How in the world do I open the hatch in?Olin's house
Been wondering for like 10 minutes.
There's a ladder to the upstairs and a pallet you can push off.
How in the world do I open the hatch in?Olin's house
Been wondering for like 10 minutes.
Im having trouble getting into the game, here is my salty bitch post after 3 hours or so.
Aside from the cunty matriarchs who will pitch a newborn out of the tribe, everyone is too fucking nice and sanitized, esp the mains. Roost is such a beta male, e.g. he is too timid to take something away from a six year old girl despite knowing it is probably dangerous. Alloy is running around trying to help people that wouldn't piss on her if she was on fire. I'm kinda of seeing where the US Gamer reviewer was coming from wrt Alloy making no sense.
The combat is good in a Tomb Raider sort of way, but the world is sooo videogamey and--for an open world game--really narrow. Sony paid 47 million for the game, which is cheap for open world and it shows: I ran into an invisible wall in the first hour; you can't climb on anything that isn't painted a immersion breaking yellow; nobody talks except exclamationized static quest givers; so many cheap to produce audio logs; easy to make detective vision 'mysteries'; zero character customization beyond decideing which bulbous native-chic armour to bury the character under; dialog choices that aren't choices; and no multi. It all seems so cheap, shallow, contrived, and safe.
I'd go play botw because it really does sound open world and much less videogamey, but I've never liked Link or save-the-princess stories and I'd need to buy a Switch--I kinda blew my video games budget getting this and a pro. oh well, at least I went physical. I always feel a bit better being able to trade a game I don't like in. Back to Diablo...diablo looks nice on the pro.
It doesn't sound like you got through the intro yet. Some of the complaints you have are extremely specific to that first area.Im having trouble getting into the game, here is my salty bitch post after 3 hours or so.
Aside from the cunty matriarchs who will pitch a newborn out of the tribe, everyone is too fucking nice and sanitized, esp the mains. Roost is such a beta male, e.g. he is too timid to take something away from a six year old girl despite knowing it is probably dangerous. Alloy is running around trying to help people that wouldn't piss on her if she was on fire. I'm kinda of seeing where the US Gamer reviewer was coming from wrt Alloy making no sense.
The combat is good in a Tomb Raider sort of way, but the world is sooo videogamey and--for an open world game--really narrow. Sony paid 47 million for the game, which is cheap for open world and it shows: I ran into an invisible wall in the first hour; you can't climb on anything that isn't painted a immersion breaking yellow; nobody talks except exclamationized static quest givers; so many cheap to produce audio logs; easy to make detective vision 'mysteries'; zero character customization beyond decideing which bulbous native-chic armour to bury the character under; dialog choices that aren't choices; and no multi. It all seems so cheap, shallow, contrived, and safe.
I'd go play botw because it really does sound open world and much less videogamey, but I've never liked Link or save-the-princess stories and I'd need to buy a Switch--I kinda blew my video games budget getting this and a pro. oh well, at least I went physical. I always feel a bit better being able to trade a game I don't like in. Back to Diablo...diablo looks nice on the pro.
Jesus Christ man, yesterday I almost bought the new HDR Sony tv but backed out. It looks pretty good on my 4K Samsung but no HDRJust decided to buy the sony X800D 4K HDR and oh my god it is game changing. The best game I have ever seen. HDR looks so damn good.
You are still in the early area in the game. Thats the problem. The world really opens up after, and it REALLY opens up.Im having trouble getting into the game, here is my salty bitch post after 3 hours or so.
Aside from the cunty matriarchs who will pitch a newborn out of the tribe, everyone is too fucking nice and sanitized, esp the mains. Roost is such a beta male, e.g. he is too timid to take something away from a six year old girl despite knowing it is probably dangerous. Alloy is running around trying to help people that wouldn't piss on her if she was on fire. I'm kinda of seeing where the US Gamer reviewer was coming from wrt Alloy making no sense.
