I love how the foliage looks and how dense it is but man they should have had it move when the player walks past them. I'm not asking for actual soft body physics interaction like Uncharted/Crysis but just having a canned animation where the foliage simply shakes a bit while you pass through them is enough, this is how TW3 did it. Cause it's very odd to see a game in 2017 where the foliage doesn't move at all when the player walks through it. It's even more odd when you consider that the tall grass do have actual soft body physics and collision detection for interaction with player and as such the disparity stands out a lot. Having the other foliage just move in a simple fashion would lessen that disparity.
And that's the thing about this game's graphics and animations i.e. the disparity. It makes it inconsistent as is the case with foliage, the ToD, the water. Speaking of the water, Aloy's clothes don't even get wet when she dives into a river and again the interaction...I'm not asking for physics based water or something but atleast have...something there like normal maps for ripples or some alpha sprites for splashes (which already do exist whenever you jump into water but not when swimming) rather than nothing at all.
Then there is the animation, the climbing is weird in that you cannot grab onto anything even if it looks like something you can grab onto in other games. Like a piece of rock that's your height, you can only jump up to it not grab it making it awkward to navigate at times. And there's also a glaring flaw in the dodge animation, the transition from whatever Aloy is doing to dodge is instant meaning there are no transition animations leading to a "skip" in animation making it look juddery. I cannot understand how something so obvious as the main character's animation was looked over.
All these little things are more to do with attention to detail than actual performance.
Yea I know. But it kind of defeats the purpose of having real time ToD if it's gonna reset for missions, especially because in this case it becomes extremely noticeable...I never liked that.