GuitarAtomik
Member
I was thinking about locomotion in VR after playing a bunch of Quantum Break and Hyper Light Drifter and I got this idea of a game that could contextualize the teleportation ala Budget Cuts. Basically it would be an action game where you would have super speed or time dilation powers that let you slow down time. You could move and dodge in the room scale space you have, but could also dash (ie teleport). Activating dash would slow down time first while you "focus" to give you enough time to pick your dash spot, and would stay slow for a couple of seconds after you dash ala Quantum Break to give you enough time to orient yourself. The "teleport" would have the zoom effect that some developers have demonstrated before to give you the sense of speed instead of a straight blink or fade to black. If the game had melee sword combat, you could combine that for attacks (so either dashing by enemies with the sword out to the side to slice, or dashing directly in to the enemy with sword pointed forward for a dash stab). Then you could do all kinds of other stuff with slow time like grabbing rockets out of the air and slicing bullets or doing Metal Gear Rising style slice moves. I think that'd be fun.