don't see the issue the card is terrible.
Even The absolute dream case say a 4 mana 7/3 isn't great.
Yeah but how often have you upgraded a reaper 2 times w/o sttacking once.It gains hp too.
Any news on when the death knight cards would start getting revealed?
Okay so does it just take your weapon stats or do the stats add to the minion's one?
If it's the former it's bad.
Does it add the stats to the base 3/3? That'd change things.
except you want to use your weapons, at best it'll have 5 health and it won't be on turn 4. saving your upgraded weapon for 2 turns in order to drop that with slightly better stats is not something you want to do.Considering how easy is for warrior to have an upgraded fiery war axe on turn 4, they have gave us a new 4 mana 7/7 without the overload punishment
don't see the issue the pirate is terrible.
Even the absolute dream case say a 4 mana 7/3 isn't great.
best deck in wild*, and as we know Blizzard gives no fucks about wild.But still, is way tooo risky (IMHO) to print cards that synergize with the best deck in the game.
that Priest legendary, Lol.
maybe they're trying to make Priest a fun class to play. eheh, good one.
I can only talk for myself but playing Priest in this meta is the most fun I ever had with Hearthstone.
Terrible art
quest warrior hate. lol.
The best part of the priest legendary is that you can combo it with Brann
The downside there is you haven't hit face for like 3 turns to get that.It's not hard for pirate warrior to get an on curve 4 7/7 without a downside with that card. Well memed blizz.
Mindbreaker should be great to annoy the opponent in arena, ruin Mages ping setups in particular.
do we even have neutral 2/5 for 3 right now? I think this is the first, it's not bad at all.
I can only talk for myself but playing Priest in this meta is the most fun I ever had with Hearthstone.
Lyra is a ton of fun to play.
Does the new paladin weapon only grow when equipped or does it grow when just in your hand?
Yeah doesn't really seem worth it, holding on to too much durability just heightens the risk against weapon removal. On average you might get like a 4/1 war axe and play this guy, would pirate warrior play a conditional Salty Dog that costs 1 less? Doubtful.The downside there is you haven't hit face for like 3 turns to get that.