Why would you even mention tempo decks when discussing a slow control card doe?
Because the only deck that MIGHT want this is an enrage focused tempo deck?
And slow warrior is a fucking dead archetype that didn't get any substantive support?
Slow warrior DOES NOT want a 8 man 4/6 that does NOTHING to the board when you play it. There is no way you cut Grommash or Primordial Drake for this garbage.
How is the warlock good in a vacuum but rogue's which is a 4/5 4 mana card with text, unplayable garbage.
Sometimes you'll win games where it summons a tirion, gromm, or ysera, etc.. Far from unplayable garbage imo.
It's 8 mana. If i want Gromm or Ysera, I could put those cards in my deck. It's an 8 mana card that does nothing to the board the turn you play it unless you have an activator. Even if you do have an inner or something you've been holding all game (shit strategy for a tempo deck, btw) you're gonna damage your own minion on the off chance you get a decent statted card? OH BOY THE VALUE. Gromm/Inner rage actually can win games. This is a Trollden bait.
The warlock legendary is fine. It's decently costed, has a huge upside, and require your opponent to remove it ASAP. You guys act like you have to discard your whole deck before you play it, but you can play this AND THEN a doomguard or a soulfire or whatever and it'll buff on board.
The main problem with the warlock card is the deck it fits into sucks right now.
The Rogue card is stupid. Swap the cards you put in your deck because they have synergy with your gameplan for random bullshit. There's a reason Renounce Darkness and Explore Un'goro are memes.
I guess grim patron is also shit, because it's a 5 mana 3/3 that won't proc on it's own.
Also, you are seriously underestimating how many legendaries have good stats.
Let not froget that patrons gets many new tools this expansion.
Grim Patron gives you a win condition you can rely on. This card gives you 8 mana that you flush down the toilet for a 4/6 that, best case scenario, eats a fireball.
Sure, someone is gonna get Y'shaarj or whatever and feel great, but most of the time it's just gonna die without doing anything.
you would still need to discard like 4 cards before turn 5 for this to be worth it.
No you don't. It grows on board. It's a must remove minion with decent health and an effect that warlock desperately wants.
I know the deck it goes into is bad, so saying the deck is bad changes nothing. I'm not evaluating the deck, but the card itself. It's fine. It's not amazing but ya'll keep evaulating discard as a concept and warlock as a class and ignoring what the card actually does.
Even if you play it as a 1/6 they have to sink 6 damage into it ASAP because you could be holding or draw into doomguard.