So HearthGAF... I have a gold Cenarius that I was thinking about deconstructing. My question is, should I straight up construct a regular legendary such as Dr. Boom or should I create a low budget deck that I can use. Keep in mind I am new to Hearthstone and don't have any kind of good deck yet.
No,but they should nerf Boom.Cenarius is too expensive. 2 more than dr boom? They should lower his cost to 7.
No less that 8 mana. Comparison to Dr Balanced is always unfair.Cenarius is too expensive. 2 more than dr boom? They should lower his cost to 7.
I don't know man, I see top players stream with Oil Rogue online and they still get crushed. Then they proceed to go back to their Mech Mages, Hunters and Druids...play a mech mage or face hunter, that's what all the people that can't/don't want to think do.
The other armor cards are pretty cheep to craft.Finally got Shield Slam in a card pack but then I remembered that I don't have the rest of the cards that give extra armor. Maybe I should wait using it until I have them but 2-5 points of damage for one mana still sounds good.
this is a really good article about the scrub mentality and the irrational hatred of cheap decks: http://hearthstoneplayers.com/playing-win-part-one-defeating-scrub-mentality/
Professes a strong desire to win, yet refuses to spend a single penny/dime on the game.
play a mech mage or face hunter, that's what all the people that can't/don't want to think do.
Calling someone a scrub because they haven't put down money on packs is unfair.
Hearthstone pay to win confirmed.This actually makes sense given the usage of scrub in the article. Basically, someone who's "playing to win" won't allow any artificial barriers to winning. While it may not come from the typical scrub mentality, not acquiring access to all of the cards right away is an artificial burden that affects the player's ability to win. Someone who's really playing to win would eliminate this barrier by buying packs.
Hearthstone pay to win confirmed.
Anyway paying to buy packs is not an artificial barrier, it's a financial barrier.
That's exactly what's happening, so it's poor game design from a consumer standpoint, and you know that."I'm getting crushed by Legendaries at rank 18. At least I'm not paying to win."
I think that article is actually pretty pointless. The problem is that there's actually very little incentive to "play to win" in ranked. After you hit legend once, you really don't get anything out of winning other than the enjoyment of winning. If you get more enjoyment by playing decks that win less often, then that's the way to go. It's not like you're losing anything by it.
It's a fucking trading card game. This isn't a new, unheard of genre Blizzard is blindly innovating, tripping over themselves along the way with poor design choices. This isn't Duels of the Planeswalker either, with a carefuly curated environment that puts a hard cap on the amount of potential "pay2win" but kills the collection aspect almost entirely. Nor is it a living card game like Dominion and Ascension where every player in every game has access to the exact same pool of cards for all eternity.
Hearthstone never claimed, nor presented itself as any of these alternatives with weaker to nonexistent pay2win elements.
The kid sitting across your lunchroom table with that $50 foil Charizard he bought at the local card shop was doing the exact same thing 15 years ago.
And you managed to miss the point of that "quote" exactly the way I expect newcomers to, which is that there have been people playing this game for a much longer time than you have, grinding cards for the past year. Yes, shock! Hearthstone is grind2win, but they never said it wasn't, and it was obvious it would be like this if you took two seconds to think about the progression model.
Amount of Legendaries I got from packs I paid for with money: 1
Amount of Legendaries I actually have: 13, not including promotionals or Naxx Legendaries, which I also grinded for in its entirety
I think you underestimate how much people care about their rank. At least, that's the impression I get from the few times I browsed r/Hearthstone or the official forums or LiquidHearth. The number really is important to them, even if they don't "get" anything out of it.
And this is true of every game I can think of with a ladder. People like seeing a big number near their name that's bigger than everyone else's number.
You definitely need to throw money down to climb ladder.
Fair enough. But this article isn't really concerned with those people who aren't desperate for wins. It's addressing, particularly, the "OMG MUH RANK" crowd in Hearthstone, and is, of course, useless for anyone else.Sure, there are plenty of people who do care about winning the most. I'm just saying that this is the reason why there are also so many who don't when it comes to ranked play.
Legendaries I have (bolded I got from packs I purchased, the rest from gold purchased packs or Arena packs):
Nat Pagle
Baron Rivendare
Old Murk Eye
Captain Greenskin
Fuegen
Harrison Jones
Loatheb
Stallagg
Gelbin Mekkatorque
Maexxna
The Beast
Bloodmage Thalnos (my first ever Legendary)
King Crush
Dr Balanced
Foe Reaper
Malganis
Ragnaros
Ysera
Malygos
Grinded all the Gold for Naraxxamus. Talk about one to two weeks per quarter to unlock, mostly from dailies plus Arena.
Spent around $40 total ($20 classic, $20 on GvG). I guess I consider myself lucky because people have gotten far less for the same amount of money spent. Comes out to be exactly 3 Legendaries per $20 spent. I didn't disenchant any Legendary either.
6, the 7th is basically an automatical Legendary for using the shop.So you got 7 legendaries from 30 packs? That is extremely lucky.
http://media-hearth.cursecdn.com/attachments/10/436/gdc-2015_0011_layer-36.jpg
I sense a lot of frustration in this thread, and you guys aren't alone. The mech situation is out of control, and I don't blame the players, I wholly blame Blizzard. It makes it nearly impossible to be competitive, much less survive to round 7, without a very mech-heavy deck.
I think out of my last 10 Ranked games, the first play of my opponents' was Mech Warper in about 8 of those matches. To be honest, I feel like the game is borderline broken right now. I don't want to play a fucking Mech Mage to be competitive, I want to play the classes I want to play and still have a chance, without a mech deck and that's just not where the metagame is at right now.
And warrior and Shaman are absolutely left out in the cold right now, not even worth playing whatsoever.
Actually, Warrior and Shaman are ranked in the bottom 3, nationally. Sorry.Warrior and Shaman are actually pretty good still although Shaman plays Mech.
The class you see least online these days is Priest.
Where is this ranking and what is the criteria? I see plenty of control Warriors on Ladder and the occasional Shaman. Much more so than Priest.Actually, Warrior and Shaman are ranked in the bottom 3, nationally. Sorry.
I guess not trying to stream snipe and then ghost makes someone a scrub too. Arbitrary rules and all. It isn't against any stated rules or anything by blizzard.
I guess I should rope out every single turn. Cause roping out might get me more wins from people who quit. It isn't a rule that I can't and not doing so is an arbitrary rule preventing me from "playing to win".
What a load of crap. Not doing every possible thing to further your chance to win in a video game doesn't make you a scrub. Not playing face decks because you think they are cheap, doesn't make you a scrub.
There are "scrubs" out there. But simply having principles doesn't make you one of them.
I feel like rares and epics are what I miss the most as a new player trying to build a deck.
Legendaries are usually finishers; but them rares is what makes the deck work.
Site bases class rankings on tournament performance. Great site for Hearthstone, really good stuff. http://www.liquidhearth.com/forum/hearthstone/478662-power-rank-february-2015Where is this ranking and what is the criteria? I see plenty of control Warriors on Ladder and the occasional Shaman. Much more so than Priest.
And rankings change a lot in addition to getting out dated in a week. People used to say that Demon Warlock was pretty bad a couple of weeks ago, now it is actually performing on Ladder.