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Indiana Jones and the Great Circle |OT| Fortune and Glory, kid. Fortune and Glory.

Chuck Berry

Gold Member
The FOMO is too strong to resist

Harrison Ford Running GIF by Indiana Jones
 
Thats my thought as well. My daughter really dislikes cut scenes where folks are dying (note to self, stop playing COD6 in front of her :p and definitely will not like it if you are hurting dogs. But my son loves puzzles and knows how much I love Indy, so this could be a fun bit o'dad bonding time if you can pop in, solve some stuff, and pop out without the need to mow down hordes of nazis or deal with jump scare mummies or whatever.
If you've seen the opening of Raiders of the lost ark, you know there are some impaled people.

I shot a guard dog, it died single shot.

Tested mugging the dog handler too, dog just kind of poofed in the air and disappeared.
So I guess that's an option🤷‍♂️, but probably a bug.

You can/need to mug ton of people to death depending on play style, very cheesable fights so far, killing whole level of guards by just running around with any stick, or a blunt object. Nothing that bloody.

Didn't get to any real puzzles, Im not that far in the game yet...
 

kevboard

Member
I really like it so far. still at the Vatican, did a lot of the side missions, photographed some cats etc.

the only thing I really dislike are the typical modern AAA faux game mechanics. where button promts are there for the sake of button promts and not to offer any interesting gameplay mechanic or choice beyond hitting the button that's displayed.

but other than that it's a fun mix of old school adventure games, with a bit of Riddick, and a bit of Dishonored mixed in, and that's basically exactly what I wanted tbh.
 
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rkofan87

Gold Member
10 hours in.

This is a terrific Indy simulator (and personally I enjoy every second of it) but with some huge caveats and you'll need to calibrate your expectations accordingly to properly enjoy the game. For this purpose, I'm writing this review about what the game is not and what it truly is, because to me Microsoft and Bethesda presented the game poorly, inflated some expectations and misled people about the core stuff.

- First of all, Uncharted it is not. These are games in different genres. Uncharted is a bombastic world-tour romp with non-stop action and pristine production values, when Indy is a wonky game about exploring where you can easily spend 6-7 hours in your first location meticulously looking for secrets, clues and causally working with your notes and files. Where Uncharted is an action-adventure, Indiana is a Lucas Arts-inspired adventure-quest with immersive-sim overtones.

- Indiana is at its best with exploring, puzzles, sense of mystery, story and everything that it revolving around treasure hunting. This game goes above and beyond to show you how cunning Indy and you (player) are. This is the closest thing to a proper AAA adventure game that you will get, Lucas Arts fans! Levels are huge and full of truly smart secrets, tombs, side-quests and puzzles.

- That being said everything else that is not related to puzzles and exploring feels like an afterthought. Fistfights? They are Naked Gun-level comical and crude. Punches are random and weightless and you can incapacitate an entire military camp within a single door chokepoint. AI is nonexistent too, it's very basic and cheap set of scripts without any proximity awareness, so it's easy to unleash (sorry) a genocide on the whole map without any issues just with a single wooden club.

- There is no shooting in this game. Just hide the gun and pretend it not here.

- Stealth is so basic and bye-the-numbers (throw-a-bottle-rinse-and-repeat) that I would've gladly pay extra for DLC that removes it altogether.

- Platforming is serviceable, but that's the kindest word I can think about. Constant (and sudden) 1st/3rd person perspective shifts can confuse your timings and sense of depth a lot. That can result in some hilarious fails during the jumping puzzles. Stamina meter during climbing serves no purpose whatsoever, it just slows you down.

- Production values are sometimes comically off. Game could look terrific in one room and the completely fall apart to PS3-levels when you enter in the adjacent area. PT won't change much either. Some assets are clumsy, some animations are plain bad and even texture resolution is in the state of flux. That being said it works surprisingly fine without any bugs or broken scripts, but I'm on 4080 so my words mean very little.

