I'm not entirely sure what you're asking, but the tablet on the right side of the level select hub doesn't equate row for row as level to level or anything, so you can only use it as an indication how many are missing, not which levels they are missing in. If that makes sense.
There are eight levels in Journey, not six. Although one doesn't contain the symbols.But you can use the tablet to equate row to level as there are four rows on the left and two on the right. It's how I realized how many and what levels to go to prior to realizing that the stones in front of the altars also tell you how many symbols there are in a level.
There are eight levels in Journey, not six. Although one doesn't contain the symbols.
Those rows don't equate to levels.
There are six level gates, when you are in level 1 already, and the gate to the next level is directly in front of you.How do you get eight when I believe there are six level gates? Just curious.
Still feeling inspired, did another quick sketch:
There are six level gates, when you are in level 1 already, and the gate to the next level is directly in front of you.
There are also not four symbols in each level, there are often three, because the six lines of four are spread over seven levels.
Well it does include symbols and two story boards. The game counts it.Ahh. I don't count the level select area as a 'level', more like an intro/hub. Then I count three gates on the left, one in the middle and two on the right, making it six levels total.
I will say, you do have to come into the game with an open mind.
If you play it waiting for the "Ok, game...amaze me with some arty stuff" you will miss the point entirely.
If you play it like you view a piece of art, the game will probably resonate with you more.
Well it does include symbols and two story boards. The game counts it.
There are seven levels. I don't know how you just added counting the first level, and still say six.
The rows don't equate to levels consistently though, that is my point.Again, I don't consider it a full level, but that's just me and I managed to make the rows/symbols in the hub work in finding which level to go to find everything. So don't sweat it too much.
That's a good thing as well. As good as this game is(and it is REALLY good), I can't help but arch my eyebrow at some of the hyperbolic responses about in here. At its core, its still just a game that has rock solid gameplay design and an amazing presentation, with one of the better multiplayer components I've ever seen.
But its not some life-changing experience that will make you rethink video games and life and shit. It's just a REALLY cool video game. You have to go into it like that, and you'll get the most out of it.
And the first two areas are kinda boring, so stick with it
I dont like playing anything in one sitting, this can be done right?
I dont like playing anything in one sitting, this can be done right?
I dont like playing anything in one sitting, this can be done right?
I dont like playing anything in one sitting, this can be done right?
I dont like playing anything in one sitting, this can be done right?
Guess I can't be too surprised at Gabe's response:
since he's been pegged by the internet as something of a very visible metre stick of the great unwashed, but will be interested to see if Tycho has any words to share on it if his seemingly paralysing leaning towards all things Microsoft these days doesn't keep him from playing it.
I also feel sorry for anyone that plays this game and then uses the word pretentious. To have such animosity towards experiences speaks a little too much about a person than it does the game proper.
I'm not entirely sure what you're asking, but the tablet on the right side of the level select hub doesn't equate row for row as level to level or anything, so you can only use it as an indication how many are missing, not which levels they are missing in. If that makes sense.
Odd, you certainly can use the level select to hunt for the symbols, the lithographs too. Maybe you have to finish the level before returning to the hub though.well I was asking what was the point of level select. if you can't take your progress with you. I had two or three symbols left on level 3, 4, and 5 I think. I just though I could like go to level 5 get the missing symbols and got back to the level select level. But it just went back the me have one symbol again. but it doesn't matter. I just played through it a 3rd time in like an hour and half... met 8 people, and got 3 trophies so alls good.
well I was asking what was the point of level select. if you can't take your progress with you. I had two or three symbols left on level 3, 4, and 5 I think. I just though I could like go to level 5 get the missing symbols and got back to the level select level. But it just went back the me have one symbol again. but it doesn't matter. I just played through it a 3rd time in like an hour and half... met 8 people, and got 3 trophies so alls good.
Just finished the game. The multiplayer is the best of this generation imo, along with Demon's and Dark Souls-
And the music. The music. Amazing.
The scene where you areis the most beautiful and breathtaking thing I have ever seen in a video game.sliding sideways through the building, the rapidly descending sun framed in the background
This.
And I mean...THIS.
Odd, you certainly can use the level select to hunt for the symbols, the lithographs too. Maybe you have to finish the level before returning to the hub though.
Oh, Im not saying this is some life changing event or anything. My post was merely towards the gamer that somehow found himself playing Journey after a 3 hour marathon of Call of Duty or something.But its not some life-changing experience that will make you rethink video games and life and shit. It's just a REALLY cool video game. You have to go into it like that, and you'll get the most out of it.
But its not some life-changing experience that will make you rethink video games and life and shit.
Beautiful.
You know what you must do. The side view sunset surfing section!
yep I did. I finished and waited for the saving in the top right corner. Then I went the level select, and I was back at 1 symbol again... not sure wtf but o'well.
Thanks
I thought about it, but I don't know if I can do it justice.
I got the 'meet 10 or more unique travellers trophy' on my first play through, so obviously I didn't have a great time co-op wise but everything else was great.
I met this one guy that I was communicating with by chirping in a '1-23, 1-23, 1-23' patten and they would reply in the same pattern. We got separated somewhere in the snow so I had to brace the winds all on my own, until I saw a figure in the distance walking around in a circle. I went over to them and went 'chirp-chirpchirp, chirp-chirpchirp' and they replied with repeated chirps. It wasn't my bro.
I bought it! Not touching it until tonight though- I want to play this in pitch-black silence.
As I mentioned earlier in the thread, if you dislike such an experience, then you must hate feeling good. Either that or you are just cold as ice and have a hard time feeling anything.
So I know that finding all of the symbols unlocks the, but does finding all of the hidden pictures (lithographs) unlock anything"white robe
Oh come on now :/