I've only seen the footage but my feelings lean toward this.
That's quite a bold claim. I'll take your word for it[...]It might, in fact, be better than Max Payne 2, which is the best third person shooter of all time.
couldnt you have just asked in the main thread?
It's 20% off for Prime members when preordered or for 2 weeks after release date. It's also $47.99 for non-Prime members right now because they're price matching Walmart's $47.99.Really? Interesting. I thought the $47.99 offer was only for Prime members up until the second week post-launch. I'm a Prime member myself but I can't justify getting the game right now due to school.
That's quite a bold claim. I'll take your word for it![]()
I will not be able to play the game until a few weeks later, but I suspect it will still be $60 then. For those who have played through and finished it, would you say it's worth the full price tag? Also, about how many hours should I expect it to last me as a completionist who likes to collect and do everything? I keep hearing 10 hours, but a firsthand confirmation would be appreciated.
Proves nothing but keep spreading your ducktales...I will. Thanks.
Quantum Break was built from the ground up to be that. It tells the story in a mixed medium. Remedy have also said many times that there will be four, 22-minute live action cutscenes, which you can also skip.
So no, it's not really the same thing.
This is such a strange thread. If you can't play it for awhile then wait. Best case the price goes down. It's not like the price will go up. You can't really lose unless you are worried about getting a copy with Alan Wake.
You can complete it in 4 hours on your first playthrough. So all in all.... maybe für $25 oor even $20.
Wait for a good deal.
I doubt he's coming back here.you can finish Bloodborne in under 30 minutes. So not even worth 3$ confirmed by Raylan. Wait for it to be free on psn and finish it in your lunch break.
So what you're saying is, some of the best games of all time weren't worth the asking price? This is the type of attitude that has lead to a glut of open world games loaded with filler. I don't feel that the time/money connection works here.No 10 hour game is worth $60, wait a few weeks and the price will drop.
I've only seen the footage but my feelings lean toward this. Some of the actors were great (big ups for the Wire members in there; was ready to make a Wallace joke) but the shooting looked kind of ho-hum from what I saw and you could see the plot twists coming. The sterile look you're talking about is just kind of something that's common in general with modern-day scifi unless it has a definite horror element to it. Most of it these days is kind of aesthetically some kind of cross between I, Robot, Minority Report, Prometheus and 2001 (again, I'm just saying aesthetically), but few are as visually memorable as those works.
Again, from what I've seen, this would have made for a REALLY decent television series and I almost get the feeling that's where the majority of the focus went into dev-wise now having seen the full game through. Those live-action parts are generally pretty good even if the storyline itself is predictable in its developments and some of the dialog is kind of hammy. I've certainly seen worst from many B-movies and even some legit great ones.
As a game, however, it looks to have the same issue as The Order did in my eyes; it's a game you'd rather watch than play, but I have to give credit where it's due; at least it looks to play somewhat better / more interestingly than Order and doesn't pull a (bad) bait-and-switch like that game did.
I could see myself watching a Quantum Break television series on, say, SyFy no problem. But the game itself? There's no burning passion to honestly play it; just seems like a by-the-numbers third person shooter in terms of most of the game mechanics and mission structure/objectives.
For a story experience there likely aren't many (if any) better alternatives on the market right now, but for a solid gaming experience it looks like one of the more mediocre options you can roll with. Guess it comes down to how much you prefer a neat story over neat shooter mechanics and mission structure/design.
So what you're saying is, some of the best games of all time weren't worth the asking price? This is the type of attitude that has lead to a glut of open world games loaded with filler. I don't feel that the time/money connection works here.
I will. Thanks.
Oh, okay, so your opinions are invalid after this.
Here's the deal: Quantum Break is a third person shooter by the best third person shooter developer in the business. The game is tight and fun. Its primary design flaw is low player health, which encourages bad players to assume that they should hang in cover more. By and large, the gameplay itself is super tight, with good players zipping around the combat space, destroying their enemies.
The encounter design starts out mundane and gets gradually more impressive as the game continues. A highlight of my playthrough so far is versus those dudes who are actually immune to time powers, which forces more player mobility. The shotgun is one of the best shotguns in video game history.
It's a superb game with best-in-class combat. Yeah. It's better than Alan Wake. It might, in fact, be better than Max Payne 2, which is the best third person shooter of all time.
The story TV idea was neat, but without a proper budget and a better script and characters you care about (that hacker is just the most irritating character in existence), it can be safely ignored. As a result, you have another Remedy game. If you don't like Remedy games, you won't like this one. If you're a rational person, you will, because holy tits this is the best third person action game that is currently available this generation. The only game coming close to it so far is Rise of the Tomb Raider, and Remedy shits on that game's combat.
Man, I would love a PC version of Vanquish with an arcade version of the campaign that removes all cutscenes.It's the most fun i've had with a tps since vanquish. I can see myself replaying it many times.