flipswitch
Member
The cable management in that video is damn good.
received mine today
its the real deal guys
Man, as much as I've enjoyed the Rift, I've always imagined VR being a room scale thing, or at least, 360 with tracked controllers. I am kinda bummed that oculus hasn't put much emphasis on this, but I get it. When touch arrives I hope their tracking system will allow for something like this... Seeing people teleport around with even a small play area is so cool and holds so much potential. That's how VR should be... it completely circumnavigates the nausea issue by eliminating artificial locomotion. The whole seated with a gamepad thing looks less and less interesting in light of this, and I wonder what the VR landscape will look like in a year from now, and what kind of set-up consumers are going to prefer. I know plenty of games will require sitting (racing sims, platformers, etc), but I wouldn't want to play a game sitting down when I could be standing.
I was watching some of my friends play Warhammer, over a dinner table recently... and I was just thinking to myself. Man, how cool would this be if you could input the dimensions of your physical table, and play a tabletop game like that in VR in the same physical space, leaning over the table to get a better view, or reposition a piece.
My Vive is out for delivery and I spend some time yesterday on preparing my launch library:
Now to do some work before it comes here.
A few months ago I was certain the Rift was the go-to VR experience. Fast forward today I feel like Oculus dropped the ball on just about everything possible.
What really bothers me is I still have the Rift preordered and they have had zero communication with their supporters as of late. Just a shroud of secrecy beyond that Oculus launch event. We have no updates at all on Touch, no idea if they are ever going to work on Room Scale tech or anything. I am very close to canceling my Rift and preordering a Vive because of the facebook secrecy they go going on.
I look over at all the Vive stuff and I feel like I'm missing the party. Though my problem is that I have maybe a 6x6 space for room scale max and in the middle of that spot, a ceiling fan. I mean I could move some stuff around and possibly get a 6x7 space or something but in conclusion, I'm not sure how well Room Scale would really work for me, if at all which is kind of depressing as it looks absolutely ground breaking and awesome. Actually I would have jumped on a Vive already if it wasn't for that.
So HTC sent my Vive on Economy shipping even though we paid for Express delivery. Thanks for the 73e "Express delivery"!
Yeah they've really fucked up with some countries, I've heard other people in my country (Finland) paying 90 and getting the cheapest possible 7-day shipping.
Indeed.The success of the vive is the success of lighthouse. None of this happens if it's not for lighthouse, IMO. They engineered a brilliant solution to what had been a constant problem since the 1980's with incredible elegance and they don't get nearly enough credit for it. Lighthouse, what it is and does conceptually, is an enormous leap forward for technology. They shamed a whole bunch of dedicated research teams IMO.
The moment they announced they weren't shipping with touch is the moment they lost the message IMO. I've been reflecting these last few days and what they told us at Steam Dev Days wound up being true - the demo we tried (the "Valve Room") indeed was something we'd have in our homes within 3 years. They did it in 2. Oculus didn't stick to the vision and launched something well behind the vision valve sold me on that day.
The success of the vive is the success of lighthouse. None of this happens if it's not for lighthouse, IMO. They engineered a brilliant solution to what had been a constant problem since the 1980's with incredible elegance and they don't get nearly enough credit for it. Lighthouse, what it is and does conceptually, is an enormous leap forward for technology. They shamed a whole bunch of dedicated research teams IMO.
What's exciting is hearing Alan Yates talk about the other systems they have in R&D, some of which he says are viable. He won't go into detail about how they work, but he leaks their codenames, which are similar to lighthouse (foghorn, for example).
Alan Yates said that, when Oculus sold Mark Zuckerberg on VR, they didn't show him an oculus demo. Rather, they actually demoed for him the Valve Room, and after he purchased Oculus they tried to poach Valve's VR team. Alan Yates said they failed, and that the great majority of the VR team stayed behind at Valve. I suspect that's why valve was able to deliver the system they promised at Dev Days while Oculus was not.
I'm not kidding when I say that I can't wait for the movie.
