People actually ran BRD?
MC attunement runs, ugh.
People actually ran BRD?
I wonder if that means in the future Naxxramas can be paid with gold.
It already can. Wing by wing.
How does one pay for that? I just see $24.99.
I wonder if that means in the future Naxxramas can be paid with gold.
My main disappointment is that yet again there is no reward for playing Heroic.
How often do druids get that draw though?Druid is the bullshittiest class. Grow, innervate AoL, AoL, and then "oh you don't have a taunt on board? gg 20 damage from nowhere" .
Well, the card back looks vastly better than the last one this time.
Druid is the bullshittiest class. Grow, innervate AoL, AoL, and then "oh you don't have a taunt on board? gg 20 damage from nowhere" .
Exactly what I was thinking. I still haven't cleared Naxx heroic because it's the worst looking card back they've done imo.
I think it appears in the actual Naxxramas mode and not in the store under the adventure tab? I could be wrong, though.
that requires a very specific starting draw...
wat other rewards do you get for beating Naxx Heroic? I've never been able to beat a single boss in it
Absolutely diddly squat which is why I had a problem with it.
At least give us some extra packs or golds or dust.
I don't see much power creep in the new cards. Sure 3/5 on turn 3 is strong, but technically tinkertown technician is stronger gets you a 4/4 plus a spare part, so equal stats and part of a card.
The card is useless on turn 5, it's meant to be comboed with other self damage cards.Grim Patron is too expensive to get much use. 5 mana for a 3/3 is god awful.
Grim Patron is too expensive to get much use. 5 mana for a 3/3 is god awful.
Grim Patron is too expensive to get much use. 5 mana for a 3/3 is god awful.
People actually ran BRD?
In general I expect the dragon synergy cards to be relatively powerful, but not insane, since the whole idea is to get the dragons in play.
The only way you can have quite a few 9 cost cards in your deck is either by suctioning them onto the board (already a theme of demons) or by making your early game better if you get one stuck in your hand.
Murlocs are about cheap swarm creatures, pirates are about weapons, demons are about paying a high price for better creatures, both mechs and beasts are about having a unit on the board (their cost structure is generally the difference), and now dragons are about having a unit in your hand.
Grim Patron is too expensive to get much use. 5 mana for a 3/3 is god awful.
I am expecting the bulk of the new dragons to be around 1-6 cost and probably most within 3-6. I would guess we see a 1 drop dragon, 3 drop, and a 6 drop at bare minimum. Maybe a 2 and 5.
A 3/3 won't let you control shit. If you coin AND innervate it out that's still a turn 2 play, and any deck has the tools to deal with that.Maybe Grim Patron is better for Druid? Druid can randomly get it out two or three turns before any other class, at which point you can use it for normal control for a while until you get five mana's worth of value out of it. I guess Druid can't damage it except with the card draw version of Wrath, but maybe that's fine.
Maybe Grim Patron is better for Druid? Druid can randomly get it out two or three turns before any other class, at which point you can use it for normal control for a while until you get five mana's worth of value out of it. I guess Druid can't damage it except with the card draw version of Wrath, but maybe that's fine.
I suspect there will be some cheaper dragons, but I suspect the goal is to still allow you to have a lot of expensive cards in there.
Nefarion is 9 already from this set.
Ben Brode also implied on twitter that the 3 cost dragon is an adventure mode only card: https://twitter.com/bdbrode/status/573888138373812224
We'll definitely get 1-2 big ones. But I think the rest won't be huge cost since there are already so many high cost dragons.
I suspect there will be some cheaper dragons, but I suspect the goal is to still allow you to have a lot of expensive cards in there.
Nefarion is 9 already from this set.
Ben Brode also implied on twitter that the 3 cost dragon is an adventure mode only card: https://twitter.com/bdbrode/status/573888138373812224
Maybe Grim Patron is better for Druid? Druid can randomly get it out two or three turns before any other class, at which point you can use it for normal control for a while until you get five mana's worth of value out of it. I guess Druid can't damage it except with the card draw version of Wrath, but maybe that's fine.
I feel Dark Iron Skulker is vastly better because you at least do 2 damage to anything that's not hurt, and as a turn 5 drop, that means it should be able to trade with just about anything on the board.
Oh yes, I agree.
They had a whelpling appear in multiple promotional art pieces.
When I first saw the card, I assumed it was going to be part of the "Boss Only" cards in the adventure. It seems like a perfect kind of card that you have to build your deck around that the Naxx adventures had a lot of.Grim Patron is too expensive to get much use. 5 mana for a 3/3 is god awful.
If that Chimaeron card is real, Rogues have another potential board clear.
I thought it was an on draw mechanic like Flame Leviathan.Yeah but... that costs like 12-13 mana.
When I first saw the card, I assumed it was going to be part of the "Boss Only" cards in the adventure. It seems like a perfect kind of card that you have to build your deck around that the Naxx adventures had a lot of.
As a real playable card though, I don't see it getting much use. The best deck for it is Warrior, and it would combo well with a turn 4 Death's Bite, but multi-turn combos are difficult to rely on.
The card could cause big problems for aggro & mech decks. They don't generally run board clears and often have Knife Jugglers and Blast Mages that they won't want to proc into a Grim Patron.
As an anti-aggro card it could have a place in some decks, but at 5 mana it comes down pretty late and won't stop anyone from going face.
I thought it was an on draw mechanic like Flame Leviathan.
rough napkin math but I think its around:okay, so if there was an empty board and you play grim patron and mad bomber, what's the expected value for the number of patrons? what's the probability of ending with 3 patrons?
or better, madder bomber.
okay, so if there was an empty board and you play grim patron and mad bomber, what's the expected value for the number of patrons? what's the probability of ending with 3 patrons?
or better, madder bomber.