DouglasteR
Member
Wow, Very nice !
Ill give it a try !
Ill give it a try !
Is there a reason you need a crouch button when you can just physically crouch in VR with the Vive?
Can I expect a shipping notice soon if I'm being sent my pre-order bundle code for the games?
Yes. Get hyped.
Hi everyone, dev working on The Solus Project here
Please feedback here (or make a thread, if anyone would be so kind) and we'll take note.
Is there a reason you need a crouch button when you can just physically crouch in VR with the Vive?
Just bought this for the Vive support despite the warning cuz I want to support devs that are trying as much as you guys have been.
I'll give it a good spin tomorrow tonights margaritaville and a movie on the patio
Is there a reason you need a crouch button when you can just physically crouch in VR with the Vive?
That confused me as well. Especially since if you do crouch physically, and then press that button, you will clip under the ground.
Game seems to work pretty well otherwise. There are some quirks here and there, but this seems like something I can spend quite a while exploring.
my fatman/oldman knees thanks anyone that lets me not have to crouch physically all the time in vr
Wow. Thats very exciting. The movement did feel pretty wacky.
Nice game you guys got.
Destinations is simple but neat. Valve put together a nice brief guide for dabbling in photogrammetry and getting everything going in Source 2, though I wound up using free Autodesk mobile software rather than their paid recommendations. Any SEGA BOYS and/or mech fans might want to check out my first test on the workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=701500083
Cool stuff. What software specifically did you use?
Hi everyone, dev working on The Solus Project here
We have now pushed a very large update with a completely new Vive control scheme.
Patch notes here. Beforehand the design was broken with a touchpad making you walk forward, and all sorts of weird inconsistencies. The controls have now been completely reworked.
Please feedback here (or make a thread, if anyone would be so kind) and we'll take note.
What horror games are there? I must consume.
That crystal thing? That was lame as shit.Irrational Exuberance
That crystal thing? That was lame as shit.
Or is that a joke about how horrifically bad it is
What horror games are there? I must consume.
Irrational Exuberance
?? lol.
Real list:
Sisters
A Chair in a Room
Directionless
The Visitor
More actiony ones:
The Brookhaven Experiment
HordeZ
It was a joke lolThat crystal thing? That was lame as shit.
Or is that a joke about how horrifically bad it is
So I just found out that Jeeboman exists. Any particular reason I haven't heard about it until now?
It looks a lot better put together than some of the other shooting galleries I've seen like Space Pirate Trainer, which I've resisted by buying because of (what appeared to be) their lack of visual artistry.
AGH of course Chair in a Room requires 2.5 x 2.5. Was really looking forward to that but I don't think I have the room.?? lol.
Real list:
Sisters
A Chair in a Room
Directionless
The Visitor
More actiony ones:
The Brookhaven Experiment
HordeZ
AGH of course Chair in a Room requires 2.5 x 2.5. Was really looking forward to that but I don't think I have the room.
But thank you for the list.
So I just found out that Jeeboman exists. Any particular reason I haven't heard about it until now?
It looks a lot better put together than some of the other shooting galleries I've seen like Space Pirate Trainer, which I've resisted buying because of (what appears to be) a lack of visual artistry.
From what I understand, they have teleportation in the beta build that you can opt in to. Looks like they're just waiting for more feedback before they push it to the main build.
I thought it looked alright, but most of the feedback I've seen seems meh to negative.
Thought I better repost for new page.
Been out of the loop for about three weeks with no GPU. Other than Pool VR,market here any other must-haves that came out recently?
Is revive still working for oculus games? I couldn't even install oculus home because I didn't have a dedicated GPU installed so I'll have to install the latest version before I can firewall it
Been out of the loop for about three weeks with no GPU. Other than Pool VR,market here any other must-haves that came out recently?
Is revive still working for oculus games? I couldn't even install oculus home because I didn't have a dedicated GPU installed so I'll have to install the latest version before I can firewall it
What horror games are there? I must consume.
The Solus Project definitely. Everything else has been poop (smaller tech demo, ripoffs).
Thanks, I just bought Solus Project yesterday. What's the ETA for 1.01 on gog.com?
The Solus Project has some... Non-relaxing elements
Thanks for the vote of C!
Shit, really good point. Is it up yet on there? I'll check with the guys.
GoG have slightly different processes so there might be a working day's turnaround or something.
whats the space game people were talking about?
And has anyone tried Nekopalive?
House of the Dying Sun? It's really good. Good arcady gameplay and controls, and a great artstyle. Just makes me want to wait until the game exits early access with a finished campaign.
I downloaded Nekopalive a while ago but never got around to booting it up.
whats the space game people were talking about?
And has anyone tried Nekopalive?
does GOG version support VR?
or it "exclusive" for SteamVR?
Almost 2hrs into Solus on the Vive and here's some impressions and thoughts
1.PDF should be at the end of the left controller tilted towards you abit..not centered on the middle of the controller. Im finding i'm always looking way down and or lifting my arm almost horizontal where if the pdf was just attached higher on the controller it would be more natural to view.
2. I love that you can rotate the world in what looks to be 30degree snaps with the left controller..with limited room scale space it really helps to reorientation yourself so you not stuck in the corner of you room space and it helps reduce the cord getting all tangled up. I can see this will work well with Oculus touch or just those wanting a standing experience vs a large space..so kudos on that. I think the push forward on the pad to walk is ok..but really try VR zGAme's point to walk solution..it would be ideal for Solus and Vanishing Realms for that matter
3.The text on the pdf loads to slow..and since its tied to the right controllers pointer being focused on the paper when you look to read it sometimes the right hand shifts and you have to slowly let it load again. that's frustrating..I'd rather you scan the paper sheets and you point the right hand pointer beam at a read logs category on the pdf that you could scroll thru manually and cycle thru all the ones you've discovered. But at the very least make it so the text fills the screen faster.
4. I have a i7 2600k @ 4.4 16GB Ram and GTX 970 I've set world detail,shadows,view distance to low, 150% render scale, textures on high and AA on and game plays with out any noticeable judder. Game looks great really beautiful.
So far I'm really enjoying it great experience so far.
does GOG version support VR?
or it "exclusive" for SteamVR?
otherwise it has VR yhes
[10:55]
but people must manually make a -solusvr shortcut
Director says:
Not so sure where that goes.
2. Yeah so zGAme's solution is that you hold a button and get a movement-arc, then when you let go of the button your character walks that way?
It looks awesome but surely that makes you feel sick because the camera is moving along by itself? I guess it probably doesn't happen because you have both hands as reference points.
PCars went from "nice but juddery" to pretty damn great with a gtx 1080 (and a wheel is mandatory for the extra presence). I just spent four hours straight racing.. Wow..
DCS World and Elite Dangerous also become more of an "unlocked" experience compared to my old 970..
Purchase justified, no regrets.
Now let's bring on multiprojection..
oh man so tempted to get one..my wallet says wait for 1070, my heart says fool you got a vive cuz you didn't want to compromise the experience
what part says "wait 6 months for the 1080 Ti"?
PCars went from "nice but juddery" to pretty damn great with a gtx 1080 (and a wheel is mandatory for the extra presence). I just spent four hours straight racing.. Wow..
DCS World and Elite Dangerous also become more of an "unlocked" experience compared to my old 970..
..