Consider me hyped good sir.
Hunter/Paladin/Rogue/Warlock - Likely to be fully dead. These quests have fundamental flaws that new cards probably can't fix.
Druid - I am not sure if this quest is fundamentally flawed or not. New cards could make it easier to achieve but I don't know if the reward is good enough to make a competitive deck.
Mage/Priest - We've already seen a couple cards that could help these respective quests and it was always more the card pool that was holding them back more than anything.
Shaman - This quest isn't even bad but it's unclear if new murlocs can improve it.
Warrior - The deck is already good, not sure if it improves or gets worse. Just depends on what new cards are revealed for Warrior.
got a golden gadgetzan auctioneer in my ranked rewards, bring on the HoF rotations!!
Evil Nourish!So Thoughtsteal but you get one extra card for 2 more mana? Nah b.
I guess Hunter would be cool but I know the class needs a redesign. Maybe Druid?I played some matches and won them all with Quest Rogue last night. =/
I think that the Mage quest is in a good spot right now, which Quest would you like to get stronger? (I would love to see some Warlock Quest.)
not sure if this could see play. this means that it takes cards from the current cards in the deck? or just 3 card that the deck had from the start?
When you have a million cards in a game and it's been going on for 10 years you start to repeat a few ideas I think.
I guess Hunter would be cool but I know the class needs a redesign. Maybe Druid?
Golden Auctioneer looks so cool though!
translates to: Copy 3 Cards from your Oppenents Deck and put them in your hand.
When you have a million cards in a game and it's been going on for 10 years you start to repeat a few ideas I think.
ONE MILLION CARDSthe game is barely even 4 years old and there's just 1189 collectable cards.
Beefed up versions of cards that already exist are sooooooo fucking boring. Please.
When I first saw it I was thinking you could discover the 3 cards. If its random its like a poor mans nourish.New Card reveal from the german site http://stevinho.justnetwork.eu
translates to: Copy 3 Cards from your Oppenents Deck and put them in your hand.
This is in line with the cost of card draw that they established early on.So Thoughtsteal but you get one extra card for 2 more mana? Nah b.
This is in line with the cost of card draw that they established early on.
https://twitter.com/Kripparrian/status/892425710719168513
"I sense a powerful card coming."
Kripp teasing his card reveal later today. (Hopefully soon, since his reveal is getting overhyped [one of the devs called it his favorite card from the expansion on reddit]).
A Priest card not being as good as a Druid card doesn't mean it isn't great for Priest. This is a 1x of in most Highlander decks, at least.
Kripp's idea of a powerful card is Frost Lich Jaina so....https://twitter.com/Kripparrian/status/892425710719168513
"I sense a powerful card coming."
Kripp teasing his card reveal later today. (Hopefully soon, since his reveal is getting overhyped [one of the devs called it his favorite card from the expansion on reddit]).
I suppose the video will appear on his youtube, right?
Kripp's idea of a powerful card is Frost Lich Jaina so....
This is especially true with the new legendary that copies your deck, lol.control meta will never happen because priest will just annoy everyone enough to quit the game.
One can build a priest deck that just plays removals and your cards. lol already works in wild. One of the main reasons I'm not touching wild.
I think that card is very weak and it won't see play.
It's not getting run naturally but it will be discovered by glyph or generated randomly
It does dilute the pool of spells so getting g this randomky when you've used your secrets will be very bad.
5 steps closer to your burn cards. It also means people will run a wider range of secrets which means they will truly be secret when played from the hand.
You're not putting at least 4 terrible cards into your deck to thin it by potentially less than that amount.5 steps closer to your burn cards. It also means people will run a wider range of secrets which means they will truly be secret when played from the hand.