You are a lying liar who spreads lies!
Since apparently using apps that track which cards you've used and which are left over are allowed... https://twitter.com/bdbrode/status/516455074999304192
What is a good one? What do you guys recommend?
Why can't you do it, it's ten total mana for 32 total damage. I'll agree that it's hard to get cards for a large combo without a miracle engine, but you could build a control-ish Warrior deck that lasts for 30 turns. Of course, you'd be better off actually running Control Warrior if you have the cards.
But yeah, that's why I think you'd be better off with Alexstraza and then your combo. You'd only need a Worgen > Charge > Inner Rage to finish them off. Not to forget you have the 8/8 they have to deal with.
That reminds me of the old OTK with Gorehowl / Alexstraza / Warsong Commander. I guess it's not an actual OTK Since they have to keep Gorehowl though.
I was sure Rampage was 2 mana. I'll have to check.No, charge is 3 mana. 3(charge)+3(Worgen)+3(rampage) is 9 mana
No, charge is 3 mana. 3(charge)+3(Worgen)+3(rampage) is 9 mana
^i didn't say abusive he was talking about rampage which is 3 mana. I guess I'm
Wrong, that seems broken thought it was 3.
Wait I had an idea. Giant warrior. If you get to 10 health you can charge moltens(two of them) for 6 mana for 20 damage, more if you have rampage+the 2 dmg bonus. So at max you could do 8+8+2+2+3+2+2 in one turn at low life. 27 damage in one turn. 25 and you can excute a taunt
Wait I had an idea. Giant warrior. If you get to 10 health you can charge moltens(two of them) for 6 mana for 20 damage, more if you have rampage+the 2 dmg bonus. So at max you could do 8+8+2+2+3+2+2 in one turn at low life. 27 damage in one turn. 25 and you can excute a taunt
I was actually just thinking the same thing. You could do Molten Giant (free) plus Charge for 3 mana plus Inner Rage X2 for free plus Rampage for 2 mana plus Faceless Manipulator for 5 mana. It would be easy to drop your health low using weapons to remove enemy minions, but then you'd have to build up lots of armor once you got to 10 or less health. That's also a ton of cards to have all at once.
Bleh to mountain ganys being charged from warsong commander
I've found this enrage deck to be hilarious
Charging frothing/gurubashi berserkers + whirlwinds / inner rages etc is hilarious. I got a 20 dmg frothing last week
(the deck is supposed to use grommash but I subbed Leeroy for him since I don't have Grommash)
Let's see.
Gurbashi+charge is 5, for 8 mana, then inner rage for 10 damage more, then another 5 from taskmaster
So 20 dmg for. 10 mana
Nono, if the enemy has any minions on board, frothing + whirlwind leads to hilarious results. I charged a frothing and got two whirlwinds off, one from card and the 2nd from the axe and ka-pow.
I've found this enrage deck to be hilarious
Charging frothing/gurubashi berserkers + whirlwinds / inner rages etc is hilarious. I got a 20 dmg frothing last week
(the deck is supposed to use grommash but I subbed Leeroy for him since I don't have Grommash)
yep they can be rebuffed and re-silenced. they're just plain tokens with whatever base damage/health is innate to the card.Oh, and to confirm since I actually never ran into anyone else dealing with it till today and I was always too afraid to risk screwing it up in an actual game and wasting a move, but buffing a silenced minion apparently works fine, yeah?
Wow, played a freeze mage who did 27 dmg in one turn with nothing on the board prior to that turn. Apprentice, Apprentice, Kobold, Frostbolt, Frostbolt, Ice Lance, Fireball, Fireball. Required basically the perfect hand but damn was that an annoying turn 10.
Yeah, that's been around a while. I survived a Mage's Alextrasza and then started piling up armor but still took 32 face damage on turn 10, I had exactly 32 health at the time. I was kind of pissed.
yep they can be rebuffed and re-silenced. they're just plain tokens with whatever base damage/health is innate to the card.
hate when I'm playing Paladin that the hero power doesn't trigger the Mage secret that duplicates a minion
I wish it did. Then you could have my 1/1 and I could throw down any minion without worrying about it getting duped.
I think it'd be good idea to always have a weak mininon in hand vs mage
it's such a chore to get enough dust to craft a legendary if you're not paying for packs
I think it'd be good idea to always have a weak mininon in hand vs mage
yep yep. that's why so many people play zoo when they start out since it only needs a few rares.
also do people actually enjoy arena? after i got enough cards to be competitive at constructed i completely stopped playing it.
Secrets mages are fucking cancer. Come back, hunters, please. Or give us a neutral secret destroyer.
My miracle rogue can deal like 32 damage in a turn with one unit if the dream happens lol
also do people actually enjoy arena? after i got enough cards to be competitive at constructed i completely stopped playing it.
yep yep. that's why so many people play zoo when they start out since it only needs a few rares.
also do people actually enjoy arena? after i got enough cards to be competitive at constructed i completely stopped playing it.
Zombie Chow always seem like a net loss; what's the upside on it? 5 health back to your opponent is horrible.
yep yep. that's why so many people play zoo when they start out since it only needs a few rares.
also do people actually enjoy arena? after i got enough cards to be competitive at constructed i completely stopped playing it.
You don't enjoy playing the game itself?I stopped playing constructed after getting legend. Why bother?