Are we ever going to have another GAF Hearthstone tournament? Whoever ran it last time did a great job.
Well since I'm playing hearthstone, I thought I might as well join this thread. Is there any sort of "greetings" i need to give first?
I greet you.
Greetings. Well, I guess I should show you guys a deck of mine.All the pleasure is mine. All of it.
Decided to spend some money on Hearhtstone for the 2nd time ever.
Accidentally bought the old cards.
Shit.
Bought GnG cards as well. Some Epics, some Golds, but nothing special.
So it goes.
Greetings. Well, I guess I should show you guys a deck of mine.
Behold my murloc deck.
I did the same thing last week. I felt like an idiot. I wasn't paying attention. They should really make the default GvG cards. At least I got a gold Onyxia and a lot of dust out of it, I guess.
What the fuck, I'm encountering players in arena with Tirion and Rivindare at 2-2 wins...
edit: and Leeroy. Twice.
Preps are horrible without card draw engines.
Ok, so I started dusting some useless gold cards to make some more murloc cards. I have made a coldlight seer and still need 200 more to make a murloc warleader. In the meantime, I made a few adjustments to my deck and tested it.You have a LOT of cards where you have only one copy in your deck. You generally want to avoid that because it makes your deck less consistent. When creating a deck, you generally want to have a game plan in mind.
Also murlocs are generally extremely weak cards on their own. They have to get synergy with cards like Murloc Warleader to be strong, and none of those good synergy cards are in the basic set you get for free.
If you are looking for a solid aggressive warlock deck, lookup "zoo" warlock. Its a relatively cheap warlock deck that is very effective.
Final thoughts: Still needs a lot more work.
How the fuck is this still happening for people? There have been PSAs and detailed instructions on how to buy GvG packs.
Preps are horrible without card draw engines.
Well prep might be good in those rare occasions where you only win by tempo, but it's bad value and I would never play them outside miracle/mill rogues.
Collaborate with me hsGAF.
Please give me your thoughts.
Isn't ambusher awful? The deathrattle is just bad, even when it bounces a minion with a battlecry. I've only played it in arena and absolutely hated it every time I played it, and I always like when an opponent plays it because I get 2 for 1 removals. Also where is Van Cleef?
Agreed. They should have left Gadget alone. The Leeroy nerf was enough damage to the Rogue class. Now it's by far the weakest in the game.
I am loving this deck so far. Shadowstep is so far proving a useful addition. It allowed me to heal up for 6 via ERF and then drop an 8/8 van cleef which the aggro/mech rogue couldn't deal with. Next turn sword oil allowed me to hit 20 damage... although I had a 1/4 chance of that oil buff hitting the zombie chow I had to play to combo it. I think it was the right play and it paid off.
I wish I had preparation though, cause that card would have guaranteed the oil hitting the right minion and the mana I saved could have been used to play si7 agent for more damage if necessary.
How are the double assassins blades working out? I'm thinking about trying this but with another legendary like Dr Boom or Trogzor.
I've got a few ideas. lile i dont know about double FoK. I'm at the gym right now so I'll get a modified deck together when I get home.
Collaborate with me hsGAF.
I am trying to make a midrange rogue that is strong vs aggro, especially aggro mage, but can win through the might of rogue weapons and the ability to create card advantage through fan of knives, prep, sprint.
Vs aggro the goal is to rely on deadly poison, zombie chow, autobarber, fan of knives, blade flurry, si7 agent, and shadowstep to get multiple uses out of battlecries such as farseer and healbot to allow me to push out of burn range. Anubar ambusher is another surprisingly useful tool against aggro. This can also serve to get me multiple uses out of battlecries, although more useful against control since repaying for a minion against aggro is often not useful.
Vs control I can create a card advantage from high value cards like deadly poison and sprint, and ultimately use assassin's blade + tinker's sharpsword oil + blade flurry for an insane amount of burst damage. Assuming assassin's blade is up, and a 3 attack minion is on board - that is (3 + 3)x2 + (3 + 3) = 18 damage from 6 mana. Anubar ambusher is surprisingly useful against control/midrange decks due to trading up with a lot of minions.
This is what is noticeably missing:
Backstab - just too difficult to get use out of this card against control. Even though it is quite good against aggro, I am finding it quite situational since a lot of the minions being used lately are 3hp or 1hp. Weak vs 3 hp, fan of knives cleans up 1 hp very nicely. Also 2x blade flurry kind of makes eats up 2 cards, but is way more effective than backstab which also tends to need to be combo'd but only kills one minion.
1 zombie chow - I cut the second one for loatheb. Not sure if it is worth running Loatheb currently.
sludge belcher - Not sure if it is worth running this in this deck. Obviously really good against aggro. Very mediocre vs control. More or less a liability for priest.
eviscerate - Cutting this cause I think it is just too difficult to use early in the game, especially without backstab. Also cuts against the heavy aoe removal focus the deck is. Really bad when combo'd with preparation.
shiv - Trying double fan of knives first. I might cut a fan of knives for a shiv since shiv is particularly good in some situations, especially on turn 5 when combo'd with si7 agent.
Please give me your thoughts.
I've been playing this custom Rogue deck that's actually very similar to yours:
I have backstab to help keep aggro decks in line and it also helps to combo SI:7, cold blood and Sharpsword oil.
Tinkertown tech and mechanical yeti give decent mid-game board presence plus parts cards to trigger combos.
Control isn't too big of a problem because they're usually dead before they can really get going. The trick is to set up the big burst damage combo with cold bloods, sharpsword oil and assassin's blade.
If I have someone on the board ready to hit and an assassin blade equipped, next turn is usually a a big ass combo for 20 dmg they're not prepared for. If they manage to stay alive there's prep + sprint and healbots to keep you going.
Assassinates help keep the board clear especially of any big taunts that would stand in the way of your combo. With prep they're not too expensive.
Ogre Ninja is a big help for the big combo if you've been keeping their board clear. Gilbin Stalker is backup for the fatal combo and also good early against aggro since he can get his hit in without being cleared by soulfire, darkbomb or shadow bolted.
I've done a lot of tweaking and I'm pretty happy with it as is. Try it if you want something a little different but probably plays pretty similar to yours.
Games end faster, win or lose. Playing control in Ranked doesn't make sense till the upper echelons.Rank 15. Everyone is playing aggro!
Nadia just got wrecked by a pirate rogue that was rank 100 legend, and apparently has been as high as rank 18 legend.
Might have been this
http://www.hearthpwn.com/decks/147843-legit-pirate-weapon-rogue
Another rogue deck with 2x prep and no auctioneer. It's like prep was severely underrated prior to GVG and only ran in combination with auctioneer. Now that auctioneer has been nerfed, people are still finding prep to be worth including and especially in sprint decks.
One thing that did change with GVG is a couple more higher costing spells worth prepping out, which would be sabotage and swordoil both which benefit greatly when combo'd. Prepping sword oil with a minion on board... jesus that is a ton of damage.
Boo spare parts... losing cause your opponent gets a freeze thing that allows him to go all face where he clearly got wrecked by smart play...
Not a fan of Mechanical Yeti for exactly this reason.
Kind of vainly hoping Blizzard decides to do a sale on packs for the holiday or something.