I've been looking for a reason to buy universe sandbox all day. Is it actually awesome? The videos I've seen make it seem like it's something you'd see everything it had to offer within a few hours. Is there anything deeper? Some mesmerizing visuals I'm missing or something?
FUCK YOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
*breathes*
Maybe a dumb question, but any way to bump the resolution up (downsample) on games and apps like cloudland and the lab? Apply some aa? Not seeing any of the graphical settings I've become accustomed to as a PC gamer. Lol
The moment they announced they weren't shipping with touch is the moment they lost the message IMO. I've been reflecting these last few days and what they told us at Steam Dev Days wound up being true - the demo we tried (the "Valve Room") indeed was something we'd have in our homes within 3 years. They did it in 2. Oculus didn't stick to the vision and launched something well behind the vision valve sold me on that day.
The success of the vive is the success of lighthouse. None of this happens if it's not for lighthouse, IMO. They engineered a brilliant solution to what had been a constant problem since the 1980's with incredible elegance and they don't get nearly enough credit for it. Lighthouse, what it is and does conceptually, is an enormous leap forward for technology. They shamed a whole bunch of dedicated research teams IMO.
What's exciting is hearing Alan Yates talk about the other systems they have in R&D, some of which he says are viable. He won't go into detail about how they work, but he leaks their codenames, which are similar to lighthouse (foghorn, for example).
Alan Yates said that, when Oculus sold Mark Zuckerberg on VR, they didn't show him an oculus demo. Rather, they actually demoed for him the Valve Room, and after he purchased Oculus they tried to poach Valve's VR team. Alan Yates said they failed, and that the great majority of the VR team stayed behind at Valve. I suspect that's why valve was able to deliver the system they promised at Dev Days while Oculus was not.
Alan Yates said that, when Oculus sold Mark Zuckerberg on VR, they didn't show him an oculus demo. Rather, they actually demoed for him the Valve Room, and after he purchased Oculus they tried to poach Valve's VR team. Alan Yates said they failed, and that the great majority of the VR team stayed behind at Valve. I suspect that's why valve was able to deliver the system they promised at Dev Days while Oculus was not.
I think another very obvious one is reducing teleport cooldown.Since teleporting appears to be the new dominant locomotion method, I was thinking how one could apply stats to the method. Like speed could correlate to the distance you can teleport in one single step.
Well another day of patiently waiting for a shipping email. I'm guessing that UK CC folk will get lucky today.
The HTC Vive lightouse tech definitely seems lightyears beyond what Oculus has shown so far. I read somewhere that Carmack also made a comment about Touch being delayed because they were having problems with tracking or something though I have not verified this myself.
I think my greatest concern is that I'll go with a Vive and Oculus will some how quickly beat HTC (HTC company health is relatively poor) with their facebook bucks. I mean realistically I feel like facebook could buy HTC with some of their couch cushion change.
I don't have a lot of money so I can't afford both or I would go with both so I am really trying to support the VR set that has the biggest potential to succeed as a product and while nobody obviously knows for sure, I'm really trying to make an educated guess here as again I don't really have enough money to fully support both.
It's funny because choosing between the two has been one of the hardest decisions I have faces in a long time. lol
I think another very obvious one is reducing teleport cooldown.
The HTC Vive lightouse tech definitely seems lightyears beyond what Oculus has shown so far. I read somewhere that Carmack also made a comment about Touch being delayed because they were having problems with tracking or something though I have not verified this myself.
I think my greatest concern is that I'll go with a Vive and Oculus will some how quickly beat HTC (HTC company health is relatively poor) with their facebook bucks. I mean realistically I feel like facebook could buy HTC with some of their couch cushion change.
I don't have a lot of money so I can't afford both or I would go with both so I am really trying to support the VR set that has the biggest potential to succeed as a product and while nobody obviously knows for sure, I'm really trying to make an educated guess here as again I don't really have enough money to fully support both.
