Man, playing VR games
seated with a gamepad feels like garbage in comparison. The only time I can imagine doing this is if I have a steering wheel in front of me, or a HOTAS setup, or if the game itself requires you to be sitting without a controller. Otherwise, it pretty much felt like watching a 3D movie.
There is no sense of presence whatsoever. And stick rotation while sitting is the WORST. It's literally the only thing that made me slightly uneasy. Standing while playing with a gamepad seems better, but having your hands stuck together holding a controller that doesn't exist in-game
completely ruins immersion. It feels better in third person than first person.
Just tried out Mind: Path to Thalamus and even though it works flawlessly, I would much rather play it at 4k60 on a flat screen. Give me 4K per eye and then
may be it would be a better seated experience in VR. Even then, fuck stick rotation. That control scheme in VR needs to die in a fire.
May be I would've had a better impression if I didn't just try it right after using motion controls, but it feels so outdated in comparison. I'm officially baffled that Oculus chose to release the Rift without Touch. That is not how you want to introduce the masses to VR. It kills immersion and dramatically increases chances of motion sickness.
I think I may not use the Rift for anything other than cockpit games until Touch comes out. Even then, I can't see myself playing cockpit games with a gamepad.
Anybody watch "The Rose and I" on their Vive?
Worth 5 bucks?
http://store.steampowered.com/app/396060/
Will be watching it tomorrow and reviewing it