(oh hey, I can post!)
Completed the main quest, so it's mini-review time - 56h, level 38, 139 quests done. I was definitely getting burned out after the Plains and skipped most of the quests in Detyre, but after getting to Mel Senshir the game picked up again and I was back on board for the last third.
I had a Finesse/Sorcery (faeblades+chakrams) build throughout the game, and since I usually go for quick and agile characters, it worked out well for me. I put 70 points to Sorcery just to see Meteor - which is indeed awesome - but then switched back to 50/50 because I like stabbing faces with Big Crits. I agree that even on Hard it was pretty easy, but I didn't really mind it that much; the combat was enjoyable and it allowed me to experiment with cool stuff while still being a badass. It did get ridiculously easy towards the end, however. Crafting some +damage% and +crit% gear obviously didn't help. (But it was damn fun.)
The combat and ability system was the biggest hook for me with this game. I don't get much out of fantasy settings these days (gah, more elves), but I liked the colorful environments and the Celtic-ish mythology. Alyn Shir's actress has an amazing voice. I liked that some NPCs recognized my new titles after completing major questlines. It wasn't much, but at least it felt better than Skyrim's completely static "hey, if you're interested in magic, maybe you should visit the College... huh, what archmage?".
For the next game:
- a bit more polish all around, especially for music/sound. The game was remarkably bug-free, though.
- less loading
- less backtracking through the whole dungeon. Some dungeons were nice about this. Maybe just enable fast-travel after completing the quest? Also, cities shouldn't have no-fast-travel areas at all.
- more combat options; some Batman-style counter skills, grabs and throws, unarmed combat, more abilities from parry?
- more diverse quests. There certainly were _enough_ quests, so maybe work on quantity vs. quality a bit.
All in all, a very positive surprise. Looking forward to more of this.