lmaohttps://www.youtube.com/watch?v=ayWuX-d5sbc
Lots of fun moments (Paladin using Aldor Peacekeeper made Fel Reaver into "5 mana 1/8, discard 12 cards" but the best one is probably 27 minutes in - "That's a two for one" -> entire deck burning in the background.
Only time I've managed to make fel reaver work is when I got it on turn 2 through an unstable portal.
fel reaver would be amazing in aggro decks if not for everyone running double BGH. that's the real downside of the card. you don't care that it discards your deck because your goal is to end the game before you run out anyway.
The version I was running was heavily anti-aggro. No Kelthuzad or sylvanas. double senjin screwed you over to shadow madness. Only 1 copy of combo. Overall I didn't like it. Switched to a more aggressive midrange build that I'm more comfortable with. Ancient of war really is garbage, it almost never got value, except for my opponent when it was MCed or facelessed. Otherwise it always got removed instantly, or black knighted.
Druid is unplayable without double combo, imo. It's just too good to not run 2.
What does your deck look like? Druid is my favorite class but I don't have any AoWs so trying to find the best deck to run that doesn't include them.
Eh. BGH isn't the only efficient removal.
it's a pretty bad card.
Fel reaver is actually a really good card.
I mean, how do you reckon? In every single instance I've seen it played or played it myself, it's only served to burn several essential cards and then get removed from the board. At most, it deals 8 damage or takes care of a big threat on the board. Other cards accomplish the same thing for 5 mana without burning through your deck in the process.
Playing it in a control deck would be very wrong, but in an aggressive deck where your goal is to win before you start drawing into the last 15 cards of your deck, it is appropriate. Super aggressive decks that go far into late game usually lose anyway so those cards you are burning wouldn't have helped you anyway.I mean, how do you reckon? In every single instance I've seen it played or played it myself, it's only served to burn several essential cards and then get removed from the board. At most, it deals 8 damage or takes care of a big threat on the board. Other cards accomplish the same thing for 5 mana without burning through your deck in the process.
I've neglected Mage for a while so I was going to spend the dust to either build the new fatigue mage or a Mech mage. Both seem to piss people off on here. Which one is LESS infuriating to play against?
You might as well play Sea Giant or Anime GolemPlaying it in a control deck would be very wrong, but in an aggressive deck where your goal is to win before you start drawing into the last 15 cards of your deck, it is appropriate. Super aggressive decks that go far into late game usually lose anyway so those cards you are burning wouldn't have helped you anyway.
Gah, nothing more frustrating than getting beat by a garbage player with a garbage deck who just happened to get lucky to pull off a combo. Really? 2x inner fire + lightbomb to clear my board of taunts? Fuck you.
Oh and sure, thoughtsteal my black knight. thanks.
Losing to mill druid is like losing to yourself... so frustrating. If you don't know the order things are coming, you make so many mistakes which end up costing you the game, but could be easily avoided in hindsight.
Losing to mill druid is like losing to yourself... so frustrating. If you don't know the order things are coming, you make so many mistakes which end up costing you the game, but could be easily avoided in hindsight.
It's the new Miracle Rogue, which means Blizzard will nerf it into the ground because it's not playing the game the way they want it played.
How does everyone have the card collections and dust around to just make whatever deck is popular or working right now?
Fuck. I play quite a bit now (like 10 hours a week easily) and I'm starving for dust just to craft some more epic cards and essentials for my one main priest deck. Fuck.
Maybe I really should consider DE'ing and carving up other class' cards to get more dust, but I really don't want to cripple those classes in case I should ever want to use them.
How does everyone have the card collections and dust around to just make whatever deck is popular or working right now?
Fuck. I play quite a bit now (like 10 hours a week easily) and I'm starving for dust just to craft some more epic cards and essentials for my one main priest deck. Fuck.
Maybe I really should consider DE'ing and carving up other class' cards to get more dust, but I really don't want to cripple those classes in case I should ever want to use them.
How does everyone have the card collections and dust around to just make whatever deck is popular or working right now?
Fuck. I play quite a bit now (like 10 hours a week easily) and I'm starving for dust just to craft some more epic cards and essentials for my one main priest deck. Fuck.