It's funny because choosing between the two has been one of the hardest decisions I have faces in a long time. lol
Not sure if this has been posted yet, but select Gamestop stores will have demos of the Vive available starting on April 16th.
link: http://www.gamestop.com/gs/pages/events/HTCVIVE-Demo/
I think another very obvious one is reducing teleport cooldown.
Very select. Only one in LA, one in NY.
Not true. There seems to be one 10 miles away from me in Chicago.
Wouldn't bet on it, but we live in hope..
Wait, what? Is this real? How is Zuckerberg not super furious at this? This is lying and certainly disingenuous, if not illegal.
I would be pretty angry (if I wasn't a queue jumping paypaller).
Incidentally I was told yesterday by the online chat people that my order had shipped. Under normal circumstances I'd be excited, but I just didn't believe them. It's bizarre how poorly their stock/tracking database works.
Yeah, I updated my post before you mentioned it
Looks to be one in Gulfport, Mississippi as well. They're probably gonna add more as the time gets closer.
So Zuck bought Oculus based off a Vive demo? Crazy.
Isn't this really Valve tech though and HTC is just the first to have hardware? We will probably see more hardware vendors in the future.
Wait, what? Is this real? How is Zuckerberg not super furious at this? This is lying and certainly disingenuous, if not illegal.
So Zuck bought Oculus based off a Vive demo? Crazy
The HTC Vive lightouse tech definitely seems lightyears beyond what Oculus has shown so far. I read somewhere that Carmack also made a comment about Touch being delayed because they were having problems with tracking or something though I have not verified this myself.
I think my greatest concern is that I'll go with a Vive and Oculus will some how quickly beat HTC (HTC company health is relatively poor) with their facebook bucks. I mean realistically I feel like facebook could buy HTC with some of their couch cushion change.
I don't have a lot of money so I can't afford both or I would go with both so I am really trying to support the VR set that has the biggest potential to succeed as a product and while nobody obviously knows for sure, I'm really trying to make an educated guess here as again I don't really have enough money to fully support both.
It's funny because choosing between the two has been one of the hardest decisions I have faces in a long time. lol
That's a future I can believe in.Thus far, SteamVR looks like a very viable platform, and OpenVR is gaining steam as well. Soon enough OSVR will be a real option for PC gamers as well, and before you know it, it really won't matter which particular headset you have.
When it was revelead at E3 last year that Oculus was shipping with a non-custom/non-3D gamepad (without a chance to buy wands on day one) it seriously blew my mind at the ineptitude being displayed. It was crystal clear that it was a major shortcoming and damaging to the launch. Now we are seeing this play out with Vive reaping the rewards.The moment they announced they weren't shipping with touch is the moment they lost the message IMO. I've been reflecting these last few days and what they told us at Steam Dev Days wound up being true - the demo we tried (the "Valve Room") indeed was something we'd have in our homes within 3 years. They did it in 2. Oculus didn't stick to the vision and launched something well behind the vision valve sold me on that day.
The success of the vive is the success of lighthouse. None of this happens if it's not for lighthouse, IMO. They engineered a brilliant solution to what had been a constant problem since the 1980's with incredible elegance and they don't get nearly enough credit for it. Lighthouse, what it is and does conceptually, is an enormous leap forward for technology. They shamed a whole bunch of dedicated research teams IMO.
What's exciting is hearing Alan Yates talk about the other systems they have in R&D, some of which he says are viable. He won't go into detail about how they work, but he leaks their codenames, which are similar to lighthouse (foghorn, for example).
Alan Yates said that, when Oculus sold Mark Zuckerberg on VR, they didn't show him an oculus demo. Rather, they actually demoed for him the Valve Room, and after he purchased Oculus they tried to poach Valve's VR team. Alan Yates said they failed, and that the great majority of the VR team stayed behind at Valve. I suspect that's why valve was able to deliver the system they promised at Dev Days while Oculus was not.
This is something that you keep bringing up. What does the economic health of HTC have to do with anything!? The tech is all Valve, who cares about HTC!?
HTC is producing, shipping, and providing support for all of the hardware.
That's why you should care.