If the 40 GB RAM rumors for the PS6 are true, PC gamers are in big trouble

Such a disconnect between hype threads based on future hypotheticals for next gen, and other threads with real examples of the actual current gen games that still look stuck in last gen graphically...

This reminds to the "power of the SSD" rhetoric pre PS5 launch that some convinced a segment of the PS fan base (small segment, thankfully) that PC gaming will be screwed by not having the tech to match.

"life is a flat circle" etc etc
 


18 NAKED SNOY FANS IN THE SHOWERS AT RAM RANCH
BIG HARD THROBBING FLOPS WANTING TO BE SOLD
18 NAKED SNOY FANS WANTING TO BE CUCKED
SNOY FANS IN THE SHOWERS AT RAM RANCH
ON THEIR KNEES WANTING TO SUCK GABE'S COCK
RAM RANCH REALLY ROCKS!!!
 
48GB or 40GB isn't happening and PS6 36GB version will be very pricey.

I am still thinking 24GB is more likely, but we won't know for sure for a while.
The last report this year was GDDR7 cost ~$10 per 3GB.

Samsung GDDR7 3GB modules now available for DIY purchase in China, RTX 5090 48GB mods incoming?
In China, Samsung's new K4VCF325ZC-SC28 24Gb memory is now on sale. Potential customers apparently need to buy at least five modules to get free shipping, and each module costs around 10 USD.

If Sony goes with 32GB, they are probably going to pay $96. 32GB × $3 = $96, which is the same MLiD has the 16GB GDDR6 costing for the PS5 BOM at launch.

So with this information, how do you feel now?
 
Mark Cerny is a respected professional that has worked with Sony for decades. If he claims devs want X than there is zero reason to doubt him. MLID is a YouTuber whose accuracy on leaked information is around 40% and someone who frequently has false information and baseless speculation. The two are not nearly the same and any comparison made between the two is ludicrous.
You do know the MLiD leaked all the specs Mark Cerny talked about in his PS5 Pro's tech talk right?
 
MLiD must be dumb. He said PS6 has a 192 bit bus.

40GB isn't possible in that context (unless they go for some asymmetrical shit like the Series console, which they wont).
 
You do know the MLiD leaked all the specs Mark Cerny talked about in his PS5 Pro's tech talk right?
So? I never claimed he doesn't offer some accurate information. The issue is that he offers a bunch of false information and baseless speculation mixed in with that. His RDNA3 leaks were completely wrong for example. He even deleted his Magnus leak video after it came to light it was Xbox and not PlayStation. You're acting like this guy is 100% correct all the time. He is not.
 
You do know the MLiD leaked all the specs Mark Cerny talked about in his PS5 Pro's tech talk right?

I watched some of his videos since 2019 or 2020, he has been wrong A LOT. About Ada, about RDNA3 and some other stuff.

Like Zathalus Zathalus says, he is close to 50/50 accuracy. His previous leak about PS6 talked about reduced memory bus and 20-24GB of memory.
 
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So? I never claimed he doesn't offer some accurate information. The issue is that he offers a bunch of false information and baseless speculation mixed in with that. His RDNA3 leaks were completely wrong for example. He even deleted his Magnus leak video after it came to light it was Xbox and not PlayStation. You're acting like this guy is 100% correct all the time. He is not.
I watched some of his videos since 2019 or 2020, he has been wrong A LOT. About Ada, about RDNA3 and some other stuff.

Like Zathalus Zathalus says, he is close to 50/50 accuracy. His previous leak about PS6 talked about reduced memory bus and 20-24GB of memory.
Kepler hasn't been 100% correct all the time either.

And I just showed you can get 32GB of VRAM for the same cost Sony had to pay for 16GB of VRAM at launch back in 2020.

I'm curious what explanation you'll come up with next.
 
Kepler hasn't been 100% correct all the time either.

And I just showed you can get 32GB of VRAM for the same cost Sony had to pay for 16GB of VRAM at launch back in 2020.

I'm curious what explanation you'll come up with next.

Sony was losing money on PS5 when it launched.

Sony can use cheap 3GB modules in 2027 but have less memory or more expensive 4GB modules (if they are ready) and have more memory.

I think final memory capacity is still undecided similar to PS4 when they waited for bigger modules. But most of the stuff in recent MLiD video is probably just speculation on his part.
 
