Jason Schreier: GOW Ragnarok Release Date Reveal "cancelled at last minute."

It will never end. It can come out looking balls to the wall banger, and a new goalpost will form. Bet.
There is pretty much nothing out there looking much better than Horizon FW from pretty much any publisher yet they still chose to complain about how the game looks. Makes no sense, there are next gen only games that haven't even released that look much worse than Horizon FW while barely hitting 30fps.
 
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Oh so it's going to look worse then the last game? Wake up.
Wake up?
Who said the last game?
We are talking early GOW Ragnarok footage vs retail.
It could end up worse than the early footage but you are fooling yourself if you think it will look much better like he claimed in the retail version.
 
Wake up?
Who said the last game?
We are talking early GOW Ragnarok footage vs retail.
It could end up worse than the early footage but you are fooling yourself if you think it will look much better like he claimed in the retail version.
Never said it was going to look much better that was my entire point. It's going to look pretty much like the trailer and what is the problem with that?
 
Wake up?
Who said the last game?
We are talking early GOW Ragnarok footage vs retail.
It could end up worse than the early footage but you are fooling yourself if you think it will look much better like he claimed in the retail version.
But Slimy's argument was that the reveal looked identical (which it didn't) to GoW... so how can it "look worse."

So which is it? The reveal looked fantastical where your argument is that it will look worse, or it looked "identical" as Slimy said, which then it would look worse than last gen's game?

I can't keep up with the goal posts in here.
 
But Slimy's argument was that the reveal looked identical (which it didn't) to GoW... so how can it "look worse."

So which is it? The reveal looked fantastical where your argument is that it will look worse, or it looked "identical" as Slimy said, which then it would look worse than last gen's game?

I can't keep up with the goal posts in here.
Excalty dude doesn't even follow his on logic. The "trailer looks the same as the first game", "the final game is going to look worse than the trailer", yet he never said the sequel is going to look worse somehow... Now he spams emotes instead of listing games that look much better from other publishers.
 
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Wake up?
Who said the last game?
We are talking early GOW Ragnarok footage vs retail.
It could end up worse than the early footage but you are fooling yourself if you think it will look much better like he claimed in the retail version.
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You would think a japanese company wouldnt give a fuck about some court ruling in the usa. Nani the fuck you doing there, you got shareholders to appease and they want to see preorder numbers.
 
Never said it was going to look much better that was my entire point. It's going to look pretty much like the trailer and what is the problem with that?
No one said YOU did.
Somebody else did.
If you are jumping in a conversation... do it correctly.

There is pretty much nothing out there looking much better than Horizon FW from pretty much any publisher yet they still chose to complain about how the game looks. Makes no sense, there are next gen only games that haven't even released that look much worse than Horizon FW while barely hitting 30fps.
Huh nobody is complaining about how it looks.
The statement was it looks worse than the early footage.
But Slimy's argument was that the reveal looked identical (which it didn't) to GoW... so how can it "look worse."

So which is it? The reveal looked fantastical where your argument is that it will look worse, or it looked "identical" as Slimy said, which then it would look worse than last gen's game?

I can't keep up with the goal posts in here.
The reveal didn't look much different than the original GOW.
In this case I do expect it to look better in the retail version but it could end up worse than the early footage. (With SM Id bet on it being improved)
 
Man jimbo turned sony into a dumb woke company
Playstation have a huge fanbase worldwide
And they don't care about what's going on in the United States
 
I wouldn't be surprised if there is still massive internal pressure to get rid of Jimbo.
This doesn't make any sense. Jimbo is the most successful CEO they and any other console maker ever had, he's growing all their teams and buying them support team for stuff like porting or outsourcing. The devs like to get more resources, and their games are more successful than ever.

And well, the PR/marketing/sales decision of when a particular game announces its release date or opens preorders or shows a trailer isn't decided by ihm. In fact, the devs prefer to have as much time as possible.

There is no reason of why they would want to get rid of him. The opposite.

GOW 1 looked pretty much identical to its first trailer. HFW looked way worse than its first trailer. TLOU2 looked worse than its original gameplay reveal. Uncharted 4 looked worse than its original trailer and wasnt even 60 fps.
When released they all basically looked better than any other game in the market. Same will happen with GoWR, GoW 2018 still looks top tier 4 years later and adding on top some extra PS5 bells & whistles it will look great.

Canceled at last minute? Or Jason was just wrong and his incredibly fragile ego can't handle admitting that?
Maybe it was a bait to spot and fire the leaker.
 