If you can overlook said things and accept The Great Circle as a perfect adventure quest, then this is your GOTY by far. It is a game of a dying breed: true adventure exploring puzzler with proper production values, so I can overlook gameplay-related downsides. Thankfully there's not that many fights, elaborate jumps and stealth sections to be upset about, so you can enjoy your archeology quest in relative peace.

P.S. Kudos to MG/Bethesda for proper Cyrillic fonts. a very rare thing to see in a Western game.
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is the side stuff easy to find or do you have to hunt for it?
 

jason10mm

Gold Member
Dang, M$ isn't letting mw buy the dig upgrade pack on my X. I have the gamepass version downloaded. Is the digital pack not supposed to be layered onto the gamepass version or is this some M$ bug?

Nevermind, it was a M$ bug. Their storefront is a little wonky. Its bought and running now.
 
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RJMacready73

Simps for Amouranth

Goodamn! As an old bastard who grew up with Indiana Jones being the coolest of fucking dudes ever (joint with Solo tbh) it's soo great to see this game be an absolute knockout and hopefully it invigorates the franchise and we get more Indy games, man imagine a Fate of Atlantis done by these guys...

As for Harrison, we all know he's far too old to be reprising his Indy role for the movies and lets face it, he's irreplaceable, whilst I've enjoyed the last 2 geriatric outings, they're not a touch on the originals so if this is the only way we get to see new Indiana Jones adventures then so be it and Troy Baker has absolutely fucking nailed it voice acting wise, Christ the side by side on the DF review is nuts, the tone is just pitch perfect
 
Xbox finally needed a banger on their hands. Hearing it's like Riddick and people like Greg Miller hates it proves we've probably got a pretty decent video game right here.

They might get me to jump into the early access version when I'm nursing my hangover tomorrow.
Is it not inclusive enough for Greg Miller?
 

Mattyp

Not the YouTuber
Larry David Reaction GIF


The xbox app is, last I tried it, pretty crap.. There was a bug back then that made it so you couldn't delete some games, stuck on SSD, had to format. I'm sure it's fixed by now (?) but yeah...
I’m yet to have a single issue with it personally for anything digital, downloads game plays it tracks achievements, just Xbox front end in an app pretty much,

If you give it a look now you shouldn’t have any issues at all.
 

adamsapple

Or is it just one of Phil's balls in my throat?
What has been said about the graphics? Are they not really good or do I have crow to serve?

Digital Foundry were fans. Pushes RTGI on consoles, flawless performance, good IQ etc.

When the PC version's Path Tracing patch comes out, it's probably gonna get a notable bump.
 

FunkMiller

Member
Sigh. Can’t decide now whether to punt through this for a fun 12 hours before starting PoE 2, or leave it for later on down the line.
 

Buggy Loop

Member
You decide:

-60 fps
-RTGI
-1800p on Series X/ 1080p on S. (high native res)

Usually games do 2 of these. This game somehow does all 3.

Bodes really well for Doom dark ages. Also image quality is up there even on consoles. RTGI typically will have a fuzziness/grain to it. This has removed almost all my annoyances with UE5 performances and image quality.

Never underestimate ID tech engine. Microsoft might be doing a mistake switching Halo to UE.
 

GymWolf

Member
Larry David Reaction GIF


The xbox app is, last I tried it, pretty crap.. There was a bug back then that made it so you couldn't delete some games, stuck on SSD, had to format. I'm sure it's fixed by now (?) but yeah...
Din din din din, people prefer to pay full price than dealing with pc gamepass/xbox app.
 

TheSHEEEP

Gold Member
This looks like a pretty good game that for some reason decided to go with a setting/brand that nobody has cared about for decades now.
I'm glad those who do care and play like it, but I really gotta question who tf greenlit this and why.
 

RPS37

Member
DF praised the graphics pretty highly.

Digital Foundry were fans. Pushes RTGI on consoles, flawless performance, good IQ etc.

When the PC version's Path Tracing patch comes out, it's probably gonna get a notable bump.

You decide:

-60 fps
-RTGI
-1800p on Series X/ 1080p on S. (high native res)

Usually games do 2 of these. This game somehow does all 3.
Yall been feeding them trolls the crow? 😀
 
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