PS6 aint coming anytime soon and when it does the incompetent devs of today won't be able to do much with its capabilities in its first 3 years will absolutely exhaust all it's resources with their asset flipping UE5 slop bringing even new hardware to it's knees immediately, resulting in the same shitty unstable 28fps stutter fest games we have today.
Fixed that for you
 
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Kepler hasn't been 100% correct all the time either.

And I just showed you can get 32GB of VRAM for the same cost Sony had to pay for 16GB of VRAM at launch back in 2020.

I'm curious what explanation you'll come up with next.
My first post stated 32GB as a maximum is possible. I just highly doubt anything over that.
 
Sony was losing money on PS5 when it launched.

Sony can use cheap 3GB modules in 2027 but have less memory or more expensive 4GB modules (if they are ready) and have more memory.

I think final memory capacity is still undecided similar to PS4 when they waited for bigger modules. But most of the stuff in recent MLiD video is probably just speculation on his part.
3GB is available now and above the will be available in the second half of 2026.

I don't see why Sony can't use 4GB or 6GB modules, cost per GB should still be the same or even fall.

If it is really 192 bit-bus and Sony went with 6GB modules and had the pay $3, probably less due to large volume, that's only $108.

But if you think $24GB is enough for next-gen fidelity, a mere 6GB increase over the PS5 Pro that had to increase by 2GB and didn't or barely increase fidelity that's your opinion. And everyone is entitled to their own opinion.
 
The last report this year was GDDR7 cost ~$10 per 3GB.

Samsung GDDR7 3GB modules now available for DIY purchase in China, RTX 5090 48GB mods incoming?
In China, Samsung's new K4VCF325ZC-SC28 24Gb memory is now on sale. Potential customers apparently need to buy at least five modules to get free shipping, and each module costs around 10 USD.

If Sony goes with 32GB, they are probably going to pay $96. 32GB × $3 = $96, which is the same MLiD has the 16GB GDDR6 costing for the PS5 BOM at launch.

So with this information, how do you feel now?
I feel that current Sony isn't willing to lose money on console hardware. Hence the $100 BOM for memory is either going to be too much for them or they will significantly increase the price of the main console hardware (not the XSS equivalent).
 
His previous leak about PS6 talked about reduced memory bus and 20-24GB of memory.
The context is his previous leak (I assume you mean his first leak) was based on the pitch back in 2023. His recent leaks around the handheld are based on supposedly much more contemporary documents. Not saying he has it right, just leaving out the context is a bit unfair imo.
 
The context is his previous leak (I assume you mean his first leak) was based on the pitch back in 2023. His recent leaks around the handheld are based on supposedly much more contemporary documents. Not saying he has it right, just leaving out the context is a bit unfair imo.

Yes, but that leak was very recent, it's not like something from few months ago.
 
Sony will be more comfortable than ever in the next generation. The PS6 certainly won't have impressive hardware to boost Sony's profits, nor will it stray too far from the portable model they're developing.

Anyone expecting something incredible in this regard, and even worse, suggesting that PC gaming will be in trouble, is completely mistaken.
 
why pick and choose rumor? if ps6 is rumored to be 160w tdp, then ram is likely 18gb, 24gb if sony feel generous.

if ps6 keeps similar 320w tdp, then ram is 24gb likely. 32gb if sony feels generous

upper mid tier gaming gpu will come with 18-24GB this year.
 
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Complete bullshit lol. 24gb ram is most likely which means a 12gb gpu will be sufficient for the PS6 gen which will be cross gen games with ps5 and 16gb gpu will last the entire PS6 gen. Ps5 ps6 cross gen games will be a thing until 2030 atleast so pc gamers are going to be fine.
 
MLiD and Kepler went down on Twitter earlier in this thread.
Man MLiD has to be insane. If he's wrong, he should pack it up and quit.


My bet is on Keplar over MLiD any day of the week.

Keplar has proven to be a trusted source of gpu leaks for years. MLiD has hyped more AMD cards and playstation products than anyone ive seen and has been wrong on a few occasions.

That's just how I see it from a very basic, what information comes across my doorstep kind of view.
 
You are delusional if you think devs are going to optimize games for the PS6 alone when Sony is already porting they games to PC.
Don't worry, Sony are magicians.

