64gigabyteram
Reverse groomer.
hiiiiiiiI think 32GB of RAM is pretty standard for PC enthusiasts, along with GPUs that have 16GB of VRAM.
hiiiiiiiI think 32GB of RAM is pretty standard for PC enthusiasts, along with GPUs that have 16GB of VRAM.
The last report this year was GDDR7 cost ~$10 per 3GB.48GB or 40GB isn't happening and PS6 36GB version will be very pricey.
I am still thinking 24GB is more likely, but we won't know for sure for a while.
You do know the MLiD leaked all the specs Mark Cerny talked about in his PS5 Pro's tech talk right?Mark Cerny is a respected professional that has worked with Sony for decades. If he claims devs want X than there is zero reason to doubt him. MLID is a YouTuber whose accuracy on leaked information is around 40% and someone who frequently has false information and baseless speculation. The two are not nearly the same and any comparison made between the two is ludicrous.
So? I never claimed he doesn't offer some accurate information. The issue is that he offers a bunch of false information and baseless speculation mixed in with that. His RDNA3 leaks were completely wrong for example. He even deleted his Magnus leak video after it came to light it was Xbox and not PlayStation. You're acting like this guy is 100% correct all the time. He is not.You do know the MLiD leaked all the specs Mark Cerny talked about in his PS5 Pro's tech talk right?
You do know the MLiD leaked all the specs Mark Cerny talked about in his PS5 Pro's tech talk right?
So? I never claimed he doesn't offer some accurate information. The issue is that he offers a bunch of false information and baseless speculation mixed in with that. His RDNA3 leaks were completely wrong for example. He even deleted his Magnus leak video after it came to light it was Xbox and not PlayStation. You're acting like this guy is 100% correct all the time. He is not.
Kepler hasn't been 100% correct all the time either.I watched some of his videos since 2019 or 2020, he has been wrong A LOT. About Ada, about RDNA3 and some other stuff.
LikeZathalus says, he is close to 50/50 accuracy. His previous leak about PS6 talked about reduced memory bus and 20-24GB of memory.
Kepler hasn't been 100% correct all the time either.
And I just showed you can get 32GB of VRAM for the same cost Sony had to pay for 16GB of VRAM at launch back in 2020.
I'm curious what explanation you'll come up with next.
Fixed that for youPS6 aint coming anytime soon and when it does the incompetent devs of todaywon't be able to do much with its capabilities in its first 3 yearswill absolutely exhaust all it's resources with their asset flipping UE5 slop bringing even new hardware to it's knees immediately, resulting in the same shitty unstable 28fps stutter fest games we have today.
My first post stated 32GB as a maximum is possible. I just highly doubt anything over that.Kepler hasn't been 100% correct all the time either.
And I just showed you can get 32GB of VRAM for the same cost Sony had to pay for 16GB of VRAM at launch back in 2020.
I'm curious what explanation you'll come up with next.
3GB is available now and above the will be available in the second half of 2026.Sony was losing money on PS5 when it launched.
Sony can use cheap 3GB modules in 2027 but have less memory or more expensive 4GB modules (if they are ready) and have more memory.
I think final memory capacity is still undecided similar to PS4 when they waited for bigger modules. But most of the stuff in recent MLiD video is probably just speculation on his part.
I feel that current Sony isn't willing to lose money on console hardware. Hence the $100 BOM for memory is either going to be too much for them or they will significantly increase the price of the main console hardware (not the XSS equivalent).The last report this year was GDDR7 cost ~$10 per 3GB.
Samsung GDDR7 3GB modules now available for DIY purchase in China, RTX 5090 48GB mods incoming?
In China, Samsung's new K4VCF325ZC-SC28 24Gb memory is now on sale. Potential customers apparently need to buy at least five modules to get free shipping, and each module costs around 10 USD.
If Sony goes with 32GB, they are probably going to pay $96. 32GB × $3 = $96, which is the same MLiD has the 16GB GDDR6 costing for the PS5 BOM at launch.
So with this information, how do you feel now?
The context is his previous leak (I assume you mean his first leak) was based on the pitch back in 2023. His recent leaks around the handheld are based on supposedly much more contemporary documents. Not saying he has it right, just leaving out the context is a bit unfair imo.His previous leak about PS6 talked about reduced memory bus and 20-24GB of memory.
