You're right. Only the spectral came back. But it's still messed up.Kel'Thuzad shouldn't resurrect himself if he died. That should only happen if there is more than one.
You're right. Only the spectral came back. But it's still messed up.Kel'Thuzad shouldn't resurrect himself if he died. That should only happen if there is more than one.
You're right. Only the spectral came back. But it's still messed up.
Wait, did KT die before the Spectral Knight and still revive him? Or did he die after and still have his effect kick in?
Either way, sounds like a taunt would be crazy good if it means the taunt comes back to life even if you get through the wall and take him out.
KT died first, then the Spectral. They both did resurrect.
They did? Jesus. It was such a mindfuck I can't even remember what happened. Seemed too unbelievable. Card is definitely getting nerfed. Should be a battlecry effect at best. Or only during your own turn, but for it to be during both players turns is just broken.KT died first, then the Spectral. They both did resurrect.
Reddit thread is talking, saying it has to be a bug. KT shouldn't be able to resurrect himself after dying, but that's how the mechanic is working. This is specific with Ragnaros kills, though.
http://www.reddit.com/r/hearthstone/comments/2e3ks2/til_kelthuzad_can_resurrect_itself_after/
http://www.twitch.tv/trumpsc/b/560123900
5:58:00
Trump's reaction is classic. From joy to shock immediately.
Can't decide if I want to disenchant my onyxia for 400 dust in order to craft a Tirion or Leeroy...
Card is admittedly shitty but I guess she can fit in some druid decks and with expansions, could potentially be decent at some point. What do you guys think?
your gonna craft a leeroy and you bitch about hunter. fuck off
http://www.twitch.tv/trumpsc/b/560123900
5:58:00
Trump's reaction is classic. From joy to shock immediately.
This is mad hilarious. Obviously broken but WOW at losing a game to that...
No it doesn't slayn. There is no creature with the revive effect on the table.
But there was when the turn was ended. That's when the effects get tallied in to the queue.
KT is alive at the end of turn. His effect goes in the queue. Rag is alive at the end of turn. His effect goes in the queue.
Both effects are in the queue, both creatures are alive at the end of turn.
But there was when the turn was ended. That's when the effects get tallied in to the queue.
KT is alive at the end of turn. His effect goes in the queue. Rag is alive at the end of turn. His effect goes in the queue.
Both effects are in the queue, both creatures are alive at the "end of turn."
Rag's effect takes place at the "end of the turn" and so does KT's. For one ability to happen, the other also has to be able to happen, because both happen at the end of turn. Perhaps because of the way KT's is, it is always placed last in the end of turn effects, since that way it will revive the most creatures.
Like imagine if Rag hit some random minion instead of KT, if KT's end of turn effect happened first (before Rag goes off), KT wouldn't revive the random creature Rag hits, and that could create much more confusion, since then KT is actually not reviving all creatures killed that turn.
fuk off rac u sellout almost as bad as freakinchair
do people even feel good about themselves when they win with leeroy?
rewatching the vod its the rag that was played first that killed KT, so it can't be a first played order like deathrattle. It must be the way minsc is describing.
Jagos said:It's not a bug, end/start of turn is, for lack of a better word, a "status freeze" just like spells are. Everything in that "status freeze" it is resolving at roughly the same time. It's a little difficult to pin down what exactly is going on with the coding and it seems to have changed some with the way deathrattles resolve in Naxx.
It seems to do something like:
end/start of turn effects fire off
damage resolves
deaths resolve (simultaneously)
deathrattles resolve
end/start of turn effects re-check
repeat
when nothing else is left to do, end/start of turn event ends.
So what actually happens is Kel'thuzad dies, but the end of turn event is activate and he was there for it, so he can revive himself. (Sort of like playing Mindgames into Wild Pyromancer
EDIT: Now you can of course debate if this is intended design or just part of the way Hearthstone is programmed, but I don't think it can be called a "bug".
do people even feel good about themselves when they win with leeroy?
TIL that top streamers offer Hearthstone coaching for upwards of $100 an hour.
http://www.pcgamer.com/2014/08/20/h...arned-from-playing-with-a-professional-coach/
http://ihearthu.com/book-coach/
TIL that top streamers offer Hearthstone coaching for upwards of $100 an hour.
http://www.pcgamer.com/2014/08/20/h...arned-from-playing-with-a-professional-coach/
http://ihearthu.com/book-coach/
My favorite KT story so far is reading some guy who said their opponent played a KT, and then on their turn they played sylvanas and fireball'd it, stealing KT, then at the end of their turn KT brought their sylvanas back to life and their opponent quit.
It's demand destroying supply. The top players want to spend relatively little of their time coaching if at all, and a shit ton of people want coaching, so they can charge stupidly high prices.
It's not really about 'what is a good price for an hour.' Its 'how high of a price do I need to charge that only 1 person/week is willing to pay it so that I don't end up with a queue of 1000 people who bough coaching.'
Also is quest rerolling bugged out for anyone else? When I try to reroll the quest disappears and when I reopen the quest menu it shows the same quest is there but I can't reroll it. It's not even in the time window where the quests are bugged.
Weird. I find priest as one of my easier matchups as control warrior.
I was getting something similar last night during the usual infinite quest reroll period. Try to reroll, quest would disappear. Go back in and the original quest would reappear and you could try to reroll again but the same thing would happen. I just tried rerolling right now during the normal time period and it worked the normal way. It seems like their "fix" was just kind of sloppy.
If you're doing it during the normal time window it should change to a new quest. That's what happened with me.
I guess Amaz if new priest popped up a couple days ago. I find if you are bold and stop focusing on board control with priest they can't catch up.The old amaz style priest that relies on rng and lucky combos or new priest? The only time I come close to losing is if I overextend and a brawl wipes my board.
I just tried it and it's still not working at all, and it wasn't working a few hours ago either.