Pirate Warrior potentially absurdly broken with Patches
its like what? 5-8 free damage?
you thought face deck is dead? lol
You can only use it one time. It summons Patches from your deck - not a copy of him. And Warrior currently have no way to shuffle extra copies back in the deck.
Finally back from the show floor.
Watched my boy Pavel beast his way through an 0-3 start to 4-3 win. Saw hamster earlier as well. Sad he lost dude had good decks.
Looks like priest is getting a great 3 drop and a 6mana board clear (5dmg everything but not dragons), which is good but damn it why did they limit it like that? So frustrating. Card is clearly great though.
The new board is fun so far, not Stormwind city fun, but a few good things to click on.
They had a Paladin aggro-ish deck, a Priest Dragon/Control deck, and a Druid deck that I did not play (yet). Gonna go back tomorrow.
It shouldn'tis discovering a card from your opponents deck better than drawing a card from your own deck?
It's busted if you ask me.
no, but if you play their bombs before theirs, you win. if you get anyfin, paladin loses for example.
The Priest Dragon is nuts, it's basically always going to get something useful. With other Priest steal effects there's a chance that you'll get duds like Deadly Poison or Shield Slam but you're always going to get at least one useable card out of the three options.
It's by far THE most powerful Discover effect. Nothing comes close, it gets you information, you always get something useful and the minion its attached to has premium stats. Just a crazy card all in all.
So I've played Hearthstone very sporadically here and there, and I haven't touched it in maybe half a year. I want to get back into it and start investing more time in, but as a F2P player it continues to feel kind of daunting trying to make any progress. Any advice?
I hope non-Dragon Priest is viable. That new discover card is so damn good though it feels stupid to not run a dragon Priest deck.
You don't have to go full dragon.
I've never liked Dragon Priest. Always felt weaker and just boring to play in general. Not liking this push towards that. Some interesting cards shown I guess. Other than I feel pretty underwhelmed so far.
Besides Ysera which other dragon is used in control priest? At least you will need another 3-4 cards to justify his inclusion.
Just add dragons that don't need other dragons to work like crushers. And it's not a catastrophe to drop a 5-mana 5/6 on curve though not optimal either.
I am so tired of going against burn mages, I run into one so often
I wonder if the multi class cards idea is used on future expansions, will they use the same clans or will create other gangs with different classes (I wan to see this for lore reasons, but otherwise, will be to confusing)
"The game will only have to deal with this bullshit card in Standard for 2 years, so it's okay."Arcane giant rotates and it's a very different card than molten giant, the same way mountain giant is a very different card than molten giant. The purpose of rotating cards is to change the meta, the same reason they nerfed classic cards so they don't stay around forever. Dunno how many times this has to be pointed out, but there it is.
We have never had a Discover from deck effect before, either from own deck or from opponent's deck.is discovering a card from your opponents deck better than drawing a card from your own deck?
We have never had a Discover from deck effect before, either from own deck or from opponent's deck.
I think Discovering from your own deck is the single most power draw/discover effect in the game. It's like Tracking only you don't lose the cards (in some ways that's beneficial, in others it's not). Discovering from your opponent's deck is the next best thing.
I think that's actually better than drawing a card from your deck. You get information on your opponent's deck AND hand (3 cards you know they don't have in their own hand) plus just about every card they have in their deck is going to be good. You have far less chance of hitting on duds, you just don't pick them.
So yeah this is the most powerful Discover card we have had in the game and it's attached to a condition but the minion itself has no stat loss. The card on paper is far above the power curve, there's no denying it. Whether it is enough to make Dragon Priest a thing is a different story though I think cards like that and Dragon Bomb might be enough. All Priest needs now is not Velens Chosen.
And for the last god damn time, stop bringing up Mountain Gaint, it's not that good and you can never play it for 0 mana. The whole point of the Arcane Giant vs Molten Giant comparison (or even Thing from Below) is that playing 0 mana big bodies is kinda busted yet one of them you can actually play around.
Pre nerf Molten Giants wouldn't even make a difference in the current meta, Reno/Handlock would still be a tier 3-4 deck. And honestly slow Handlock will never be the best deck in the game, it has so many natural counters.