A few more impressions:
GAMES:
Out of Ammo - This is really fun. Even with the low poly graphics, it's still really satisfying sniping and shooting at people. The only issues at the moment are that it's really hectic and hard to keep focus of both commanding and possessing your troops (co-op would go a long way here), and it's extremely light on content right now (it's an early access game). It's hard to say it's worth buying at the moment unless you're really looking for something new (the price isn't that bad) but definitely keep your eyes on this one.
Vertigo (Demo) - This one is interesting. Ultimately It's a sci fi game where you move through levels (by teleporting) and shoot little robots, but there's a little more to it than that and there are some issues that need to be ironed out for the final game. For example, in either hand you can toggle between a gun, a sort of lightsaber/stick, your regular hand, or this quantum rod thing. The problem comes in switching between all of that along with the multi functionality of the quantum rod. You see the rod has three modes that you toggle through by pressing the thumb pad. One slows down time, one sucks up quantum juice that fuels how long you can slow down time, and the third is your actual teleport (ie movement) functionality. So as you can imagine, only being able to move around the room while in one of three modes from one of four things you can possibly have in your hand can get tedious and that's obviously compounded by the heat of the moment of combat. In other words, some simplification and streamlining needs to happen there. Luckily, I've seen the dev mention on Reddit that he's already begun work doing just that so there's hope. I think if he can nail the balance there, this could be really cool.
Job Simulator - I was doubtful about this game before but after playing it, I get the hype. There's just so much interactivity and things to find and play with. Once I started messing with the computer in the office section and realized it had little apps in it (not to mention the games on CD hidden around) I was kind of blown away. There's a lot of content to explore. I only did one of the jobs and I was probably in it for about 30-45 minutes. The writing also ties it all together in to a cohesive experience really nicely. After having messed with it, I totally understand the price now. It's worth it.
EXPERIENCES:
The Visitor - A horror one where you're sit in bed while some scary ghost shit goes down. This was the first horror experience I've tried and I almost noped out of it early but made it to the end. One part involving a teddy bear got me hard. It's pretty short but if you have a spare dollar, I'd check it out.
Lost - Pretty cool. The sense of scale and atmosphere is pretty amazing. Seeing a 100ft robot walk right above you and it feeling real is like some next level shit I thought I'd never experience except out of maybe an elaborate theme park attraction. Check this one out.
Oculus Dreamdeck - Pretty disappointing if you compare it to The Lab, but there's a couple of cool things here. In particular, seeing the T-Rex in the museum (another life long dream) and there's also a really good Short about a couple of industrial robot arms having a fight.
MISC:
The Foo Show - This is so cool. I just played and beat Firewatch recently and being able to explore the watchtower from inside it was pretty awesome. The way it's set up where you can pick up all the objects as copies is a great idea and the whole thing felt like I was there with these guys listening in on their conversation. An extremely unique experience.
AltSpace VR - This was really odd and cool. It's extremely surreal to be walking around a space with other avatars that are actual people that you can hear (and talk to). I tried it pretty late so there weren't that many people on but after getting to the Welcome space and getting oriented, someone came in and asked if anyone wanted to join the downstairs room for an impromptu comedy show. So I was like "What the hell. I'll check it out.". And that's basically what it was. Two guys doing a little improvised impromptu comedy routine with a few audience members. So weird and yet so cool. Also I got my Leap Motion working so I was able to make actual hand gestures which was really cool. With some more things to do here and some more organized events, this could be really amazing.
So yeah. Good stuff. Still have a bunch more games to try and get deeper on. I have The Gallery to still fire up, want to get more than just the little taste I got of Hover Junkers, and I also picked up Chronos. It's going to be a good weekend.