Ratchet and Clank would never be able to run on a PC because it was a technical mastermind and could only run on a PS5 because the technology was exclusive to PS5.

Yet they found a way to release it on PC despite never being able to run on one.

They are capable of some insane magic.
 
Don't worry, Sony are magicians.

Ratchet and Clank would never be able to run on a PC because it was a technical mastermind and could only run on a PS5 because the technology was exclusive to PS5.

Yet they found a way to release it on PC despite never being able to run on one.

They are capable of some insane magic.
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I'm very interested in seeing AMD actually make a big GPU that attempts to compete with Nvidia's biggest GPU

It all comes down to process nodes in the end on the hardware side. It's the software side where AMD has traditionally struggled against Nvidia even when they had rough hardware parity
Amd competing is good, consoles will have access to stronger hardware base(since both xbox and playstation are amd based) and nvidia wont be able to mark up their high end/top products to hell and back(well i bet 6090 will have some crazy 3 to 4k usd street price anyways coz amd wont be able to compete with that, but maybe 6070 and 6080 price will be somewhat contained if amd has somewhat similar competitors).
 
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You do know the MLiD leaked all the specs Mark Cerny talked about in his PS5 Pro's tech talk right?

His information wasn't entirely accurate though, he claimed the PS5 Pro would have 33 teraflops through dual issue compute, and Mark Cerny during the PS5 Pro seminar straight up denied this claim and stated that dual issue compute wasn't even one of the features they brought over to PS5 Pro.

Again, it was speculation from MLiD which he tried to mix into the leak, and it looks like he's doing the same thing with this 40 GB of RAM
 
I trust Kepler way more than MLID. based on this PS6 could be based on AT3 APU:
2SE, 24CU (so 44 old CUs for PS6) and 256bit bus.

The bus could very well mean 32GB of ram.
The thing is, if "CU" means the same as it has before the MLiD numbers makes a lot more sense than the Kepler numbers.

But yes, a PS6 with 44 (48) CUs with 256 bit GDDR7 (i.e. AT3 with GDDR MCs instead of LPDDR MCs) feels "just right".

If 4GB modules aren't available at launch the could always go for 2GB and clam-shell, like they did with the initial PS4 (512 MB then). History repeats itself.
 
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Kepler hasn't been 100% correct all the time either.

And I just showed you can get 32GB of VRAM for the same cost Sony had to pay for 16GB of VRAM at launch back in 2020.

I'm curious what explanation you'll come up with next.
Kepler knows how the silicon and technology works. MLID is a buffoon with a few sources who'll misinterpret what he is told or will make impossible predictions based on that information. They're not even comparable.
 
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Who cares, by that point 7060 will be 1200$ and the PS6 700$ + 200$ ps plus per year.
I'll just stay on my 3060 12gb and play indies and "old" <= 2022 games.
Had a ps5, there was nothing to play on it except Returnal, sold it 2 years later. Will be the same of worse.
 
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You're incredibly wrong. PC does not require more power to produce the same result. The results on console are a mix of frame generation and upscaling techniques to achieve 4K and 60fps on medium settings. PC is capable of 4K Native at 120fps or more with ultra settings enabled with the right setup. You couldn't be more wrong if you tried. Your console bias is showing. You're not getting 5070 performance and higher on a console without paying PC prices. Especially on AMD hardware.
I don't even know where to begin, with all the lies and delusions you've written.
It's like I'm talking to a door.


The best I can do is tell you to read what I wrote again and if you still don't understand, I won't even waste my time.


Your PC already has problems with games because they require 16GB of vRAM.

If you follow the current standard, to ensure your PC doesn't run out of vRAM, and consoles have 40GB, your PC will need a video card with 32-40GB of vRAM.

And that's not even counting the PS5's SSD, which practically counts as RAM too, only limited to 5-20Gbps read speeds. And certainly the PS6 will have at least one SSD that saturates the PCI-E 5 standard, but if it follows the same standard as the PS5, it will be PCI-E 6 since the PS5 came out requiring SSDs that didn't even exist on the market.

I don't know what the mystery is, a PC has always needed higher specifications than a console to deliver the same result.
 
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Oh quick question - why are PC gamers always in trouble sometime in the future, and never now?

Why is Sony tech always going to be mind-blowing and dangerous in the future, and never now?
 
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