The combat is good in a Tomb Raider sort of way, but the world is sooo videogamey and--for an open world game--really narrow. Sony paid 47 million for the game, which is cheap for open world and it shows: I ran into an invisible wall in the first hour; you can't climb on anything that isn't painted a immersion breaking yellow; nobody talks except exclamationized static quest givers; so many cheap to produce audio logs; easy to make detective vision 'mysteries'; zero character customization beyond decideing which bulbous native-chic armour to bury the character under; dialog choices that aren't choices; and no multi. It all seems so cheap, shallow, contrived, and safe.
I'd go play botw because it really does sound open world and much less videogamey, but I've never liked Link or save-the-princess stories and I'd need to buy a Switch--I kinda blew my video games budget getting this and a pro. oh well, at least I went physical. I always feel a bit better being able to trade a game I don't like in. Back to Diablo...diablo looks nice on the pro.
Jesus Christ man, yesterday I almost bought the new HDR Sony tv but backed out. It looks pretty good on my 4K Samsung but no HDR
I JUST took down one just now. Absolute fucking bitch of a machine.Yup, just took down my first
Okay you kinda need both bows. Sharpshot bow with tear modfications equipped to destroy stuff on enemies and then use the hunter bow with damage equipped to kill them. Use triple shot with concentration plus skill on weakpoints.
It doesn't sound like you got through the intro yet. Some of the complaints you have are extremely specific to that first area.
You are still in the early area in the game. Thats the problem. The world really opens up after, and it REALLY opens up.
Well, it's fine if you dont like it, but for me you have given up before things could have gotten interesting.
That video gamey super structured AAA open world field doesn't go away. It's very much part of the game's identity, but as the game goes on, the combat gets significantly more interesting as does the story line. If you can make it out the first area a play a bit further than that, you may end up getting into it if those two things interest you.
Roost is such a beta male, e.g. he is too timid to take something away from a six year old girl despite knowing it is probably dangerous.
Alloy is running around trying to help people that wouldn't piss on her if she was on fire. I'm kinda of seeing where the US Gamer reviewer was coming from wrt Alloy making no sense.
Sony paid 47 million for the game, which is cheap for open world and it shows: I ran into an invisible wall in the first hour; you can't climb on anything that isn't painted a immersion breaking yellow
nobody talks except exclamationized static quest givers;
so many cheap to produce audio logs; easy to make detective vision 'mysteries'; zero character customization beyond decideing which bulbous native-chic armour to bury the character under;
dialog choices that aren't choices;
and no multi.
"Roost is a beta-male". What the fuck kind of criticism is that. Play the game to find out why he's so duty-bound?Im having trouble getting into the game, here is my salty bitch post after 3 hours or so.
Aside from the cunty matriarchs who will pitch a newborn out of the tribe, everyone is too fucking nice and sanitized, esp the mains. Roost is such a beta male, e.g. he is too timid to take something away from a six year old girl despite knowing it is probably dangerous. Alloy is running around trying to help people that wouldn't piss on her if she was on fire. I'm kinda of seeing where the US Gamer reviewer was coming from wrt Alloy making no sense.
The combat is good in a Tomb Raider sort of way, but the world is sooo videogamey and--for an open world game--really narrow. Sony paid 47 million for the game, which is cheap for open world and it shows: I ran into an invisible wall in the first hour; you can't climb on anything that isn't painted a immersion breaking yellow; nobody talks except exclamationized static quest givers; so many cheap to produce audio logs; easy to make detective vision 'mysteries'; zero character customization beyond decideing which bulbous native-chic armour to bury the character under; dialog choices that aren't choices; and no multi. It all seems so cheap, shallow, contrived, and safe.
I'd go play botw because it really does sound open world and much less videogamey, but I've never liked Link or save-the-princess stories and I'd need to buy a Switch--I kinda blew my video games budget getting this and a pro. oh well, at least I went physical. I always feel a bit better being able to trade a game I don't like in. Back to Diablo...diablo looks nice on the pro.
Is there an easy way to compare your gear against what you want to buy ? Reluctant to buy weapons because it's hard to compare against what I am using now (I am talking about when buying / selling )
Oh mamma. So glad I went dark for this game. Just came across my first triangle door thing and the deeper I get it's just
It's a sonicwave shotgun that removes components.
