I think the few cards I have seen from the set are a better addition to Renolock than pre nerf Molten Giant so the deck might actually make a comeback.I hope that blizzard starts pushing another archetype for warlock besides zoo
I think the few cards I have seen from the set are a better addition to Renolock than pre nerf Molten Giant so the deck might actually make a comeback.
Well still a big might because we still have Mid Shaman to contend with.
I hope that blizzard starts pushing another archetype for warlock besides zoo
Anyone wondering about empty seats at HCT shouldn't worry too much. There is so much to do and see at Blizzcon that people rarely sit in one place for too long unless they are very invested. I think it's placement at the far end of the hall also doesn't help.
I don't know if it was posted yet, but here's some more of the possible custom spell options:
I think 5 mana might be the sweet spot a lot of the time. The 10 mana ones don't add all that much over 5 mana.
mdonais said:I talked about this in a few interviews today. There are 3 options for cost and 10 options for the first power. After you choose the first power there are 9 options left for the second power (you can't get the same power twice). This means there are 3 x 10 x 9 spells = 270.
You have to divide that in half though because we fix the order of the spell that is created to always be in the best order for the player. (like sheep happens before dealing damage). That means there are around 135 options.
One additional piece of info. The thoughtsteal option didn't make it into the final version of the card but appears in the videos. There were 3 card advantage options so we cut the one that was a bit too long anyways.
That's not all of them.
For the 10 mana option we also had gain 10 armor, transform every minion into 1/1 and resurrect 3 friendly minions. And you get two of those so some combinations of 10 mana spells are quite powerful.
And we don't know if you get two options for 1/5 mana spells. FOR example, I doubt that we can choose 2 1 mana spells when one of them is a deal 3 damage spell.
Though maybe they are and the spell you make is supposed to be over powered.
so that murloc ninja guy just makes extra copies of murlocs, that seems like a card you could use in murloc paly over Barnes people play. it's pretty cool.
As far as I can tell he summons them from your deck and it isn't a copy like barnes.
If it wasn't a copy it should have said 'put into battlefield', see Yshaarj or Deathlord.
This one says summon, it's like Barnes.
Then that means the 1 mana option is the most efficient.They did say it's pick 2 for 1 mana spells. They used the example of deal 3 damage and gain 4 armor in the panel.
Also in the panel they said there is going to be a draw 1/2/3 cards depending on the mana cost.
They did not say there's going to be a resurrect 1 version, but I'm guessing there will be.
Patches had same text and its not a copy that summonned
I think the text is very sloppy at this xpac
So far they've shown two "Warrior" cards (one was a Tri-Class card) and both of them were Discover cards. This makes me happy, because this is the first time Warrior has gotten a class card with the discover effect. "I know a guy" isn't nearly as good as something like Raven Idol, but it fills a hole in Warrior's toolbox and even has some nice synergies.
It's also a good thing that Discover is more likely to discover class cards than neutrals, as there are a lot of bad neutral taunts. The class taunts are pretty good, with Fierce Monkey and Bloodhoof Brave being two of the better taunts in the game.
Looking forward to seeing more cards. It's an exciting time to be a Hearthstone fan (but Blizzard, please lay off on the OP cards for Priest? We don't just want to replace ShamanStone with PriestStone after all.)
Then that means the 1 mana option is the most efficient.
1 mana deal 3 damage and gain 4 armor? Wet dream for Reno against aggro decks.
"The game will only have to deal with this bullshit card in Standard for 2 years, so it's okay."
Do I even need to say why that perspective is nonsensical? So what if a card stays in the meta forever? Why shouldn't an archetype remain present among new ones? Is the game somehow better now that Warlock only has one deck type instead of two?
I would play that in most slow decks, especially Renolock.But remember you have to play a 4 mana 3/3 in order to get that spell.
5 mana 3/3 deal 3 damage gain 4 armor isn't that much of a swing. Nice as a flexible option, but I don't think it's what you want to aim for in general.
ah poor casters, tryin to make rng seem hype.
Should just replace Dark Magician with Leeroy Jenkins.Pavel stole everyones RNG.
ah poor casters, tryin to make rng seem hype.
That was a massive mistake to make though especially at this level.He made a mistake, the casters recognized it, and they're still talking about it a minute and a half later...
That was a massive mistake to make though especially at this level.
2/2 Vancleef is now meme worthy.