Maybe I really should consider DE'ing and carving up other class' cards to get more dust, but I really don't want to cripple those classes in case I should ever want to use them.
How does everyone have the card collections and dust around to just make whatever deck is popular or working right now?
Fuck. I play quite a bit now (like 10 hours a week easily) and I'm starving for dust just to craft some more epic cards and essentials for my one main priest deck. Fuck.
Maybe I really should consider DE'ing and carving up other class' cards to get more dust, but I really don't want to cripple those classes in case I should ever want to use them.
They aren't even close to the same.It's the new Miracle Rogue, which means Blizzard will nerf it into the ground because it's not playing the game the way they want it played.
A lot of us have been playing since summer/fall 2013.
I've spent close to $200 on the game so that's where I got many of my cards/dust from. This game is more pay to have fun, not pay to win as some people claim.How does everyone have the card collections and dust around to just make whatever deck is popular or working right now?
Fuck. I play quite a bit now (like 10 hours a week easily) and I'm starving for dust just to craft some more epic cards and essentials for my one main priest deck. Fuck.
Maybe I really should consider DE'ing and carving up other class' cards to get more dust, but I really don't want to cripple those classes in case I should ever want to use them.
Sylvanas and/or Dr. Boom are probably the neutral legendaries you will see in the most decks.I was in the beta back then and didn't play - didn't realize how much I'd love the game when I started playing a year later.
I just bought a few packs for the first time. Got a golden epic and a Leeroy. Lol
Do I disenchant this fucker for a free epic?
I'm wondering if I shouldn't craft a Sylvanas or some other killer legendary instead.
Keep facing some Combo Mage I'm not sure how to deal with. They basically stall the game as long as possible with things like frost nova and ice block, draw a ton of cards, then play Alexandrea to bring you to 15, then the next turn Blood Mage Thalnos for the +1 spell damage, then they go Frostbolt, Ice lance, Ice lance, ping for a victory.
I guess being able to heal up after the Alexandrea is the only solution, so I guess I'm fuck with my Mech Mage. Even the last time when I was able to heal up to 17 with some RNG, they Pyroblasted me the following turn.
Keep facing some Combo Mage I'm not sure how to deal with. They basically stall the game as long as possible with things like frost nova and ice block, draw a ton of cards, then play Alexandrea to bring you to 15, then the next turn Blood Mage Thalnos for the +1 spell damage, then they go Frostbolt, Ice lance, Ice lance, ping for a victory.
I guess being able to heal up after the Alexandrea is the only solution, so I guess I'm fucked with my Mech Mage. Even the last time when I was able to heal up to 17 with some RNG, they Pyroblasted me the following turn.
Do you guys DE legendaries or save them? I have a Van Cleef and Captain Greenskin that do not seem all that useful. I just started playing around with crafting and turned my duplicates to dust. If I DE these two I will be very close to crafting a useful legendary.
Do you guys DE legendaries or save them? I have a Van Cleef and Captain Greenskin that do not seem all that useful. I just started playing around with crafting and turned my duplicates to dust. If I DE these two I will be very close to crafting a useful legendary.
Keep both.
Van Cleef is seeing way less play now but it's worth keeping for the future, he's a good card.
Greenskin is meh, but I will always keep mine, one of these days pirates will be a thing I tell ya.
Just DE the ones that are really bad, like these ones:
Nozdormu, Grull, Tinkmaster, for the classic packs.
For GvG, Hemet Nesingway is garbage tier and you should DE as many as possible.
As a 100% f2p player It sucks sometimes, I had to DE my onyxia but oh well, In probably 7 months that I had that card I never played it anyways.
Aside from dupes I've DE'd Gruul, Deathwing, and golden Rag (I already had the normal version). Gruul and Deathwing let me make giants for Handlock and the Rag got me Leeroy so I could play Miracle Rogue.Do you guys DE legendaries or save them? I have a Van Cleef and Captain Greenskin that do not seem all that useful. I just started playing around with crafting and turned my duplicates to dust. If I DE these two I will be very close to crafting a useful legendary.