Professor Lich
Member
Can't wait to Cabalist's Tome into three of those.
You're not picking this off glyph. 8 mana to pull maybe 2 secrets is terrible.
Indirect nerf to having a bad spell in the pool for Mages.Where are you guys seeing nerfs?
This is a big hit to Mages in Arena too.
So uh, I feel like no one is talking about something with that Hunter card.
It says Deathrattle cards NOT Deathrattle minions. Why would they differentiate that except if Hunter is getting a Deathrattle weapon perhaps? That might be cool. OR DEATHRATTLE SPELLS????
I'd be into the idea of a spell that does something, then whenever that effect ends it does something else. That's a cool idea.
Indirect nerf to having a bad spell in the pool for Mages.
This is a big hit to Mages in Arena too.
Side note, I am almost disappointed this card didn't come with a 6/6 body.
"Who am I? Your daddy that's who!"
Indirect nerf to having a bad spell in the pool for Mages.
This is a big hit to Mages in Arena too.
Side note, I am almost disappointed this card didn't come with a 6/6 body.
Epic cards got a big boost in Arena in the last major Arena patch. You see a good amount of Epic spells in Arena (spells got a boost too so that means that you have a good chance of seeing Epic spells from new sets).But it's an epic card. Those don't show up often in arena right? Though if it replaces a Catabolist's Tome, Meteor, or Glyph it's served it's purpose
In a Control Mage deck, you have drawn through half of your cards by the time you can play this. Plus the card is absolute trash if you draw it in the late game.Playing that new mage spell the turn after medivh = Mysterious challenger on steroids, especially in wild. It will 100% always summon Tirion, duplicate, effigy, spellbender, counterspell.
Stats?Kripp reveal is up. Taunt, lifesteal, deathrattle destroy a legendary minion. 9 mana.
Stats?
That's the feeling I've been getting too. We were discussing the various quests a few pages back.Priest is getting some good stuff.
Quest priest might be good in standard
Good Free from Amber target.
If there are ways to pull this card from your deck then it's good too. Like Barnes and Yshaarj.
This is super slow though.
If you're not winning against n'zoth priest by turn 8-9, you're probably never winning now. I think that's fair.
This coming back with N'Zoth is gg.
My quest priest is ready, bring it.
It's going to be a sad day when the Old Gods rotate out of Standard.
For sure. Lots of trash is going to be taken out as well. We still have one more expansion after Frozen Knights too, so there will be plenty of shenanigans to be had until the next Standard year.Change is good and wild exists.
Well anything above 6 mana either needs a Battlecry or a powerful taunt+DR effect, this has both of them. Sort of like Tirion.Probably trash. You can't risk this getting Hexed and basically skipping a turn. Remember when people used to say anything above 6 needed a battle cry? This is just too slow.
I look at the Deathknight cards as their pre-emptive replacements.It's going to be a sad day when the Old Gods rotate out of Standard.
9 mana seems like a lot to me. The difference with Tirion is that you go out of your way to force the Hexes on other big targets like a Stegodon or Ragnaros. Priest doesn't run a lot of big things, so you can safely save your Hex for this. That's just how I see it going down.Well anything above 6 mana either needs a Battlecry or a powerful taunt+DR effect, this has both of them. Sort of like Tirion.
LMAO!with Free from ember you play for 8. It's the only priest minion that cost 8 or more. It's going to be there a lot. Similarly with stonehill defender, there are only 2 priest taunt cards, both of with have DR.
You never put this in your deck, it's never going to stay in your hand! It's a great card.
Maybe Hunter is getting a weapon with Deathrattle? Maybe it works with Explorer's Hat too lol?So uh, I feel like no one is talking about something with that Hunter card.
It says Deathrattle cards NOT Deathrattle minions. Why would they differentiate that except if Hunter is getting a Deathrattle weapon perhaps? That might be cool. OR DEATHRATTLE SPELLS????
I'd be into the idea of a spell that does something, then whenever that effect ends it does something else. That's a cool idea.