Cross post from the '60 days later' thread:
Got my HTC Vive on Friday.
Set it up on Saturday.
Blew my parents' minds, my mind, my girlfriend's mind, the minds of my close friends.
Played it more Sunday. Have about 25 games. 22 of which are very short, inch-deep experiences
but even inch-deep experiences are completely incredible. Standing at the bottom of an ocean
for real. Standing inside
the fucking Millenium Falcon at full, real-life size. Actually using guns, not just shooting them - releasing mags, loading new ones, cocking the weapon.
A few slightly deeper experiences will keep me coming back. Wildlands is a legit good platformer, I've loved working out how to basically web-sling through certain tough puzzles. Hover Junkers seems like it could be a really great multiplayer game - not great IQ, though.
Holopoint the arrow shooting game is badass, keeps you moving. VR zGame is brilliant even though it's barely complete - just shooting at and escaping zombies is so much more compelling in VR. I'm looking forward to trying more songs in Audioshield. I haven't finished Vanishing Realms yet. Out of Ammo seems brilliant. A friend gifted me TableTop Simulator and Battle Dome, the latter of which I'm really looking forward to trying. Then if I want to go seated I can play Elite: Dangerous and Project Cars.
It's a new frontier. Even at this bleeding-edge early adoption phase, it is fucking brilliant.
Note: I'm also helping out with The Solus Project IRL, so it'll be good to be able to test that. My GF played it a bit and said it was decent but a bit involved for our short timespan.
Does anyone else have issues getting the Vive's front facing camera to show up in the SteamVR settings? It keeps saying it can't detect it over the USB port
Using HDMI or DisplayPort? I've heard HDMI is better so it could be to do with that? Unless the camera is all-USB.