since like almost 3 week man
Lol. That's what I get for only playing on iPhone
since like almost 3 week man
Maybe I missed it, but does everyone have more deck slots?
It's seems extraordinarily cost efficient even without a strong body, since you're drawing two powerful low cost spells. It has both Battlecry and Deathrattle synergy as well. It's okay for Rogue to have minions that don't stick on the board. It doesn't really need them.Rogue card is kind of boring and only marginally playable.
Why couldn't it get a competent body FFS. Would a 3/4 really be that bad? It dies to leper gnome! The toxins seem okay but they're also only vanilla effects.
Oh well at least it works with Nzoth.
It's seems extraordinarily cost efficient even without a strong body, since you're drawing two powerful low cost spells. It has both Battlecry and Deathrattle synergy as well. It's okay for Rogue to have minions that don't stick on the board. It doesn't really need them.
If Blizzard makes a bunch of really powerful Deathrattle cards as Naxxramas is being phased out I dunno that I'd feel very positive about the direction of the game moving forward.
The rogue legendary is actually awful in raptor rogue. You don't play a 4 mana 3/2 in a 1-2-3 curve midrange deck. Most of the spells aren't even very useful for that deck.
Miracle decks benefit from every outcome, even the stealth part. It's also not a huge blow to play 4 mana 3/2 in there as you will be able to setup really stupid turns later on. The card makes a lot more sense in there. Just because it has deathrattle, doesn't mean it's good for a deathrattle themed deck.
I actually don't get how people think raptor rogue is coming back when the deck is mediocre at best when we have all these broken deathrattle cards right now. Because of N'Zoth? Nah. not happening, not with the cards we've seen anyway. A 10 mana cards isn't going to help that deck.
'Blizzard is pushing it, so it's going to be a thing' isn't good reasoning either. Blizzard has been pushing a lot of deck ideas, most of them have been really really bad. Yeah, we had Ben Brode openly pushing for Camel Hunter and Bolster Warrior! We have murloc shaman...dragon warrior and paladin also, those two were okish at least.
I just used Burgle in Arena for the first time and got Holy Nova and Velen's. Why do people hate this card?
Non-salt related title pls
It seems solid to include one in Arena, though. Like an Arcane Intellect for Rogues.Imagine if you had Velen's and Holy Nova singletons in your deck except 90% of the time they're some other Priest card instead and only when you play against Priest.
Would you slot a card that is, in potentia, 80 different cards into a deck? Probably not. That's anti-deck building. It's the equivalent of slamming "suggest a card", only with slightly better quality (may change for the worse come Standard because a lot of great class cards are rotating out).
Hell, even Thoughtsteal is no longer as staple for Control as Arcane Intellect is. Drawing cards not from your deck is simply not efficient unless those cards are AMAZING.
One of the problems with the deathrattle rogue is that it lacked an end game plan. N'zoth seems like it could be a way to finish the game, with the vast amount of value and board presence you get off it. I think N'zoth might be a bit underrated, perhaps like dr. boom was. Surely n'zoth isn't and will never be as ubiquitous as boom, but I wouldn't be surprised to see people complaining about the amount of value and board presence n'zoth actually provides.
It seems solid to include one in Arena, though. Like an Arcane Intellect for Rogues.
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Why do people hate Burgle?I just used Burgle in Arena for the first time and got Holy Nova and Velen's. Why do people hate this card?
Non-salt related title pls
Only two things come to mind for me. The first is Spiteful Smith.
The rogue legendary is actually awful in raptor rogue.
Even if that worked, which it wouldn't, you'd still be better off with the weapon you get from upgrade.
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I mean, I mentioned how it would never work since Warriors can't keep minions alive, it's not how they work.
But in the best case scenario, where it does work as an 'endless' 4/2 weapon, how is a 1/3 better? I mean, I understand the fact that a 1 Mana 1/3 weapon is overall better than a 5 Mana 2/2 weapon, but I thought we were talking hypothetical dream situations here.
And I'm not trying to argue it's a good card, I just find it more constructive to talk about fun ideas then just complain about everything.
Well, you need to extend it and I'd argue 1 mana 3/3 is better than a 5 mana 4/2. Beyond that, you could also use upgrade to buff a war axe or something giving you a 6/3. Even then you would still have 2 mana to spare.
Basically the only situation it is good is in arena when you may not get another weapon. In that scenario, always having one is going to get stronger and stronger as the game goes on (and you will not necessarily always face big drops). In constructed? You'll want to equip something else because a weak weapon will just get you killed.
It's like hunter hero power except instead of paying 4 mana for 4 damage, you pay 5. And a little bit more flexible as well. It's not the worst card ever, however it just doesn't seem to be worth playing over other weapons or cards regardless.
Yeah, the more I think about it, I like the analogy. It's like a second hero power... almost.
It's up to Blizzard to make the game interesting enough to watch constructed.it's crazy how kripp still brings in more viewers than the asian championships.
this is the equivalent of a random regular season game drawing in more ratings than a playoff game.
blizzard should tell other streamers to stop when they start their broadcast. all they're doing is dividing up userbases and viewerships.
the more i think about it, i want e-sports to be a viable and respectable thing, and i think they're doing some things right but then again they're doing some things REALLY wrong.
You know, this is likely dumb, but could Tentacles for Arms work in a Reno Warrior deck?
The new stuff can't come fast enough. Game is so damn stale now.
Also is there any decent viable priest deck out there? Seems like only the control variant is semi-viable and you better hope to god you draw your board clear early on and the other guy don't have too good of a hand. Too bad the new priest cards don't exactly inspire confidence.
I don't see it as helping a fatigue match-up, because it does go back to your hand. If it was shuffled back into your deck then there would be something there.
Face Shaman at tourney.. depressing