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To be honest the leaker bait theory seems more rational to me than the Supreme Court ruling. I know the Supreme Court ruling is controversial but it's nothing compared to the whole incident with George Floyd.

I really don't like talking politics so I'll just end that I don't believe Sony delayed it for political reasons.
I would only understand that if the game had story bits about abortion.

If not, im sure its just to throw off these rampant leakers. We all know how mad the teams are at them lately.
 
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But Slimy's argument was that the reveal looked identical (which it didn't) to GoW... so how can it "look worse."
Duh! Of course it looked identical. There was this bald dude with an axe and his son. It looked so identical it was probably just DLC for the first game. I wouldn't be surprised if they went back to fixed camera in this game because of the cross-gen aspect of it 🙁


/s
 
GOW 1 looked pretty much identical to its first trailer. HFW looked way worse than its first trailer. TLOU2 looked worse than its original gameplay reveal. Uncharted 4 looked worse than its original trailer and wasnt even 60 fps. Ghost looked worse too. I admire the optimism but these games get downgraded way more often than they are upgraded, and the upgrades are so minor you have to zoom in to tell the difference DF style.

GOWR didnt even come close to matching HFW gameplay reveal let alone its original trailer reveal. Unless they did a complete graphical overhaul swapping out last gen character models and assets for next gen ones it's going to look fairly similiar to the original reveal. This game will always be limited by the PS4 hardware just like HFW was. We all expected incredible visuals they showed in the original reveal but they simply couldnt be done on the PS4 so even though they had the original trailer running on the PS5, they ended up removing all of those fancy graphics in the PS5 version too.

You are looking at the scenes and assets from the gameplay trailer and assuming that they were all captured at the latest stages of development, when it's obvious they're all in different stages. It's a varied mix and some aspects clearly need more time in the oven than others. For example, Atreus' model in Ragnarok looks unpolished compared to the model in 2018.

On the flip side, the texture detail and lighting on the alligator like creature from the Ragnarok trailer is a generation ahead of the World Serpent model from GoW 2018.

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RZBflln.jpg
 
The ones that say that the Ragnarok trailer doesn't look way better than GOW 2018, is either blind or a dumbass.

Everything is an upgrade, lighting, shading, textures, scale and view distance.
 
The ones that say that the Ragnarok trailer doesn't look way better than GOW 2018, is either blind or a dumbass.

Everything is an upgrade, lighting, shading, textures, scale and view distance.
It doesn't look way better.
Way is a strong word.
Many videos can be found comparing the two.
I really rather not derail the thread for one of my most anticipated games by posting some.
It could end up way better and in SM we trust.
 
GOW 1 looked pretty much identical to its first trailer. HFW looked way worse than its first trailer. TLOU2 looked worse than its original gameplay reveal. Uncharted 4 looked worse than its original trailer and wasnt even 60 fps. Ghost looked worse too. I admire the optimism but these games get downgraded way more often than they are upgraded, and the upgrades are so minor you have to zoom in to tell the difference DF style.

GOWR didnt even come close to matching HFW gameplay reveal let alone its original trailer reveal. Unless they did a complete graphical overhaul swapping out last gen character models and assets for next gen ones it's going to look fairly similiar to the original reveal. This game will always be limited by the PS4 hardware just like HFW was. We all expected incredible visuals they showed in the original reveal but they simply couldnt be done on the PS4 so even though they had the original trailer running on the PS5, they ended up removing all of those fancy graphics in the PS5 version too.
KnWCH5N.gif

You do know that was all shown off on ps4 pro, while you talk about the versions that would obviously launch looking worse.

Uncharted was disappointing only because of the framerate, not its actual graphics. Keep doing your crusade to not be happy with anything though
 
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It doesn't look way better.
Way is a strong word.
Many videos can be found comparing the two.
I really rather not derail the thread for one of my most anticipated games by posting some.
It could end up way better and in SM we trust.
Yes. Just stop. This is dumb.

EDIT: or make your own thread. I will be happy to discuss why this line of reasoning of yours is dumb-dumb.
 
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What a shit show, for what it's worth, Jason is still saying no delay to 2023 and Cory Barlog has also said the game isn't being delayed but who knows who to believe these days.




Sorry guys event has being canceled we will make "DELAY" announcement on other day.......
 
The ones that say that the Ragnarok trailer doesn't look way better than GOW 2018, is either blind or a dumbass.

Everything is an upgrade, lighting, shading, textures, scale and view distance.

Exactly. The irony here is that the leap in fidelity coupled with seamless transitions from scene to scene in a single camera shot game will make GOW Ragnarok, a cross-gen game, the most next gen title to date.
 
