No one will even play Jade Druid once this card goes live.
I'm interested to see how this card interacts with cost reductions.
Just like how no one played Pirate Warrior after Golakka Crawler went live right?
Just like how no one played Pirate Warrior after Golakka Crawler went live right?
6 mana 4/6 is not terrible
I already say it but most of meta right now not run with dropping overstatted minion on curve pretty much only murloc pally that run that strats. All other deck play some minion that just ok for stat
I dont see anything from this xpac that change that
So freeze mage, taunt warr etc can tech that card just fine
Do you miss Amnesiac and xixo goes batshit and ranting about Golaka crawler on their streeam?Just like how no one played Pirate Warrior after Golakka Crawler went live right?
Today I learned that in Hearthstone if your opponent has Finja on board vs. my two minions and plays Equality and attacks and pulls two Warleaders from the deck the Finja lives.
Because that totally seems fair, right.
Today I learned that in Hearthstone if your opponent has Finja on board vs. my two minions and plays Equality and attacks and pulls two Warleaders from the deck the Finja lives.
Because that totally seems fair, right.
Oh you guys, a 6 mana 4/6 suddenly destroys Jade Druid because they might lose some idols if they don't play carefully?
Get out of here.
And Golakka is so much better since a 2-mana 2/3 is decent in any matchup if you play it on curve + pirates are in multiple decks.
It's not really just jade druid though, there's a good amount of 1 mana spells and especially for the future that seems pretty dangerous.
It hitting the hand is over the top, I think. It's one thing to remove cards from the deck you may not draw but being able to rip cards out of the hand is strong and makes it so the potential of counteplay is pretty linear since there's no strategy to holding it.
It's true that the hand ripping doesn't fit HS, but this hits late and how many decks rely on 1-mana cards to win? It also thins decks which can make late game better for either player.
Even if the cards you destroy aren't necessarily required to end the game for your opponent it's still a huge win to take multiple cards at once in a control deck and get rid of an unfavorable matchup. You can build a deck that's built for the long game and not need to worry about jade idol but also remove some really annoying combo spells like inner fire and evolve. Even the existence of the card is somewhat meta breaking without it being played in too many decks.It's true that the hand ripping doesn't fit HS, but this hits late and how many decks rely on 1-mana cards to win? It also thins decks which can make late game better for either player.
Jade IdolThat card might have ruined Hearthstone.
Revealed by RDU.
1 mana less than Sense Demons. Maybe it doesn't give you Worthless Murlocs if it whiffs?
Making Execute 2 mana was a buff after all!!!
I am assuming this destroys your 1 mana spells as well right?
Thaurissan.The Jade counter is real!!
Druid is going to start playing dirty rat?
Actually for the foreseeable, Paladin can't make cheesy charge OTK decks with Blessing of Might. This was never really a thing but there was also the possibility of Blessing of Might x2 on a Leeroy then Faceless it with Emperor tick.for once it's helpful that Pally has no powerful 1 cost spells.
Revealed by RDU.
Yup. Before, Quest Priest could mulligan and get their quest later. N'Zoth would activate in the late game. You can't risk that now.The new card also eliminates the strategy of mulliganing Quest cards against certain decks. Unless you're 100% sure it's an extreme aggro deck, you're never going to mulligan your Quest back.
at that stage of the game those cards are liabilities and I would refrain from playing this unless I needed the body or kept track of their 1 drops. You want aggro decks to draw their early game cards in the lategame, where their impact is lessened, not eliminate them from their decks.This isn't even bad against top aggro decks. I would not regret spending 6 mana to get rid of Upgrade and Mark of the Lotus. Those are huge tempo cards that make Renolock struggle.
Oh you guys, a 6 mana 4/6 suddenly destroys Jade Druid because they might lose some idols if they don't play carefully?
Get out of here.
And Golakka is so much better since a 2-mana 2/3 is decent in any matchup if you play it on curve + pirates are in multiple decks.
Oh snap, you could wait until after a Freeze Mage uses Thaurissan to delete Frost Bolt and Thalnos. This is nuts.