Mobius and pet octopus
Member
Sapping a minion to death does trigger deathrattles.
Dr. Boom. If he gets nerfed (and he will, eventually), you'll get the dust back in full and be able to craft something else.
Otherwise, I'd pick one from
Ragnaros the Firelord (guaranteed to hit something)
The Black Knight (kills big creatures with Taunt automatically, which is good at low ranks and still useful in some metas),
Sylvanas Windrunner (steals a random minion unless Silenced, stats are okay) or
Harrison Jones (destroys a weapon and draws you cards = how many charges the weapon had left, very good atm but falls in an out of favour).
Cairne Bloodhoof used to be top tier, but I would not advise crafting him atm. He can't kill a Sludge Belcher, and he's vulnerable to the Shrinkmeister/Cabal wombo combo. Don't dust him if you get one though.
What do you run? I have had pretty good luck with this deck, a variation of a really cheap deck by trump:Can't get above rank 19 with the aggro hunter deck... Idk what is wrong with my play, every player has answers to 100% of my early game attempts to get board control so I lose always.
So if Dr boom gets nerfed i can get the 1600 dust i spent to craft him back? Really? Man i hope that happens because after some careful consideration Ragnaros the Firelord just seems more useful overall.
So if Dr boom gets nerfed i can get the 1600 dust i spent to craft him back? Really? Man i hope that happens because after some careful consideration Ragnaros the Firelord just seems more useful overall.
Well Its also a very different playstyle from basically everything else.To piss people off.
So if Dr boom gets nerfed i can get the 1600 dust i spent to craft him back? Really? Man i hope that happens because after some careful consideration Ragnaros the Firelord just seems more useful overall.
Dr. Boom is probably the best single card in the game atm. At least the most versatile in deck building.
So if Dr boom gets nerfed i can get the 1600 dust i spent to craft him back? Really? Man i hope that happens because after some careful consideration Ragnaros the Firelord just seems more useful overall.
Even better then Troggzor?
Even better then Troggzor?
Even better then Troggzor?
So no point at all to having more than 2 cards of any type correct? dust the extras?
When a card is nerfed and you then disenchant it, you get back the full dust value it would cost to craft the card. If you have the gold version, then it's CHING CHING BAY-BEE! I pulled a gold Eaglehorn Bow the day after it was nerfed, got 800 dust. I crafted Voi'jin from the dust I got from two gold Flares when they nerfed that.
When Leeroy Jenkins was nerfed, I got a Black Knight. First game I drew him, he killed an Ironbark that had had Mark of the Wild casted on it.
I still feel Rag is really not as good as it looked on the opponent's board that game when you lost, when it's in your hand.
It was the first legendary I crafted myself, and it generally underwhelms me since it's so RNG dependent. When you need it to clear some big minion it misses (hits some 0/2), when you want to recover from Aggro it's near-useless, when you want it to hit face it misses too. At least with Dr Boom, it comes out a turn earlier, and having the 3 minions that can attack is so much more useful (Flametongue Totem / Savage Roar / targeted attacks).
Interesting.....maybe i have watched too many funny hearthstone videos where rag has hit the enemy hero for the win. What would you say it's a solid legendary to craft in case Dr. boom gets the nerf stick?
Interesting.....maybe i have watched too many funny hearthstone videos where rag has hit the enemy hero for the win. What would you say it's a solid legendary to craft in case Dr. boom gets the nerf stick?
Interesting.....maybe i have watched too many funny hearthstone videos where rag has hit the enemy hero for the win. What would you say it's a solid legendary to craft in case Dr. boom gets the nerf stick?
Correct. But, if you don't plan to use the dust right away, never disenchant your cards. If a card is nerfed later on, you can disenchant it then for bonus dust. So say you disenchant your two extra copies of a common card today and get 10 dust goal. If the rare chance that your cards are nerfed later occurs, you can disenchant and get 80 dust instead.
I have tons of duplicates I've never disenchanted because I don't need the dust yet, but some day I can hope that a big nerf hits some of these duplicates and I can reap the benefits.
Really depends on your deck. Right now Dr. Boom is a safe pick cause it fits in almost everything but the most fringe decks that don't run any minions at all which is mostly freeze mage atm.
I don't think dr. boom might fit in a burn shaman, for example, but since burn shaman isn't really a thing, I wouldn't worry about that.
Definitely a solid legendary, obviously it's always hitting something for 8 when you play it. With Rag you have to worry a lot more about what happens after you play it than Boom. I've seen people Faceless my 7/7 Boom after I play it, if it had been Rag I threw down and had it hit them in the face for 8, my opponent's newly made Rag could kill what I thought was going to win the match for me, and now cause me to lose myself if I didn't draw a hard removal after playing Rag the turn before.
Am I stupid and missing something?
It says "When your hero takes damage"
So I used this, equipped a weapon, attacked an 8 attack minion, took 8 damage....and nothing happened. What the fuck.
Secrets only activate on your opponents turn.
Am I stupid and missing something?
It says "When your hero takes damage"
So I used this, equipped a weapon, attacked an 8 attack minion, took 8 damage....and nothing happened. What the fuck.
Secrets don't trigger on your turn.
Secrets only activate on your opponents turn.
I had no idea. Where does it say that?
I had no idea. Where does it say that?
That guys seems like such a douchebag, seriously. My perception was only more confirmed when i learned that he got banned from Magic for cheating.
I had no idea. Where does it say that?
I had no idea. Where does it say that?
Am I stupid and missing something?
It says "When your hero takes damage"
So I used this, equipped a weapon, attacked an 8 attack minion, took 8 damage....and nothing happened. What the fuck.
Once upon a time... https://www.youtube.com/watch?v=9qdpuCin53Y
Those were the days, Tinkmaster and Nat Pagle were in every deck, Warsong Commander gave EVERYTHING Charge (Giants Warrior was a thing), Novice Engineer was a 1/2 and Pyroblast and Mind Control were 8 mana.
Those were the days, Tinkmaster and Nat Pagle were in every deck, Warsong Commander gave EVERYTHING Charge (Giants Warrior was a thing), Novice Engineer was a 1/2 and Pyroblast and Mind Control were 8 mana.
Is there a resource that shows all old versions of a card? It would be interesting to see how some cards used to work. I think the first Nerf that happened when I was playing was Dark Iron Dwarf
Whoever designed crackle needs to get electrecuted irl.
The hearthstone wiki works, though you sometimes need to dig a little.
Some of the old stuff sounds hilarious. Alexstraza + 0 mana charge...really. Didn't realize Twilight Drake used to be Battlecry: Gain +1/+1 for each card in your hand either, that's fucking nuts.