Weapon variety can also be solved with each robot dropping a weapon. For instance: thunderjaw drops the disc launcher.. have the sawtooth drop some fangs for a melee weapon and so on.
Do a Manual save at a campfire and it will tell you in the save fileI didn't see playtime in the statistics section of the menu, is there a way to track that anywhere?
Just got this armor and its so OP lol.Wow I accidentally ended up under a Tallneck and the armour took the damage and I lost no health. It looks pretty fucking cool as well.
I didn't see playtime in the statistics section of the menu, is there a way to track that anywhere?
And now you hit a pet peeve. Not every game has to have multiplayer. You want that, don't play a single player game. Sick of people thinking you should shove multiplayer into everything and even more sick of a lot of AAA publishers going with that attitude (but for them it's just cause it's easier to make money through microtranactions that way and treating their games like a service). I'd rather they focus their efforts on the single player campaign.
I really hate how this game handles its weapons. Having only 4 slots but then having exact weapon replicas that use different ammo types is just frustrating and means you'll spend a lot of time in the menus swapping things out.The Tearblaster you get from the hunting lodge is pretty awesome. It's kinda like a shotgun that does tear damage.
I'm trying to generate jobs (errands) to get specific weapons, but then when I go to the location of the machine and kill it, I loot it and then dont get the part I need. This has happened a few times. Is this normal?
Thanks for the confirmation.The Carja Storm Ranger outfit (one of the deluxe edition DLC outfits) seems glitched for me, or at least something is up with the armour system.
Im having trouble getting into the game, here is my salty bitch post after 3 hours or so.
Aside from the cunty matriarchs who will pitch a newborn out of the tribe, everyone is too fucking nice and sanitized, esp the mains. Roost is such a beta male, e.g. he is too timid to take something away from a six year old girl despite knowing it is probably dangerous. Alloy is running around trying to help people that wouldn't piss on her if she was on fire. I'm kinda of seeing where the US Gamer reviewer was coming from wrt Alloy making no sense.
The combat is good in a Tomb Raider sort of way, but the world is sooo videogamey and--for an open world game--really narrow. Sony paid 47 million for the game, which is cheap for open world and it shows: I ran into an invisible wall in the first hour; you can't climb on anything that isn't painted a immersion breaking yellow; nobody talks except exclamationized static quest givers; so many cheap to produce audio logs; easy to make detective vision 'mysteries'; zero character customization beyond decideing which bulbous native-chic armour to bury the character under; dialog choices that aren't choices; and no multi. It all seems so cheap, shallow, contrived, and safe.
I'd go play botw because it really does sound open world and much less videogamey, but I've never liked Link or save-the-princess stories and I'd need to buy a Switch--I kinda blew my video games budget getting this and a pro. oh well, at least I went physical. I always feel a bit better being able to trade a game I don't like in. Back to Diablo...diablo looks nice on the pro.
Do a Manual save at a campfire and it will tell you in the save file
Manual save shows your playtime.
Tripcast, concentrate to shoot their canisters. You get five seconds if you jump+aim+R3. It also helps if you have a high ground to jump off nearby.Fought some Fire Bellowbacks for the first time the other night. Three of them. Managed to isolate the first one and kill it. Then had to fight the remaining together. Shit was exhilarating and incredibly satisfying to finish.
I'm still having some trouble with some fights, though, especially with Sawtooths. So that's a little disheartening. I mean, how the fuck am I supposed to hit their Blaze canisters? My arrows never seem to land even when I thought they would. Oh well. Just gotta keep playing and practicing.
Tripcast, concentrate to shoot their canisters. You get five seconds if you jump+aim+R3. It also helps if you have a high ground to jump off nearby.
Thanks for the confirmation.
I've seen videos of people taking 15 points of damage in situations that I take 250 points of damage, so I knew something very funky was going on which is why I said armor is an additional difficulty modifier.
I've not played with glitched armor but I like the game a lot because of its lethality. If I could take a lot of hits then this game would feel like Far Cry 3 or AC3 which I never felt danger while running around.