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Heroes of the Storm |OT3| Chromiehounds

brian!

Member
didnt realize jaina's new teleport was such low range, prob not as must take as i thought. it's still really strong but a lot more readable compared to her old blink root
the quest is really easy to do
 

Alur

Member
The setting was Towers of Doom.

Gazlowe/Hammer/Azmo/Jaina/Tracer vs Illidan/Greymane/Genji/Kael'thas/Zul'jin

Fucking riparino with no mercarino. We kept in the game til about level 17, sniping some forts, but everyone except Azmo being able to be insta-deleted most of the game was too much at a certain point. Probably would've worked better on a map like Cursed where we could've snowballed outward eventually, but on Towers you can't get permanent lane control.

I've been getting a lot of this in the non-mirror match world we're living in now, for good and for bad. What made it hurt the most, though? 15 seconds before this, I got a queue with Diablo/Sonya/Greymane/Azmo/Uther and it hung and then didn't make.
 
Leoric

Drain Momentum: Drain Hope no longer Slows Leoric. If Drain Hope lasts its full duration, gain 30% Movement Speed for 4 seconds.

This seems really good because while you drain hope you're also doing other things.

edit:
Buried Alive: The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 50 damage every 1 second.

That seems pretty nutty even with the cooldown nerf. That thing lasts a long time and it's stukov's silence without the channel

edit2:
wowface

Death March: The final swing of March of the Black King also applies Drain Hope to nearby enemy Heroes.

It doesn't say untalented!?

So you can full heal over time? lol
 

scoobs

Member
Leoric

Drain Momentum: Drain Hope no longer Slows Leoric. If Drain Hope lasts its full duration, gain 30% Movement Speed for 4 seconds.

This seems really good because while you drain hope you're also doing other things.

edit:
Buried Alive: The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 50 damage every 1 second.

That seems pretty nutty even with the cooldown nerf. That thing lasts a long time and it's stukov's silence without the channel

edit2:
wowface

Death March: The final swing of March of the Black King also applies Drain Hope to nearby enemy Heroes.

It doesn't say untalented!?

So you can full heal over time? lol
Too bad March of the Black King is still booty butt cheeks. Plus that Death March upgrade requires you to hit someone with your 3rd swing, which almost never happens. I'm more interested in his new 20 burning rage/W talent.
 

brian!

Member
I wouldnt pick the buffed march on old leoric, like it's fine and sometimes it's amazing like casting rain of fire and scoring great rng but entomb is instant and helps the entire team, but with his new talents and doing the whole e for dmg reduc -> q 2 targets -> e for dmg reduc cycle he has now improves march a bunch imo
 

Maledict

Member
Have the HGC cheering rewards been given out yet? I don''t seem to have anything on my account.

Also, my test realm server had my twitch prime legendary chests on it, but not the main serves - have they seriously given my a legendary chest only for the test realm?
 

Alur

Member
You gotta go into the event thing on the Heroes Twitch page and claim that stuff, Maledict. It shows up about 20-30 mins later.

Just had a game of Cho'Gall/Tyrande/Malf/D.Va vs Cho'gall/Kharazim/Tassadar/Stukov. That's right, CG with 3 supports. He was basically untouchable because we had 2 supports and no damage outside of Tyrande and Gall. Was a quick one at least.
 

Alur

Member
Oh, I don't blame him for YT. The implication I got initially was no podcast version because of that since he posted the VOD and no one ever posts the VOD. But regardless, still the truth.
 

Alur

Member
One of the things I've worried about for a while now got mentioned by Adab in a Gamescom interview (http://heroes.blizzplanet.com/blog/comments/gamescom-2017-heroes-storm-kelthuzad-interview):

Alan Dabiri Blizzplanet Interview said:
I will say that as we come into– I think Kel'Thuzad is our 70th hero or so, I think we are actually approaching a place where you are probably going to see us start to spread out these hero releases a little bit more.

One of the other things that we do is we do a lot of reworks, and a lot of other content as well; and when we drop a hero release with like– in fact with Kel'Thuzad we had 4 other semi-major... all the way from major reworks to more subtle reworks. A lot of these changes can actually be overshadowed by the hero release, and maybe don't get their time to shine.

In addition, from a game perspective, if we are changing too much of the game too frequently, that can also... it starts to get a little bit fatiguing. There is a part of it where it is cool, because the meta is changing, and it keeps the game fresh; but we can also go too far on that.