The context is his previous leak (I assume you mean his first leak) was based on the pitch back in 2023. His recent leaks around the handheld are based on supposedly much more contemporary documents. Not saying he has it right, just leaving out the context is a bit unfair imo.
The very same.The same guy that was adamant the PS5 couldn't do ray tracing even though Mark Cerny said it could?
If I remember correctly consoles have unified memory ?This would be 40GB video vs your 16GB video.
But cross-gen is a thing, maybe 1 or 2 games will take advantage of it around launch, it won't be the norm.
Do such people exist? That's pretty naive.I'm talking about PC gamers who bought a RTX 5070 or RTX 5080 right now and expect it to do well for next gen games.
they never had to utilize it efficiently.
IF modern day dev practices continue into next gen (and they will) 40gb will seem normal
Depends on the console. PS5 does, but Xbox Series doesn't.If I remember correctly consoles have unified memory ?
MLiD and Kepler went down on Twitter earlier in this thread.
Man MLiD has to be insane. If he's wrong, he should pack it up and quit.
MLiD and Kepler went down on Twitter earlier in this thread.
Man MLiD has to be insane. If he's wrong, he should pack it up and quit.
Don't worry, Sony are magicians.You are delusional if you think devs are going to optimize games for the PS6 alone when Sony is already porting they games to PC.
Don't worry, Sony are magicians.
Ratchet and Clank would never be able to run on a PC because it was a technical mastermind and could only run on a PS5 because the technology was exclusive to PS5.
Yet they found a way to release it on PC despite never being able to run on one.
They are capable of some insane magic.
Amd competing is good, consoles will have access to stronger hardware base(since both xbox and playstation are amd based) and nvidia wont be able to mark up their high end/top products to hell and back(well i bet 6090 will have some crazy 3 to 4k usd street price anyways coz amd wont be able to compete with that, but maybe 6070 and 6080 price will be somewhat contained if amd has somewhat similar competitors).I'm very interested in seeing AMD actually make a big GPU that attempts to compete with Nvidia's biggest GPU
It all comes down to process nodes in the end on the hardware side. It's the software side where AMD has traditionally struggled against Nvidia even when they had rough hardware parity
Yet they found a way to release it on PC despite never being able to run on one.
You do know the MLiD leaked all the specs Mark Cerny talked about in his PS5 Pro's tech talk right?
The thing is, if "CU" means the same as it has before the MLiD numbers makes a lot more sense than the Kepler numbers.I trust Kepler way more than MLID. based on this PS6 could be based on AT3 APU:
2SE, 24CU (so 44 old CUs for PS6) and 256bit bus.
The bus could very well mean 32GB of ram.
I crashed my car. I'm in the hospital.Looks like your car-PC ran out of memory.
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Kepler knows how the silicon and technology works. MLID is a buffoon with a few sources who'll misinterpret what he is told or will make impossible predictions based on that information. They're not even comparable.Kepler hasn't been 100% correct all the time either.
And I just showed you can get 32GB of VRAM for the same cost Sony had to pay for 16GB of VRAM at launch back in 2020.
I'm curious what explanation you'll come up with next.
I don't even know where to begin, with all the lies and delusions you've written.You're incredibly wrong. PC does not require more power to produce the same result. The results on console are a mix of frame generation and upscaling techniques to achieve 4K and 60fps on medium settings. PC is capable of 4K Native at 120fps or more with ultra settings enabled with the right setup. You couldn't be more wrong if you tried. Your console bias is showing. You're not getting 5070 performance and higher on a console without paying PC prices. Especially on AMD hardware.
Your PC already has problems with games because they require 16GB of vRAM.
If you follow the current standard, to ensure your PC doesn't run out of vRAM, and consoles have 40GB, your PC will need a video card with 32-40GB of vRAM.
And that's not even counting the PS5's SSD, which practically counts as RAM too, only limited to 5-20Gbps read speeds. And certainly the PS6 will have at least one SSD that saturates the PCI-E 5 standard, but if it follows the same standard as the PS5, it will be PCI-E 6 since the PS5 came out requiring SSDs that didn't even exist on the market.
I don't know what the mystery is, a PC has always needed higher specifications than a console to deliver the same result.
MLiD and Kepler went down on Twitter earlier in this thread.
Man MLiD has to be insane. If he's wrong, he should pack it up and quit.