That was literally turn 6 after we both ramped twice. Both hands were pretty crazy, but his still looks very pathetic compared to mine.
You can practically beat aggro by just trying to outrace them. It just does not feel like this is right.
This is my experimental decklist with it:
### Giant Druid
# Class: Druid
# Format: Wild
#
# 2x (0) Innervate
# 2x (2) Doomsayer
# 2x (2) Wild Growth
# 2x (2) Wrath
# 1x (3) Jade Blossom
# 2x (4) Mire Keeper
# 1x (5) Loatheb
# 2x (5) Naga Sea Witch
# 2x (5) Nourish
# 2x (5) Spreading Plague
# 1x (7) Malfurion the Pestilent
# 1x (9) Aviana
# 2x (10) Sea Giant
# 2x (10) Ultimate Infestation
# 2x (12) Clockwork Giant
# 2x (12) Mountain Giant
# 2x (25) Molten Giant
#
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I'm looking at HSReplay and while the Sea Witch / Giants deck seems pretty popular, it has pretty much the same winrate as other Druid decks that don't run that package.
I find it weird that none of the Druid lists on hsreplay.net run Clockwork Giant. That might be the best Giant to run. You can actually play it without combo unlike Mountain Giant, and even if they only have like 2 cards it's still only 3 mana with Naga and 0 with Aviana.
Kun is also extremely idiotic when it that could easily be another giant and serve the same purpose way better. It's not like you have anything to aviana/kun combo. There's a 0% chance that card is correct. And even with that it's about equal to Jade.