CrimsonFist
Member
I guess alot of people detested DDD lol. I liked it. Flowmotion was OP though. Made you feel like a God the whole game. Didn't really mind everything else...
I liked it a lot, but there's still areas that could use some improvement.
Actually never played DDD, even though I love Kingdom Hearts. But I always hoped it coming to the big screen.
- But how many hours of gameplay does DDD offer?
- And how was the gameplay? Would it be much better with a controller.
- How did the game look on the 3DS screen? Better than BBS? Or not so good? Because Squenix did a pretty great job with porting BBS to consoles.
- Is there a lot to improve to make a decent console version?
- Was there a Final Mix version released like all the other Kingdom Hearts games?
- Did the game sell actually well? Good enough to consider a HD port for Square-Enix?
For a run through the main story, about 20-25 hours
I didn't really have a problem with the controls, but a controller would probably be an improvement.
It would probably look on par with Birth By Sleep on a console.
I feel like it has some issues that need smoothing out. As you can see from this topic, flowmotion is a big part of the gameplay that needs improving. The skill acquisition and party member system and the way in which you swap characters are other areas that could use improvement.
There was no final mix version
No idea about sales.