Gudji
Member
I'm still early on but the story/lore is faaaantastic
You're in for a treat.
I'm still early on but the story/lore is faaaantastic
Yeah, 30 hours in, I feel Horizon is slightly underrated, game critics just play too many of the same experiences, and knock it for silly stuff. I think BOtW will get free passes just because it doesn't play like anything recent in a while. Only played a little of Zelda though and it's really fantastic, I would still score it higher than Horizon, but Horizon is definitely a 90+ game IMO. The story is just much more detailed and focused. In Zelda I'm making my own story and discovering things. In Horizon I'm unlayering chapters to a good book and being told what happened in an unspecified order. I'm not sure which will have the better lasting impression, but wow, it's a special time for gamers man.Totally agree.
Makes me sad that all I hear is Zelda this zelda that. I get it, the game is great. But so isn't this game and I feel there seems to be more nitpicking with Horizon because of some familiarity to other open world games. The other could be said about Zelda. But all that game get's is perfect 10. I feel because of the setting, presentation, and fine tuned gameplay with solid locked performance makes this game a top tier game.
Second to Witcher 3 in some respects mainly story and character I would say. But gameplay wise this is way more fun to play.
I feel this game got shat on by bunch of no name reviewers or people who are kind of fed up with open world games in general mainly because of comparisons to farcry's map design/side quests.
So it does seem like they are hostile by default and that's not what I'm looking for I think. I don't want to sneak my way around then when I just roam the lands. I want to walk among them. Like I want the game to be relaxing and not being too intense.
Can anybody answer this?
I posted earlier but nothing has worked.
For whatever reason I can not use very rare modifications.
They are in my inventory but when I select a weapon slot at the crafting menu the purple modifications just do not show up as an available mod. In either weapons or armor.
Any ideas?
Can anybody answer this?
I posted earlier but nothing has worked.
For whatever reason I can not use very rare modifications.
They are in my inventory but when I select a weapon slot at the crafting menu the purple modifications just do not show up as an available mod. In either weapons or armor.
Any ideas?
The mod has to be something that can actually boost the effects of said weapon or armor. For example, i have like 3 corruption coils but when i go to modify my weapons i never see them because none of my weapons that i have use corruption ammo. That may be why. Otherwise im not sure.
Snip
Just got my copy - looking forward to playing this soon. Anything I should know before I dive in?
Just got my copy - looking forward to playing this soon. Anything I should know before I dive in?
This must be the answer.
Thanks.
Edit: actually maybe not. The thing that doesn't make sense to me is I have a very rare corruption damage mod that I cannot use but I can use the uncommon corruption mod which does only corruption at 6% while the purple rare one does I think 33%.
just finished the game
amazing! well done GG, this is Sony's best exclusive new IP since The Last of us(Bloodborne is NOT a new IP)
just finished the game
amazing! well done GG, this is Sony's best exclusive new IP since The Last of us(Bloodborne is NOT a new IP)
Does the uncommon mod also have another effect to it as well?
Horizon is definitely a 90+ game IMO.
You're in for a treat.
haha i bet I am. It really has been such a pleasant surprise. KZ games had a great lore too but the delivery was subpar. The new writing hires have put in work!
I don't even know what TLOU II is going to look like, I really had no idea I would be seeing visuals like this on the PS4.Man how did GG manage to achieve that? I feel like no other open world game would be able to top this visually for the rest of the gen, even Horizon 2 I feel won't be much improved (obviously if it's a PS4 title), it feels like they maxed the PS4 with this game, like how fmuch urther this poor 7870 can be pushed?!
I don't see an option for skipping time. Is it automatic?Save at a bonfire.
The cons
- the combat, my biggest disappointment in the game, i thought he game would have a lot of melee weapons and i was wrong, the game has only 1 melee weapon that has limited attacks, ranged combat however is okay, not great but still enjoyable, to me the combat was bad because i prefer melee combat in these type of games
- the camera, probably the worst camera next to The last guardian or even worse, Aloy is either on far left or far right and a lot of times the camera switches by itself and it's annoying, and the most annoying thing about the camera is when you're in a area with lots of grass and aim up, you can't see shit because the grass will cover the screen
-the dialogue system, to sums it up, it's even worse than fallout 4 by a LOT and it doesn't change shit, why make a dialogue system when you don't know how to make one ??
Yes. 6 percent damage in 6% corruption but I also have a couple of the very rare mods that have just corruption, but others that are corruption and tear, and corruption and handling
Hmm. I'm looking at my mods now. The only thing i can come up with is if the mod has more than 1 ability to it then whatever ability has a higher percentage that's the dominant one thus if it's not something that can apply to the weapon then you can't equip it even if the other ability is something that would work with it.
That may be why the uncommon mod worked that has 6% dmg and corruption. I have a uncommon corruption mod that's 8% corruption and 6% tear and i can't put it on anything even though tear works with just about everything. That's my assumption but im kind of just grasping at straws to be honest
Melee is still an interesting tool that works well as a finisher or cleaning weak robots.
Dialogues: This is probably a problem for going blackout or not being interested in the game prior to launch since they've stated in several interviews that dialogues would work this way, it's there to flesh out characters and give more depth to the lore. Is not there to change the story in any way, it's intended, is not that they "don't know how to do dialogue choices".
Make sure to explore conversation options in the dialogue wheel. Some characters detail a ton of stuff.
That makes sense. Is corruption an ammo type?
Is there a way to make the quest marker just...stay in one spot and not try to direct your every turn? If I have one complaint about the game, it's the marker.
Is there a way to make the quest marker just...stay in one spot and not try to direct your every turn? If I have one complaint about the game, it's the marker.
Is there a way to make the quest marker just...stay in one spot and not try to direct your every turn? If I have one complaint about the game, it's the marker.
haha no worries, in fact I don't think I skipped a SINGLE NPC in this game either just tryring to see what they say lol
Yeah, there's a certain bow that uses corruption arrows
Settings and then turn off quest and waypoint pathfinding
Is there a way to make the quest marker just...stay in one spot and not try to direct your every turn? If I have one complaint about the game, it's the marker.
Yeah, seriously. It jumps all over and is pretty inaccurate when you have any kind of distance.
Really annoying, but I guess it's a minor thing that can probably be fixed at some point.