I've done several testing and I concluded that dynamic contrast is the way to go for hdr gaming. (Not in sdr )
That doesn't fix the problem at all. I tried messing with all of the dynamic contrast settings too, and it does absolutely nothing.
I'm only two hours in, but so far it's actually not doing much for me. With the ridiculous graphical problems I'm having, and the day/night cycles that seem to be stuck on ludicrous speed, it's not leaving a good first impression. It will literally be mid afternoon when I'm at the top of a mountain. I slide down the mountain and suddenly it's nighttime with a dark green overcast? Then, out of nowhere I'll get a huge patch of moonlight on the grass in front of me that is as bright as sunlight, look up in the sky and the moon is completely occluded behind the clouds. Travel for approximately one minute and it's daytime again. That makes zero sense.
When talking to NPCs in the night too, the NPC will look like they are in somewhat natural lighting, then when it switches to Aloy, the screen goes super dim and all lightning essentially vanishes.
Combat in this game is fucking amazing. Are you kidding me.
1. Even when you bull's-eye something, often Aloy shoots an arrow that veers wildly off the mark.
2. Can you lock on in this game at all, or is it just a bunch of manual random camera corrections mid roll? You can lock on enemies in the grid view, but that seems to only be for tracking specific prey, not to keep the camera locked on during combat.