Hey you know what, delay it as long as it takes to live up to the first game. Even if it takes two years, the fans will still be here and they'll still buy and play it. And by the time the game releases there will be even more PS5 owners. A huge scheduled delay could actually be a really good thing right now.
I will better wait more then play bugged incomplete game.
 
Delayed the delayed delay announcement because of a rumor of an announcement.
what a time to be alive !

You know that the delay of the delay is better than the delay of the nit delay. Then when the delayed delayed happens the delay will be better than the not. And those that delayed it will also delay the delay on top of another delay.

insanity GIF
 
Exactly. The irony here is that the leap in fidelity coupled with seamless transitions from scene to scene in a single camera shot game will make GOW Ragnarok, a cross-gen game, the most next gen title to date.
It's not gonna top an actual next gen only game like Ratchet which already looks more impressive than what we've seen of Gow ragnarok. Ratchet was insane looking with fantastic RT reflections. I don't see how a cross gen game can top that unless they manage to improve the visuals for release. Btw I don't think Forbiddem West is more impressive than Ratchet.

I hope I'm wrong. The whole "no slow walking to disguise loading" would be an awesome feature for ps5. Without RT though, lighting can only go so far imo. What games really need is RT GI. I'm hoping against hope that developers can find a way to implement it using these systems. Metro Exodus was able to do it. Imagine if rt gi was used in Gow 2018 or last of us 2 ...Metro Exodus had to drop tesselation though and has a lot more low res textures than those games.
 
This doesn't make any sense. Jimbo is the most successful CEO they and any other console maker ever had, he's growing all their teams and buying them support team for stuff like porting or outsourcing. The devs like to get more resources, and their games are more successful than ever.

And well, the PR/marketing/sales decision of when a particular game announces its release date or opens preorders or shows a trailer isn't decided by ihm. In fact, the devs prefer to have as much time as possible.

There is no reason of why they would want to get rid of him. The opposite.


When released they all basically looked better than any other game in the market. Same will happen with GoWR, GoW 2018 still looks top tier 4 years later and adding on top some extra PS5 bells & whistles it will look great.


Maybe it was a bait to spot and fire the leaker.
I meant pressure from devs over that email and politics but maybe that was overblown.

Jim Ryan mostly has PR losses so far, everything else outside of console production (a problem that isn't exclusive to Sony) has been smooth sailing. Most internal studios that weren't just acquired seem to be in good shape and most games have been hits. The Insomniac acquisition (not something he started but that happened under him) has been ridiculously productive.
 
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It's not gonna top an actual next gen only game like Ratchet which already looks more impressive than what we've seen of Gow ragnarok. Ratchet was insane looking with fantastic RT reflections. I don't see how a cross gen game can top that unless they manage to improve the visuals for release. Btw I don't think Forbiddem West is more impressive than Ratchet.

I hope I'm wrong. The whole "no slow walking to disguise loading" would be an awesome feature for ps5. Without RT though, lighting can only go so far imo. What games really need is RT GI. I'm hoping against hope that developers can find a way to implement it using these systems. Metro Exodus was able to do it. Imagine if rt gi was used in Gow 2018 or last of us 2 ...Metro Exodus had to drop tesselation though and has a lot more low res textures than those games.

You should check out the R&C Tech Talk i just posted in the forum. Rift Apart benefits heavily from improved developer workflow to achieve non RT global illumination, and it's really good! Of course fully ray traced GI would be ideal but when dealing with hardware limitations, smart rendering workflow can go a loooongg way. I agree with you that Ratchet looks better than HFW. I think HFW lighting suffers tremendously, likely from poor techniques. For all it's graphical accomplishments, lighting is the area that keeps HFW looking unmistakably cross gen, with mediocre asset streaming a close 2nd.

https://www.gdcvault.com/play/1027792/Recalibrating-Our-Limits-Lighting-on

https://ubm-twvideo01.s3.amazonaws....lides/RecalibratingOurLimits_Mullen_Brian.pdf
 
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You do know that was all shown off on ps4 pro, while you talk about the versions that would obviously launch looking worse.

Uncharted was disappointing only because of the framerate, not its actual graphics. Keep doing your crusade to not be happy with anything though
HFW trailer was shown on PS5. And downgraded anyway.

U4 was shown on PS4.

GoT and TLOU2 were indeed shown on PS4 pro but the fact that they were downgraded because they had to run on the base PS4 is literally my point about GOWR being limited by the base PS4. Reading comprehension 101. Im not writing Shakespeare's english here. It shouldnt be that hard to understand simple arguments presented in the most basic english.
 
