LordOfChaos
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Apple Answers of All Our iPhone 15 Pro Questions: 'It's Going to be the Best Game Console' - IGN
The iPhone 15 is out on September 22 and it promises to deliver some unprecedented gaming capabilities, IGN sat down with Apple to dive deeper into the gaming features coming to the iPhone 15 Pro.
www.ign.com
Sounds like they're quite aware of how games like Star Rail would overheat and dim and throttle previous iPhones. I will be curious for testing on if this still happens on 15 Pro. But it also sounds like they're saying "well developers can do what they want", they can reduce the power burn with MetalFX upscaling but they can still push it in that way that causes it to throttle I guess.
Kaiann Drance, Apple's Vice President of Worldwide iPhone Product Marketing: Certainly, this is part of the benefit of us designing for a specific iPhone model. So at a system level, we're able to work across teams to understand how the performance that we're enabling, how it's going to manifest in the actual gameplay, and whether we are going to be able to not only hit those wonderful frame rates and peak performance and graphics that Jeremy talked about, but also whether we're going to be able to sustain them. I know that we do a lot on the SoC side, we do a lot on the software side to make sure that this is enabled to be a great experience. TM: Yeah, I'll jump in, and then Jeremy can back me up if I get something wrong. But Kaiann's point is developers who want to put an exciting new title on the platform. Again, we give them this great toolbox. They could in theory take this amazing GPU and try to burn a hole through the back of the phone. We wouldn't let that happen, but they could definitely do something that was probably not optimal for the experience. But we give them tools like MetalFX that allow them to really burst up in maintaining an experience for a lot longer if they want to. And they can dial that in and out, depending on the experience that they want to go deliver. But it's all about giving them the tools to build that sustainable experience. And it starts with a super efficient and performant SoC, GPU and the associated software that runs with it.