Thinking that people would be putting out stuff like this is why I didn't jump on VorpX at it's price point.
https://www.reddit.com/r/Vive/comments/4hhqsv/vireio_perception_40_out_later_this_week_direct_x/
Amazing. Can't wait for impressions and it only costs $0 dollars.
The best part for me was that in the video they where running Fallout 4 on an R9 390! I can't wait.
How is a company so completely unaware of when their customer's order will ship ? I mean, don't they have access to the queue and an approximate number of shipments made per day ?
Just called HTC to get an update on my order (pre-authorization has been made like a week ago on my CC), and obviously they were completely unhelpful.
How is a company so completely unaware of when their customer's order will ship ? I mean, don't they have access to the queue and an approximate number of shipments made per day ?
Just called HTC to get an update on my order (pre-authorization has been made like a week ago on my CC), and obviously they were completely unhelpful.
Same here, they just told me "Everything with the order is okay, now wait patiently for it to arrive" (Meaning: we have absolutely no clue when will it ship)
It seems to be all over the place. People that ordered on April 4th are receiving theirs. I ordered before that. They took money out right at time of order due to PayPal, but no idea when mine will come.
I'm not bitching though....there are still people out there that ordered waaaaaay before I did and have yet to receive theirs.
It makes zero sense.
I'm getting my Rift today, and here are the currently Vive-only things I'm most jealous of:
- The Lab
- Budget Cuts demo (and eventually the game)
- Tilt Brush
- Space Pirate Trainer
- TheBlu
- Audioshield
- Hover Junkers
- Job Simulator
- Fantastic Contraption
- Final Approach
- Star Wars: Trials on Tatooine (whenever it arrives)
No Vive support on release tho
My first couple days with the Vive I thought it was blurry but it still had a significantly bigger sweet spot than the DK2. Then I realized that I was wearing the Vive to low on my face. The bottom should not be on your cheeks but literally resting right on the edge of your cheek bone by the eye sockets. I tightened the top strap and now it's easy to get this position every time. If you wear it like this and get the correct IPD the entire FOV is clear.
Are my head/eyes just not a good fit? Argh, so frustrating.
Does your head look like the fella on the left or the right?
If your nickname is Bigfoot ...ya might need to make a custom foam insert ;-)
I'm prefacing my post by saying that I really do have a lot of fun while playing games with my vive, so don't take this the wrong way -- I don't regret my purchase.
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Man, I've followed every piece of advice on gaf and reddit, and I just can't seem to get the headset situated in a way that feels good. It's just not comfortable.
Also, I have to echo the blurry sentiment. Well, not blurry so much as pixelated, I guess? Hard to explain. Using virtual desktop, text is illegible unless I have my face pressed to the virtual screen.
Things I've tried adjusting:
- straps ad nauseam (even went without and just moved it around while holding it to my face)
- lens distance - even each lens independently
- IP distance (feels like I may be below the minimum)
- headset placement/angle
- foam inserts
Are my head/eyes just not a good fit? Argh, so frustrating.
You should be scared. They're acting as if everything is dandy, just a little low res. NO. It is blurry. Move your head, not your eyes? Ok? Who lives like that? It's compromising the experience. Mod this foam, do this, do that... Whatever. I paid $800 for this. I'm not going to mod it like a Kickstarter project. I'll sell it first.Ah, ok. AJ and others had me scared there for a second
You should be scared. They're acting as if everything is dandy, just a little low res. NO. It is blurry. Move your head, not your eyes? Ok? Who lives like that? It's compromising the experience.
At the end of the day, it works. But to pretend you'll feel magically transported into some alternate reality is crazy. My expectations were too high.
Yes, my gpu is below minimum spec but no, I doubt that's the reason why things are blurry. There's a small sweet spot in the center where things are crisp. Everything else is blurry. I'll keep adjusting my headset but it's always been on my upper cheekbones. I'm just disappointed. I hope adjusting it will fix the blurring but I doubt it.
You should be scared. They're acting as if everything is dandy, just a little low res. NO. It is blurry. Move your head, not your eyes? Ok? Who lives like that? It's compromising the experience. Mod this foam, do this, do that... Whatever. I paid $800 for this. I'm not going to mod it like a Kickstarter project. I'll sell it first.
At the end of the day, it works. But to pretend you'll feel magically transported into some alternate reality is crazy. My expectations were too high.
