take them out again later though because it made my matchups against everyone else worse. And it seemed to be the reason Trump gave up on warrior for a while for top 16 legend and then asked the developer on value town how he was supposed to deal with highmanes.
I don't have a set list as I constantly change it. I run 0 whirlwinds ever since death's bite. Sometimes I run 1 slam or 0. Sometimes I run sunwalkers or Thaddius. I've played around with shade of naxx, frothing berserkers, and korkrons. And I'm hurt by the fact that I don't own harrison jones for sure. It could be that card would get my hunter matchup closer to a 50/50.I've been playing CW since closed beta and have been climbing pretty quickly in this current Hunter heavy meta.
I'd be interested in seeing your deck. I'm posting via mobile atm but I'll definitely share mine in a bit if you're interested. Currently at rank 5 but I have only been climbing a few hours a night while watching Boardwalk Empire.
As for the Highmanes, they aren't that hard to deal with if you plan ahead. Shield Slam, Whirlwind/Slam/Death's Bite WW/Cruel Task all can trigger an Execute without having to trade. I even run a Spellbreaker in my deck that has been dealing with em lately.
My win rate against hunters this season as CW is probably 80% at least. I either win in devastating fashion, or lose in clutch turns where we both have lethal.