DonkeyPunchJr
World’s Biggest Weeb
Did you guys know the Cell will be so powerful, it'll be able to emulate x86 at faster than native speeds?
Great rage bait OP
There are already Graphics cards that are more powerful than the PS6 GPU
No the thread absolutely did not go how I wanted."I'm not talking about PC as a whole, this is no console people vs PC people war bullshit. Sorry for the misleading thread title."
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You got exactly what you wanted with that thread title.
Console fanboys are adorableFuck, we're in trouble, PC fam. All of our GPUs are stuck in the cases and we can't change them. Damn, OP, you're onto something.
Oh man, we was so worried until we saw your post. Your support means a lot, we feel so much better now.I'm solely a console guy, but I don't think you pc fellas have anything to worry about..ya only a click clunky away from upgrading your shit, so there are no worries.
In the far majority of games that is not exactly the case, a PS5 and a 6700 perform very similarly in a large selection of games.![]()
That's always been the case, but we both know you're gonna need more power when it comes to the PC versions of games that'll run on PS6.
I'd be surprised if it couldn't, the PSP could emulate a Windows 95 PC.Did you guys know the Cell will be so powerful, it'll be able to emulate x86 at faster than native speeds?
So now we come to this.This guy is more wrong than right. He has good leaks from time to time and then he "speculates", most of this is bullshit.
Assume that what he shows in videos is wrong unless proven by people like @KeplerL2 .
So now we come to this.
This crediting developers?
Is Mark Cerny also talking bullshit when he said devs wanted the PS5 to have 12 cores?
I just finished using my PC and I said out loud "I'm done using my PC. I'm going to use my car now and go for a drive." Now I'm driving and I read your post and I don't know if I'm going to be able to stay on the road because of all the tears. No, I'm not using my phone while driving. That's illegal in my state. I'm using my dedicated car-PC to post th
MLiD never said it is actually going to have 40GB. He said he believes 40GB is possible base on what developers said.Mark Cerny is far more reputable than MLID. While MLID has had solid leaks his accuracy is less than half (even lower when it comes to Nvidia) and his own speculation is at times laughable. Claiming that devs want something could be a solid leak, a complete fabrication, false information, or any mix of things. But let's assume he is right and developers want that amount of RAM, it doesn't mean Sony will listen. I'm sure Sony would love to ship consoles with as much RAM as possible but cost is a critical factor for them to consider as well.
That's the thing though, MLID makes this claim, and his track record is very spotty. So did developers really say that? If they said something how much of that is diluted by his own speculation? Which developers? Sony ones? Indie developers? Way too much speculation to know.MLiD never said it is actually going to have 40GB. He said he believes 40GB is possible base on what developers said.
It's the same thing as devs wanting 16 cores, but got 8.
Read no. 4 and tell me where he said 40GB is the PS6 leaked VRAM size.That's the thing though, MLID makes this claim, and his track record is very spotty. So did developers really say that? If they said something how much of that is diluted by his own speculation? Which developers? Sony ones? Indie developers? Way too much speculation to know.
What we do know is that PS5 only doubled memory over the PS4, and with the handheld, tariffs, component cost increases, and general memory pricing I personally doubt anything over 32GB at most.
Right now, consoles have 16 GB unified memory. Some of that is allocated for the CPU, some for OS resources. Most of it can be used as video memory at around 448 GB/s bandwidth.
Using simple math: the factor 0,75 of the total RAM in the current gen console RAM is the VRAM you need on the PC side to have a great experience, while the factor 0,5 is the bare minimum.
On the PC side, 12 GB VRAM is plently for current gen games, while 8 GB VRAM is the minimum.
You can tell this formular works by applying it to the older console generation:
PS4: 8 GB RAM. 8 GB x 0,75 = 6 GB VRAM on the PC side. 6 GB VRAM was more than enough, while 4 GB VRAM was the minimum in many late gen titles.
Now, let's use the same calculation on a hypothetical PS6 with 40 GB RAM... And that is 20 GB at minimum, 30 GB VRAM for smooth sailing.
This means, any GPU besides the 5090 will not be able to run true next gen games at comparable visual quality settings to the PS6, simply because Nvidia has been very stingy with VRAM.
Even if we take the handhelds into account, 36 GB RAM x 0,5 -> you would need 18 GB VRAM to run true next gen games decently. These handhelds still have vastly more memory bandwidth than your usual DDR5 setup (80 GBs vs 200 GB/s).