So I think what you are going to see us do slowly here as we are approaching our 70th hero is: we are going to start spreading out those releases in the sense that you are going to be getting just as much content (if not more), but they are not all going to be stacked on top of each other. So maybe we will release a hero here, then focus on a major rework there, then maybe do a battleground rework (we have started doing these a little more), skin drops, things like that. So we have got a lot of content, a lot of changes to the game, but they are a little more spread out so that they don't all stack up on top of each other; and as a result I think that is going to mean that maybe we are not releasing heroes so frequently right on top of each other. Just to give a little bit of a breather as well.

They've really already been spreading the releases out compared to the start of the every 3-4 weeks thing. Now it is almost always 4 weeks, whereas in 2015 and 2016 there were 3 week drops thrown in there every so often.

I don't think they should slow down at all. Another years worth of releases or so, to where we are in that 85-90 range, and then I think you could take a look at it. Right now, though, we are still basically three years away from 100 heroes even considering the once a monthish release rate. If this game is still going full steam 3 years from now then I think you'd consider it having succeeded beyond our wildest dreams anyway, but the hero deficit needs to continually be made up. There's just too many good lore characters to hit on to stop as that's what brings the excitement to this game IMO.

Now if they pared it back to like 6 weeks a drop and actually put some of that effort into a fleshed out ARAM mode like other MOBAs have (and/or some other mode(s)), and better brawls, along with the hero and battleground reworks...then yeah, I might could dig that. But to just pare back because he feels reworks are getting overlooked? Nah.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
i want to apologize for everything bad i've said to anyone here... i'm sorry.
 

Prelude.

Member
So now that new Leoric doesn't really have a W build anymore, is it still possible to get that kind of damage? I'm playing some games with him before he gets updated and getting top dmg is pretty easy.
 

kirblar

Member
I am in for more supports while moving tassadar and tyrande to DPS role.

I wish Blizzard try to make an unique gamplay hero , we havent seen one after Cho'Gall
Alexstraza at Blizzcon makes me think we get a twin announcement alongside Deathwing as well. (He'll be the last of a different hint/leak/tease from way earlier in the year.) She's just so weird to showcase on but putting her alongside her polar opposite would work.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Firebat is going to be a warrior I assume?More on the Bruiser side of the role than Tank but still.
 

kirblar

Member
Firebat is going to be a warrior I assume?More on the Bruiser side of the role than Tank but still.
Presumably, yeah. Tank Tank would be nice cause SC doesn't have a full-on MT rep, but so soon after Garrosh would make it unlikely. Ana's obviously a healer, Junkrat likely to be a specialist.
 
Firebat is going to be a warrior I assume?More on the Bruiser side of the role than Tank but still.

My bet is the firebat is gonna be a specialist , damage reduction , slow movement and effective against minions abilities.

A Marauder would fit a warrior class better
 

brian!

Member
Blizz doing their own pro impressions on heroes now: http://us.heroesofthestorm.com/esports/en/news/21033166

Absolutely disagree with mene w/r/t kt's racing on boe, it's great for a mage imo. Can see it not being a great stacking map, but he's strong in immortal phase if positioned correctly, the whole area is a deathzone for him too.

More agree with k1 with cursed prob being his worst map, but at the same time post-10 he's pretty scary on big maps
 

Prelude.

Member
These unranked games are so bad, lul. We get Azmo and Sylv split pushing all game so every fight is a 3v5 with a bw solo support and we still win after giving curses and bosses because they never defend against mercs. I think at least 4-5 players out of 10 were under lv50.
 
Blizz doing their own pro impressions on heroes now: http://us.heroesofthestorm.com/esports/en/news/21033166

Absolutely disagree with mene w/r/t kt's racing on boe, it's great for a mage imo. Can see it not being a great stacking map, but he's strong in immortal phase if positioned correctly, the whole area is a deathzone for him too.

More agree with k1 with cursed prob being his worst map, but at the same time post-10 he's pretty scary on big maps
I was already starting to write about how KT can farm convection stacks on CH.

I'm a KT hipster.
 

brian!

Member
When is KT being released? next week?

Should be
The hero releases this year have been really great

I was already starting to write about how KT can farm convection stacks on CH.

I'm a KT hipster.

Im kind of forcing myself to use kt, i still see kaelthas every time. Kaelthuzad is prob fine on this map, he just cant be alone. Also he's really really good with the pushing with big boi obj maps because of chain.

Actually hanamura is his real worst map but we dont acknowledge that map anymore

Liquid seem really disjointed and lacking confidence, dont really feel like fnatic is outplaying them, more liquid playing themselves. Nurok standing out as a weak link this series
 
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