Yes, my gpu is below minimum spec but no, I doubt that's the reason why things are blurry. There's a small sweet spot in the center where things are crisp. Everything else is blurry. I'll keep adjusting my headset but it's always been on my upper cheekbones. I'm just disappointed. I hope adjusting it will fix the blurring but I doubt it. And I'll get Pascal when it comes out. But again, I doubt it'll fix my clarity issue.
Just got shipping confirmation!!!!! 4/4 order in the US.
shipping thread dude: http://www.neogaf.com/forum/showthread.php?p=202472371#post202472371
I bet I'm doing it wrong. I believe you.Sucks man.
If it makes you feel better, I had no issues with focus at any point while playing, and everyone who tried it at the party felt "transported" the way you expected. Fooled by the tech so to speak; it was quite magical. We never had to mod this or follow strap instructions. Throw it on our faces, tighten it up, and just go at it.
Fwiw, I have to wear glasses when using it.
Congrats bruh!
Getting vorpx to work has been a pain in the ass.
Let the dude be happy, geez..
That's a lot of jelly, pug!
My Vive has been at the FedEx facility since 1am, but it said "Not scheduled for delivery" so sat there.
Not too concerned though, working a shift tonight, and when I get off tomorrow morning I will rest a bit, then install the Vive and goooooo.
Can anyone tell me if its possible to place light houses at hip level or even on the floor?
Ive noticed that its possible, but how is tracking at lower heights...?
Everyones head is going to be different to some degree. I think I must have a weirder than average shaped head and the things that I have found that works for me so far is,
A. Adjusting the cup at the back of the headstraps so that it actually sits further down than most suggest. I had nearly all of the straps tightened all the way before with the cup up higher like most suggest and it was just not staying on my face right while at the same time too tight. So, I moved the cup down further to cradle the back of my head and I found that I don't even have to tighten all of the straps nearly as much as before and it fits much better and stays in place where I need it for best clarity. For me this is absolutely NOT at the tops of my cheek bones like so many others suggest because my forehead slopes back quickly and If I wear it like that the sweet spot is too high for me.
B. I did this custom foam replacement mod. It works wonders for me. This mod is fantastic for me and really increases the FOV and clarity. So much that I can't go back to the stock foam.
After doing those things I can have multiple hours long sessions with no problems at all except for soreness of muscles due to roomscale shenanigans.
The only other thing I can think of for you if you are feeling any discomfort on your head where the straps lay is to maybe line the straps with foam by using some Velcro zip ties so you can easily adjust where you need the pressure to be relieved. Different people have differently shaped skulls and this can create points of pressure where due too elevation the pressure from the strap isn't evenly distributed and is instead focused on a smaller area. You would actually want to place the foam or padding on either side of this point in order to distribute the pressure more evenly otherwise it will just end up compressing that spot even more.
You should be scared. They're acting as if everything is dandy, just a little low res. NO. It is blurry. Move your head, not your eyes? Ok? Who lives like that? It's compromising the experience. Mod this foam, do this, do that... Whatever. I paid $800 for this. I'm not going to mod it like a Kickstarter project. I'll sell it first.
At the end of the day, it works. But to pretend you'll feel magically transported into some alternate reality is crazy. My expectations were too high.
Yes, my gpu is below minimum spec but no, I doubt that's the reason why things are blurry. There's a small sweet spot in the center where things are crisp. Everything else is blurry. I'll keep adjusting my headset but it's always been on my upper cheekbones. I'm just disappointed. I hope adjusting it will fix the blurring but I doubt it. And I'll get Pascal when it comes out. But again, I doubt it'll fix my clarity issue.
I could be doing things wrong. I admit it.
I bet I'm doing it wrong. I believe you.
Got my Vive today but I haven't gotten to codes for the games yet. Does it usually take a few days? I have been checking my spam folder.
Day or two in my experienceHow long does HTC usually take to get back to you. I contacted them about cancelling my Vive order.
Same here. Really want to play job simulator.Got my Vive today but I haven't gotten to codes for the games yet. Does it usually take a few days? I have been checking my spam folder.
I think I have a broken vive controller. The top right part of the pad isn't clicking in. You can't make the blue balloons in the tutorial.
https://www.youtube.com/watch?v=EJJ4T1AzY7w
Anyone have any issues like this?
Does is click in like the rest of the pad? It seems on both controllers that it doesn't press in as far in the top right as the rest of the pad.I initially had an issue with the bottom-left of the touchpad on my left Vive controller, but it seemed to quickly resolve itself after doing some other stuff outside of the tutorial. When looking at the controllers in VR, the little dot that shows where you are touching would flicker on and off or just not appear. It is fine now. Not sure what happened.