Now, there's a possibility the rumors are BS and consoles are just going to have 24 GB RAM. In that case, 16 GB VRAM would be plenty. But what about all the 8 GB GPUs Nvidia released? And what about expensive 12 GB VRAM becoming the bare minimum of next gen games then?
I think Nvidia really fucked up badly here. Sadly though I almost suspect when cutting edge next gen games release and games won't run well on these GPUs, people will just blame bad optimization instead of recognizing it is Nvidia who sold them insufficient GPUs.
Edit: since many people only read the OP, listen carefully:
I'm not talking about PC gaming as a whole here. Obviously the PC platform is going to evolve, obviously the PC GPU that releases after the PS6 launch is going to beat the hell out of PS6.
I'm talking about PC gamers who bought a RTX 5070 or RTX 5080 right now and expect it to do well for next gen games. THOSE PC gamers MIGHT be in trouble IF, and only IF, the PS6 is going to have more than 24 GB unified memory! For cross gen games, on max settings, for next gen games at lower settings, even.
I'm not talking about PC as a whole, this is no console people vs PC people war bullshit. Sorry for the misleading thread title.
Yes, and please point out to me where I claimed he said the PS6 will have 40GB.Read no. 4 and tell me where he said 40GB is the PS6 leaked VRAM size.
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It's just him speculating.
Which is the same as the even more outrageous claim from Mark Cerny that devs wanted 16 cores.Yes, and please point out to me where I claimed he said the PS6 will have 40GB.
My post clearly calls out his claim that devs are wanting X amount of RAM. Is that really accurate and true? Who knows!
Only PC2 can save us.I heard PS7's gonna have 40TB of RAM, PC is cooked.
Those days are long gone, x86 consoles made sure of that.![]()
That's always been the case, but we both know you're gonna need more power when it comes to the PC versions of games that'll run on PS6.
Just stop.Right now, consoles have 16 GB unified memory. Some of that is allocated for the CPU, some for OS resources. Most of it can be used as video memory at around 448 GB/s bandwidth.
Using simple math: the factor 0,75 of the total RAM in the current gen console RAM is the VRAM you need on the PC side to have a great experience, while the factor 0,5 is the bare minimum.
On the PC side, 12 GB VRAM is plently for current gen games, while 8 GB VRAM is the minimum.
You can tell this formular works by applying it to the older console generation:
PS4: 8 GB RAM. 8 GB x 0,75 = 6 GB VRAM on the PC side. 6 GB VRAM was more than enough, while 4 GB VRAM was the minimum in many late gen titles.
Now, let's use the same calculation on a hypothetical PS6 with 40 GB RAM... And that is 20 GB at minimum, 30 GB VRAM for smooth sailing.
This means, any GPU besides the 5090 will not be able to run true next gen games at comparable visual quality settings to the PS6, simply because Nvidia has been very stingy with VRAM.
Even if we take the handhelds into account, 36 GB RAM x 0,5 -> you would need 18 GB VRAM to run true next gen games decently. These handhelds still have vastly more memory bandwidth than your usual DDR5 setup (80 GBs vs 200 GB/s).
Now, there's a possibility the rumors are BS and consoles are just going to have 24 GB RAM. In that case, 16 GB VRAM would be plenty. But what about all the 8 GB GPUs Nvidia released? And what about expensive 12 GB VRAM becoming the bare minimum of next gen games then?
I think Nvidia really fucked up badly here. Sadly though I almost suspect when cutting edge next gen games release and games won't run well on these GPUs, people will just blame bad optimization instead of recognizing it is Nvidia who sold them insufficient GPUs.
Edit: since many people only read the OP, listen carefully:
I'm not talking about PC gaming as a whole here. Obviously the PC platform is going to evolve, obviously the PC GPU that releases after the PS6 launch is going to beat the hell out of PS6.
I'm talking about PC gamers who bought a RTX 5070 or RTX 5080 right now and expect it to do well for next gen games. THOSE PC gamers MIGHT be in trouble IF, and only IF, the PS6 is going to have more than 24 GB unified memory! For cross gen games, on max settings, for next gen games at lower settings, even.
I'm not talking about PC as a whole, this is no console people vs PC people war bullshit. Sorry for the misleading thread title.
they never had to utilize it efficiently.OP thinks Devs are going to utilise 40GB of memory on a console vs millions of PC configs