So is it 24 hours after shipping that I should receive the bundled games?
key word
So is it 24 hours after shipping that I should receive the bundled games?
key word
said:"THIS LIMITED WARRANTY SHALL NOT APPLY to malfunctions caused by unplugging the micro-usb / power cable from the "headset, "handheld controllers" or "base stations" while updating the firmware;
Did you get yours eventually?
So what's the deal with the HTC VIve warranty sheet that came with my delivery?
Inside the transport box (not the Vive's), there is this warranty paper that states:
So basically, a firmware update malfunction can brick your hardware and void its warranty?
We got Vive to our offices today and I played some of the lab for a while. Pretty impressive, even after trying stuff like Rift and Gear VR. Very immersive, the controllers are really nice and it felt nice to teleport all over the place.
Setup was kinda pain in the ass though, took like 6 hours even with a guy who set up his own a day or two ago.
We got Vive to our offices today and I played some of the lab for a while. Pretty impressive, even after trying stuff like Rift and Gear VR. Very immersive, the controllers are really nice and it felt nice to teleport all over the place.
Setup was kinda pain in the ass though, took like 6 hours even with a guy who set up his own a day or two ago.
We got Vive to our offices today and I played some of the lab for a while. Pretty impressive, even after trying stuff like Rift and Gear VR. Very immersive, the controllers are really nice and it felt nice to teleport all over the place.
Setup was kinda pain in the ass though, took like 6 hours even with a guy who set up his own a day or two ago.
Setting it up was more of a hassle than I thought it would be too. Didn't help that my graphics card drivers crapped out during install, the firmware of the controllers had to be updated and the HTC Vive setup you download apparently has a virus.
Anyway, Tiltbrush is great, Job Simulator is cute but doesn't really have anything beyond novelty for me, and some of the VR labs things are fantastic.
In terms of presence, I at one point wanted to put my controller down on the table of during Job Simulator but corrected myself at the last moment, hehe. Though it was disappointing that in real life I have a debilitating fear of heights, but VR ravines do nothing for me.
Thanks all, put them all on my wishlist to download when I get home.
The deep, dark scenario in theBlu is legitimately creepy as fuck. Amazing - I'm so glad I bought it - I wasn't going to bother because I already demoed the whale encounter at an event, so I didn't think it'd be worth it. I only actually got it to show off for others, but I definitely got my money's worth.
Other than that, I've been playing a LOT of Audioshield, still, and put about an hour into Final Approach last night, which is a lot more fun than I thought it'd be too.
I'm basically waiting patiently until everything settles down with Elite Dangerous now, as I'd rather not spoil the experience with the current bugs I've heard about.
Hopefully Chronos is playable on Vive soon. I might give Luckey's Tale a go tonight before it gets patched out of working too.
Maybe if you play long enough in VR you're going to acknowledge the heights less in real life too.
I agree about the deep dark scenario. Of all the games I played that one feels the most real. The little particles of shit floating around and the flashlight are incredible. Its so creepy.
Wave peas?
EDIT: Good sir, would you be so kind as to tell me the number of the shipment wave in which your order currently resides?
I am not sure of my wave. I ordered on 2/29 at 10:04, but I had to deal with the reordering due to the CC cancellation.
but how. It's just 13 connectors
Cant you just put the sensors on shelves or something nearby though? Thats what penny arcade said they did.
I cant comprehend it being 6 hours that sounds crazy
in the end, Julia had to kick some butts and she gave me the code personally.
I've had Julia kick butt for me too, only took all day, but I have my code! And a Vive! HTC gave the wrong address to DHL too, unbelievable!!! I mean seriously this is the hardest product launch I've ever dealt with EVER!!
So after some research, I think it may actually be my power supply that is bad rather than my video card. I bought a new PSU at lunch and will install it once I get home.
Question for those that have their lighthouses set up using some of the mounting stuff suggested in the OP. I know I can get the floor to ceiling poles at the hardware store. Is there any place that would see the mounting stuff, though?
I've been having a blast with my Vive since I got it last week.
I've had no ill affects with the Vive until yesterday, when I tried Lucky's Tale, and immediately started feeling woozy as soon as the camera started panning by itself. It seems like seated VR is just not for me.
Revive is far from being perfect, you will get latency and tracking issues
Photography store? Or a general clamp at the hardware store and then thread a 1/4" bolt through it somehow
Can anyone measure the Vive box itself for me? I know the size of the shipping box, but I need to know the size of the Vive box itself minus that extra packaging. Thanks in advance.
The box it ships in, or the Vive box? I've got scales, a tape measure and a Vive right here
outer box: 69cm x 53cm x 33cm @ 8.7kg
actual Vive box: 58cm x 42cm x 22cm @ 7.4kg (hm, maybe my scales are messed up - that's pretty big difference - edit: nope, triple checked and that's the weights)
Just took delivery!
Quick question. I have a 12x9 rectangular room.
Should I mount the lighthouses on opposing walls or opposing corners?
Basically, is it better to mount on the lines in this picture or the squares?
Just got mine setup! How do I actually click on something on my computers desktop? Just want to randomly play with stuff but pulling the trigger doesn't work
Here you go
You have to do the soft pull (trigger doesn't click).
Just got mine setup! How do I actually click on something on my computers desktop? Just want to randomly play with stuff but pulling the trigger doesn't work
You have to do the soft pull (trigger doesn't click).
Out of Ammo is an intense virtual reality strategy game for the HTC Vive that puts you in the commander's seat against wave after wave of soldiers. Built exclusively for the HTC Vive to make use of motion tracking, the game allows you to move around the battlefield to build defenses and issue orders. You can even directly possess your units to directly engage the enemy making use of cover and preparing your magazines carefully so you don't.... run out of ammo!
Cool. Thanks!
Time to complete through setup.
Can someone quickly tell me the difference bt the pre and cv1?
i have an opportunity to buy a pre for $1150, im a pretty impatient person and dont know if i can wait for my may shipping, im really afraid it'll get pushed into june, what should i do?