It's not gonna top an actual next gen only game like Ratchet which already looks more impressive than what we've seen of Gow ragnarok. Ratchet was insane looking with fantastic RT reflections. I don't see how a cross gen game can top that unless they manage to improve the visuals for release. Btw I don't think Forbiddem West is more impressive than Ratchet.

I hope I'm wrong. The whole "no slow walking to disguise loading" would be an awesome feature for ps5. Without RT though, lighting can only go so far imo. What games really need is RT GI. I'm hoping against hope that developers can find a way to implement it using these systems. Metro Exodus was able to do it. Imagine if rt gi was used in Gow 2018 or last of us 2 ...Metro Exodus had to drop tesselation though and has a lot more low res textures than those games.
A couple of points I would have to disagree with.

1) Plenty of cross gen games have come out with RT reflections and have benefited heavily from them. Miles especially had almost every single story mission designed with reflections in mind and imo had a better use of RT reflections than Ratchet which was split half and half in open world sections with no reflective surfaces. Overall, visuals in Ratchet looked better than Miles but if SSM really wanted to implement some fancy RT reflections or RT GI, they could. I just dont think they will.

2) RTGI isnt needed for great lighting. The first UE5 demo was using software lumens and even the PC version of the Matrix demo lets you turn off hardware accelerated lumens and it still looks next gen compared to GOW. RTGI wont necessarily make a game look next gen. Metro doesnt look as good as the matrix or those fancy UE5 demos, does it? If they add RTGI to GOW's existing lighting system, it wont automatically make it look like the Matrix. At best it will look like cyberpunk with RTGI on vs off. More accurate, but not a transformative experience. Good for Alex to jerk off to, but the rest of us normal people will be like is that it and turn it off for a higher framerate.

Think of the TLOU2 GI downgrades on those light bounces from fire, RTGI would help bring back those GI bounces that were removed but they were running on the PS4 Pro without any RTGI so you dont even need RTGI for that.

GOW has a tall task ahead of it in order to even come close to looking next gen. They have to throw away every single character model they are reusing from the first game and start fresh like HFW did. Better textures, new hair, better hero lighting, and most importantly different character models. Even GOW2's kratos got a pretty decent graphical uplit on the PS2. Here kratos looks virtually identical. Freya too. The boy looks different of course, but nothing special. Whereas random character models in HFW look better than 99.99% of games out there. GG is just operating at a different skill level than SSM and it shows.
 
You are looking at the scenes and assets from the gameplay trailer and assuming that they were all captured at the latest stages of development, when it's obvious they're all in different stages. It's a varied mix and some aspects clearly need more time in the oven than others. For example, Atreus' model in Ragnarok looks unpolished compared to the model in 2018.

On the flip side, the texture detail and lighting on the alligator like creature from the Ragnarok trailer is a generation ahead of the World Serpent model from GoW 2018.

9ZS3Zpn.png


RZBflln.jpg
Are you serious?....that is not a 'generation' ahead. God of War 2 to 3 is what an actual generational leap looked like.

That's maybe 20% better at best, and even that's arguable as you aren't comparing apples to apples with characters of the same scale. Smaller characters can afford finer detailed textures than larger ones can.

Besides there are closer shots of Jormungandr that show more detail than the faraway shot you are using anyway.
 
HFW trailer was shown on PS5. And downgraded anyway.

U4 was shown on PS4.

GoT and TLOU2 were indeed shown on PS4 pro but the fact that they were downgraded because they had to run on the base PS4 is literally my point about GOWR being limited by the base PS4. Reading comprehension 101. Im not writing Shakespeare's english here. It shouldnt be that hard to understand simple arguments presented in the most basic english.

I just skimmed through HFW GDC and the developers philosphy for making the game do confirm what you're saying:

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However, I still think you are erroneously concluding that all the scenes and all the assets from the trailer 2021 are finalized and this is the final look of the game. And HFW/GoWR comparison is also comparing apples to oranges; with Horizon, we're talking about not being able to use code that next gen systems can handle. With GoW, all you have to do to achieve next gen in some capacity is to not include the artificial loading scripts when going from one detailed environment to the next. Let that sexy SSD I/O sing, baby!

Are you serious?....that is not a 'generation' ahead.
Steve Brule GIF by MOODMAN


That's maybe 20% better at best, and even that's arguable as you aren't comparing apples to apples with characters of the same scale. Smaller characters can afford finer detailed textures than larger ones can.

Besides there are closer shots of Jormungandr that show more detail than the faraway shot you are using anyway.

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