retroarch progress updates.
moonlight aka nvidia game stream for vita has been updated with mouse/r1/r2/etc support
https://github.com/xyzz/vita-moonlight/releases/tag/vita-alpha3
i believe 2005 is the best SNES, but 2002 is a good alternative as well. i've been using mGBA, but i've heard gpsp and VBA next have made great progress, so it's worth checking those out as well. right now you have to experiment and test out things to see what performs best.
i avoided retroarch because i hate the UI, but i'm definitely hopping in when we get the XMB style one.
frangarcj is making a lot of progress with hardware accelerated menu drivers, as can be seen in the screenshot.
Nightly-related news:
* A committer called xperia64 pushed a patch which might fix the Super Mario RPG levelup lockup problems with Snes9x 2005.
* Another committer NunaticAlumina sent a patch which should make VBA Next threaded rendering a bit faster.
Some other stuff which is not yet meant for Vita but might be in the future -
* We are working on an EasyRPG libretro core. This could later also appear in RetroArch Vita. It's not yet a priority for Vita though.
moonlight aka nvidia game stream for vita has been updated with mouse/r1/r2/etc support
https://github.com/xyzz/vita-moonlight/releases/tag/vita-alpha3
Any update the last few days on what's the best cores for gba, snes and other emulators in retroarch? I am satisfied with Genesis, but snes and gba is still not quite perfect from what I've seen
i believe 2005 is the best SNES, but 2002 is a good alternative as well. i've been using mGBA, but i've heard gpsp and VBA next have made great progress, so it's worth checking those out as well. right now you have to experiment and test out things to see what performs best.
i avoided retroarch because i hate the UI, but i'm definitely hopping in when we get the XMB style one.