It's crazy to watch Kibler videos where he is grinding to top legend ranks with some Kazakus/N'Zoth deck in standard.
Thats what i did for two months now, most fun i had in a long time.
It's crazy to watch Kibler videos where he is grinding to top legend ranks with some Kazakus/N'Zoth deck in standard.
Ah nice! thanks.Edit: Toast actually archives all his videos https://www.twitch.tv/videos/147644342
has anyone been able to copy/paste decks in mobile HS?
I have been trying to paste a deck I found and I still haven't been able to do it.
I know Woo said we should copy a deck we have first, then copy the deck string from the other place we have it and come back to HS, but I still haven't been able to do it.
Is this new?
Is this new?
Works on iOS. The copy function on hearthpwn is broken for me though.
nope, at least I know that has been since I started playing
but, do you do it in any place in you collection? it just takes it? tried to find a videos of someone doing it to check if I'm not missing something, but didn't found anything
Nzoth rogue vs control warrior is not even close for warrior.
Standard with quest.Control warrior versus any other control deck isn't particularly close. It seems relegated to simply anti aggro at this point. Assuming you are talking wild without quest.
Tavern brawl? Nope. It's always like that on mobile.
nope, at least I know that has been since I started playing
Hearthstone Deck Tracker has started crashing every other game or so now. Anyone else having that happen?
I've seen two priests have 24 HP minions in the last 3-4 games alone. Divine spirit, divine spirit from primordial visions, inner fire. Maybe I'm just unlucky at how many divine spirits are showing up?
I haven't been able to do that though. Priests can heal anything you don't instantly kill, and typically can drop a priestess or similar minion to get additional benefits from doing the healing.nah, with shadow visions silence priest basically has four divine spirits in the deck
I feel like when you see priest starting to buff up a minions health, sometimes you have to make a bad trade or two just to drop that minion's health down a bit so you don't get one-shot
Apparently I hadn't updated Hearthstone Deck Tracker in the last few weeks, and the latest update appears to fix the crashes. Try that if you're not up to date.yep
well, not that often, but pretty often
Idk if people would like it, but they need to do something about random card draws and discovery.
Being able to grab more than 2 of X card breaks the game to a degree.
I've seen two priests have 24 HP minions in the last 3-4 games alone. Divine spirit, divine spirit from primordial visions, inner fire. Maybe I'm just unlucky at how many divine spirits are showing up?
nah, with shadow visions silence priest basically has four divine spirits in the deck
I feel like when you see priest starting to buff up a minions health, sometimes you have to make a bad trade or two just to drop that minion's health down a bit so you don't get one-shot
I see from the tempo storm snapshot that midrange hunter is now tier 3 and falling, if that makes Twinguistics feel any better. It does indeed seem to work very poorly right now, even at above rank 15.
Hence my previous point. Cards like shadow visions that allow for more than 2 card limit for a card in a deck fundamentally break the game IMO.
Blizz obviously seems fine with it considering the number of discover cards and shit of that ilk.
No it's perfectly clear. There's a 2 card limit for non legendaries and shadow visions is a 3rd and 4th copy. It's intentionally breaking the rules of deck construction but breaking them nonetheless.What does fundamentally break the game even mean to you if you're applying it to shadow visions. That's nonsensical.
What does fundamentally break the game even mean to you if you're applying it to shadow visions. That's nonsensical.
No it's perfectly clear. There's a 2 card limit for non legendaries and shadow visions is a 3rd and 4th copy. It's intentionally breaking the rules of deck construction but breaking them nonetheless.
If it pulled them instead of creating copies it'd much less powerful.
This.
It's not just shadow visions. It's the discovery mechanic in general. By it's very nature you can have more than 2 of the same card.
Like I said Blizz seems fine with it so it's obviously intentional. It breaks the core idea of deck construction of only 2 of the same card can be in any deck though.
Ysera must super break the game in your head since it adds cards to your hand that you can't even add to your deck!
Ysera is a 9 drop and herself restricted to the uniqueness rule. Way different ballpark.Ysera must super break the game in your head since it adds cards to your hand that you can't even add to your deck!
Could any rank 10 or lower hunter players critique this deck, please?
I feel there are very rarely decisions to be made. My theorems:
- If you're not close to lethal by turn 8, you are extremely unlikely to win and should surrender.
- If your hand gets low or empty and your board gets cleared, you are extremely unlikely to win because of very little card draw / generation. You should surrender.
- If one of the first two situations does not apply, you should play on curve as much as possible to use the best possible tempo and power. If this fails because of removal or board clear, you will probably lose anyway. so you should gamble on it.
Because of the curve emphasis, I don't think there are too many decisions besides sometimes holding a weapon charge to threaten your own 3-damage removal or sometimes delaying playing a spell.
Are there any important non-legendary deck changes I could make? I only have 40 dust and I'm stuck at rank 17-18.
I see from the tempo storm snapshot that midrange hunter is now tier 3 and falling, if that makes Twinguistics feel any better. It does indeed seem to work very poorly right now, even at above rank 15.
Could any rank 10 or lower hunter players critique this deck, please?
I feel there are very rarely decisions to be made. My theorems:
- If you're not close to lethal by turn 8, you are extremely unlikely to win and should surrender.
- If your hand gets low or empty and your board gets cleared, you are extremely unlikely to win because of very little card draw / generation. You should surrender.
- If one of the first two situations does not apply, you should play on curve as much as possible to use the best possible tempo and power. If this fails because of removal or board clear, you will probably lose anyway. so you should gamble on it.
Because of the curve emphasis, I don't think there are too many decisions besides sometimes holding a weapon charge to threaten your own 3-damage removal or sometimes delaying playing a spell.
Are there any important non-legendary deck changes I could make? I only have 40 dust and I'm stuck at rank 17-18.
Damn, normally I get junk in the brawl packs but if they deliver they deliver. Opened a golden Jaraxxus in today's. I believe that is my third golden legendary in a brawl pack.
Since I already have a regular I think I'll dust him.
What should I craft? Missing these legendaries:
- Cenarius
- Antonidas
- Tarim and Burnbrizzle
- Raza
- Every Shaman or Hunter legendary
- King Mosh
- New Elize, Leeroy, Aya, Harrison
Any recommendations? I enjoy control and midrange the most. Thought about that control shaman but I need a lot of more dust for that.