Well, I'm level 25, exclusively Might focused, and have yet to really delve into the main story quests. My impressions so far:
- Does anyone actually use Alchemy? I find the process of hunting reagents and using alchemy to make potions to be a huge fun killer. I literally use two kinds of potions - Minor Health and Minor Mana. I've never run into a situation where I need anything stronger. Couple that with good armor with Health Regen and potions become even more pointless.
- Speaking of skills, I find most of them to be completely pointless. Blacksmithing is awesome, but that awesomeness comes at the expense of balance. Sagecrafting is useful, but with enough money I could just buy my Pristine gems. Persuasion could have been great, but its uses are extremely limited. Mercantile, Lockpicking, etc, = meh. So much potential overall for the skills, but very little payoff.
- The difficulty, even on Hard, is just too easy. I've probably died two times total, mostly because I was being an idiot. The only real challenge I've run into during a fight is getting trapped in a corner and getting stun locked by group of enemies.
- The abilities are pretty, but hardly useful in combat. I'm running a Might exclusive character, so my combat abilities are primarily Quake and Wrath. But, what's the point of using them if they a)leave me open to attack and b)hardly do any damage? It's just easier to lay into a group of enemies with my over-powered longsword than to waste the time using an ability. It would have also been great to have combat abilities that are directly tied to a specific weapon, rather than the catch all "you can now use more moves for X weapon."
- I love the look and feel of the world so far, even if I have absolutely no idea what's going on in it. I dig RA Salvatore - he's got great vision and creativity. But so far, the game has done a poor job in getting me personally invested in the world around me. I'm not really sure why or how, though. Maybe it's too complicated, or maybe it does a poor job of actually giving me the basics of the world before it tries to hit me over the head with the complexities of it. Hell, I even find the little story snippets in the loading screens to be off-putting (I don't care what the Fae call this or that, nor do I care what sort of temple some folks build when they start a city). I'm hoping my views change once I really start tackling the main story quests.
That's it for now. Been playing a good couple hours per night so hopefully will get some considerable in-game time in this week.