Haven't really managed to settle on any specific decks so far, been trying out a few things. Problem is I don't want to craft anything just yet so I've let what I opened on launch day dictate what decks I've played.
Quest Rogue (opened the Quest, feel obliged to play it) - It seems pretty all or nothing when I play it, I either have a a board of 5/5's by turn 5 or 6 or a shitty early game gets me steamrollered. When it clicks it's OP as f*ck, but it can misfire... unlike something like Pirate Warrior where you can still win even with a shitty opening hand.
Elemental SHAY-man (opened Kalimos) - Probably the deck I'm enjoying the most, but bugger me does it have no early game. Turn 6 onwards is great, throwing activated Elemental's down left and right, but aggro tears you a new one.
Scumbag Hunter (opened... um, Babbling Bird?) - After losing to aggro Hunter decks on more than a few occasions, I gave it a try. You feel like an asshole while you play it, but beating down an Exodia Mage with a 8/4 Scavenging Hynea on turn 6 is strangely arousing.
Yo, this quest rogue has sap and tar creeper. WTF.
I used Sap against early Edwin's. Can't remember if I took it out, though.