I believe if you start at the snow level and then finish the game together, it will unlock.
Even after you get the cloak, you don't need to wear it. It's optional.
This seems like the completely wrong game to go trophyhunting with. I really wouldn't do that. If I ever get the Companion trophy it'd be because of luck.
Playing most of the game with one partner and finish it together is that much more joyful.
Companion trophy should've been a gold trophy
Just finished it.
Walkingthrough the snow, seemingly keeping each other warm with our chimes was incredible. My friend 'died' first. I was so sad...
You're supposed to get theafter you collect all the symbols, right? I just got the trophy, but for some reason one of the symbols in the hub area isn't lit and I can't get the cloak.white cloak
I didn't get Team Ico vibes from this at all. They both employ minimalistic storytelling, but that's where the similarities end. It is unfortunate if any game that employs minimalistic storytelling gets pegged as Team Ico wannabes.
whoops.
whoops.
The Ueda influence is pretty obvious and that's not really a bad thing.
For the glyphs and hidden walls, do you have to get them all on a single playthrough to get their respective trophies?
Booted the game up about four hours ago feeling a bit apprehensive about it for some reason, as though it might not be fun. FOURTH PLAYTHROUGH WAS BEST.
Had a new guy, no pattern on cloak, who wanted to explore and slide around and play and fly and gaze in awe. It was amazing, I saw it through his eyes. And I felt like a big brother in the mid-point of the game's tension. Such a delight.
I had a similar experience on my fourth or so playthrough as well. Did my best not to spoil anything and to just let him/her set the pace. Watching her do stuff that I did, and stuff that I didn't do, was pretty grand. We ended up playing through the game together, so I'm guess (s)he got the companion trophy for spending time with me, too.
It was amazing, I saw it through his eyes. .
He grad we rike it a rot. We ruv you Ueda.
Fumito Ueda is grad.
sure you can!
by getting praised by a developer who actually finishes games
The Last Guardian.You consider Ico and SotC unfinished games?
The Last Guardian.
Meh, never bothered me.Shadow of the Shit Framerate
Wait, what's this about different designs showing up on your cloak after several playthroughs? Do you have to play through in one continuous Journey in order to acquire them, or can you just jump around the level select area and finish it that way?
If I have the, will the designs show on that as well?white cloak
This gives me yet another reason to keep on Journeyin'.
TLG is looking to have missed it's place somewhat in light of Journey for me. My defense has always been that until someone makes something approaching Ico quality quicker than Team Ico did, there's no real reason to think a team can make a title of that quality, with the PS3 quality assets any faster. Journey is Ico quality, certainly it's only half, maybe a third of the length, and still took quite a long time, but it's making it hard to justify, even to myself what about TLG is taking the time it is.
TLG is looking to have missed it's place somewhat in light of Journey for me. My defense has always been that until someone makes something approaching Ico quality quicker than Team Ico did, there's no real reason to think a team can make a title of that quality, with the PS3 quality assets any faster. Journey is Ico quality, certainly it's only half, maybe a third of the length, and still took quite a long time, but it's making it hard to justify, even to myself what about TLG is taking the time it is.
No that is the 'Crossing' trophy. For 'Companion' you need to finish the game while having travelled most of it with the same companion.
Just wanted to clear up that for the Companion trophy you CAN just chapter skip the Snow level and beat the game from there. Takes about 15 mins with the ending. However, the issue is how the game melds the partner into your game. If they come through the door at the entrance then it's easy to join up and finish the game (you must finish the game together for the trophy to unlock). However, sometimes the game joins you with someone who is a little bit ahead of the entrance area where the blizzard is blowing. If you don't see them and join up with them, they'll most likely continue on, "lose" you, and then you're still waiting for a companion. This usually happens without you knowing that they were there since you're probably looking at the door. This adds a name to your "met list" at the end and influences the percentage for what constitutes as the majority.
So for example, I chapter selected to the Snow level, saw someone who I thought was my first companion, beat the game with them, and at the end it had told me I had actually met 4 people and did not get the trophy. Doing it again, I saw the person come out of the door, knew it was them till the end, and got the trophy no problem.
Also it's very easy to get separated on the last level especially after the skiing section so be careful of that as it'll lose them as well. Even if you wait for them, the person that arrives might not be the same one.
Just wanted to clear up that for the Companion trophy you CAN just chapter skip the Snow level and beat the game from there. Takes about 15 mins with the ending. However, the issue is how the game melds the partner into your game. If they come through the door at the entrance then it's easy to join up and finish the game (you must finish the game together for the trophy to unlock). However, sometimes the game joins you with someone who is a little bit ahead of the entrance area where the blizzard is blowing. If you don't see them and join up with them, they'll most likely continue on, "lose" you, and then you're still waiting for a companion. This usually happens without you knowing that they were there since you're probably looking at the door. This adds a name to your "met list" at the end and influences the percentage for what constitutes as the majority.
So for example, I chapter selected to the Snow level, saw someone who I thought was my first companion, beat the game with them, and at the end it had told me I had actually met 4 people and did not get the trophy. Doing it again, I saw the person come out of the door, knew it was them till the end, and got the trophy no problem.
Also it's very easy to get separated on the last level especially after the skiing section so be careful of that as it'll lose them as well. Even if you wait for them, the person that arrives might not be the same one.
Does it really count as 'same partner of the majority of the journey' if you only do the last level?
TLG is looking to have missed it's place somewhat in light of Journey for me. My defense has always been that until someone makes something approaching Ico quality quicker than Team Ico did, there's no real reason to think a team can make a title of that quality, with the PS3 quality assets any faster. Journey is Ico quality, certainly it's only half, maybe a third of the length, and still took quite a long time, but it's making it hard to justify, even to myself what about TLG is taking the time it is.
Racists.hmm, is it me or people don't want to play with white cloak?
I tried this white cloak, found 3 companions, and they all abandoned me quickly
Racists.
How do you meet up with the same partner when you skip chapters? Does it really count as 'same partner of the majority of the journey' if you only do the last level?
I must be misunderstanding you because it doesn't seem to make sense you can get the companion trophy through level-selecting the last level.
Somehow I still get the feeling people are confusing 'Crossing' with 'Companion'.
Sometimes you lose track of your partner, turn around, and see someone coming around the corner, but you have no idea that it's not the same person until the end. And again the way the matchmaking melds the gameplay, you might not realize that there is someone already with you at the beginning of Snow because you're expecting them to come from the door.
I think they should add all the players met to the XMB "Players Met" screen (after completion) for easy communication after the fact.