Messofanego
Banned
Nice. Why you gotta kill those flashlight robots instead of stealthing past, they are cute!
What is up with that "blocked scene" glitch where the stream stops when you get a relic or trophy thing? Have seen it in multiple places.
The devs block streaming during that time. Devs are allowed to shut off PS4 direct dtreaming whenever they'd like in a game.
Wait, can you explain more? I don't get it. Why would they do that?
Item spoilers?
I can't believe there were enemies with Ape Escape-like nets! Such a fucking tease! Love Knack.
It tickles that old ps1 adventure game. And I'm sure kids would like it.
I think it's to hide real friend names. I have a few people I now in real life who've been playing this so their name would pop up if the stream allowed it. Probably just a privacy thing.
Just finished my live stream on Hard. Got to 5-1. I can't believe there were enemies with Ape Escape-like nets! Such a fucking tease! Love Knack.
I'm really happy that you guys seems to actually be collectively liking it. I am on chapter 8, and I like the game quite a bit. I really do hope they make a Knack 2 down the line.
I absolutely love Knack (the character), especially his voice.
I finally just started playing this about 2 hours ago, so much fun. I got to 3-1. It is kinda hard, I've died 10+ times already my only complaint is that the checkpoints are kinda far, otherwise I love it.
Did this game not come with an inserts in the case at all? All my other games came with codes for whatever and insert ads but all Knack had was the disc. Just making sure.
The more I watch stream of Knack, the more I want it.
I also agree that the reviews were unnecessarily harsh. Knack never gets any new moves but the combat is super satisfying and the complexity of the game comes from throwing multiple enemy types at you simultaneously. I'm playing on hard and the game is super punishing, when I go into autopilot and stop paying attention I die almost immediately. Definitely a skill intensive game. But when you get through a section cleanly, it feels incredibly satisfying, and when you die it's never because the game is unfair, it's because you were bad and you know it immediately.
Yeah I can see myself putting it around that range as well.I played up to chapter 2-3 with my nephew. I've played worse. I would put it in the 7 range, from what I've played so far. The graphics are safe, but the IQ is very clean. The gameplay is somewhat repetitive, but they mix it up in enough to keep your interest. Knack, is what I thought it would be. A good to passable launch game that helps you pass the time while waiting for the heavy hitters.. If you own it, it's fun. If you don't, it's not something you need to run out and buy right away.
Oh wow, well, I'll keep playing, though you are spot on about the difficulty and checkpoints.Eh. Maybe, but not much better. Honestly, the game is just too...safe. Skylanders has more interesting combat and platforming. Hell, Bayonetta and God of War have more interesting platforming. And Bayonetta/Darksiders/a whole bunch more make two button combat interesting. Knack on the other hand offers simple point A to B traversal that rarely, if ever asks you to jump on anything more than the equivalent of staircases. The combat is a three hit punch and a dodge. That's it. There's nothing more to the game. And the worst part is, that it's tough and checkpoints are pretty unforgiving.
So it's generally pretty boring and punishes you to repeat the boring every time to you fail the frequent, boring arenas. And there's no flash to sugarcoat it. It's just... three hit combo, dodge, repeat. Mario has more interesting (much more varied) moves and combat is the least important part of that series. Whereas the combat arenas are more frequent here than God of War.
I won't deny that there's only a three-hit combo that you'll spam to death, but do you not use any of the sun-stone powered abilities for crowd control or his diving jump attack as an opener? I'll give you that the combat is nowhere near as deep as other big action games in recent years, but I think the combat is what you make of it.So it's generally pretty boring and punishes you to repeat the boring every time to you fail the frequent, boring arenas. And there's no flash to sugarcoat it. It's just... three hit combo, dodge, repeat. Mario has more interesting (much more varied) moves and combat is the least important part of that series. Whereas the combat arenas are more frequent here than God of War.
This game is giving me the middle finger with unlockables. The parts are spread out so that now I need just one of each and suddenly all the chests are now giving me gems that are parts of a set to unlock different Knacks.
That level is pretty hard. It's also beautiful, and the stream quality is great!Streaming Hard Mode now! http://www.twitch.tv/oyashirosama
Yeah, I think the combat works well within the context of this game. It's more of an old school test of your reflexes than a flashy move combofest.I won't deny that there's only a three-hit combo that you'll spam to death, but do you not use any of the sun-stone powered abilities for crowd control or his diving jump attack as an opener? I'll give you that the combat is nowhere near as deep as other big action games in recent years, but I think the combat is what you make of it.
Streaming Hard Mode now! http://www.twitch.tv/oyashirosama
I didn't see your post at first, and I did not see where DF came out and said it was prerendered. This is what I was writing:Can anyone confirm if the cutscenes in Knack are real-time or FMV? Just a curiosity I had, since I assumed they were real-time but Digital Foundry said they were prerendered, which I'd be surprised since it'd be fairly obvious they were due to the amount of compression 1080p video would require, and the fact that the game doesn't fill up a BD at all, and I believe there's a lot of cutscenes in this thing.
I feel like this game got a little shit on by the reviewers. I wanted to kind of try all the games I got last night, played Killzone for about a half hour then decided to try Knack. I think I played it for about 4 hours. It sucked me in, I think it's a pretty fun game. But I've always been a fan of those kind of games so maybe that's why.
I didn't see your post at first, and I did not see where DF came out and said it was prerendered. This is what I was writing:
I'm at the end of Chapter 7 (Hard Mode). I'll probably start streaming again, but taking a break for a little bit to order Pizza and see if anyone on GAF noticed something weird about the cut scenes.
I feel like this game got a little shit on by the reviewers. I wanted to kind of try all the games I got last night, played Killzone for about a half hour then decided to try Knack. I think I played it for about 4 hours. It sucked me in, I think it's a pretty fun game. But I've always been a fan of those kind of games so maybe that's why.
Both PS4 retail launch exclusives got shat on and I honestly have no idea why.
I am on the final boss and have been playing the whole game on hard. The final boss is SOOO FRUSTRATING ARGUGHHHHHHH. Easily 10x worse than anything i have experienced so far, but I was really digging it up to this point. Hopefully there is something i am missing but its driving me mad.