17:30, rank 35 now.
Heading towards the
. Guessing the game is almost done?
Like Shouta I wish the game rewarded you for using a variety of skills. I wanted the game to be like SMT when to get through a boss fight, you need to figure out the exact group of skills to beat that particular boss and each boss would require a different set.
Instead I've never used the gun style or shield style or even attack style for anything besides a style to throw all my support buffing on. I fight entirely in Break style.
Double Edge really breaks the game, although it wasn't difficult before you got it. On a broken opponent I'm doing about 5500 damage each time I use it.
This is what I do for every single boss battle in the game until now:
(start in attack style) = DEF UP, HP REGEN, ATTACK UP
(switch to break style) = O,O,BREAK FIST (if not broken one more O), DOUBLE EDGE, then if they're still barely alive, POWER EDGE
boss is dead. If they have tons of life, I just repeat that once more. Most of those skills are from the first 5 hours of the game. It's like they give you the best stuff right at the start and then you can just keep destroying everything in your path with it.
I don't dislike the battle system, but stuff like that, lots of worthless skills, and lack of difficulty make it so I won't say it's a great battle system either. I haven't played 7th Dragon, but I think EO's battle system was a lot better. Plus EO was intense and challenging. The challenge in Last Ranker feels more like World Destruction where it's easy, relaxing and fun instead. I'm always up for relaxing fun though, so I still like the game, but I would've preferred something closer to EO or SMT in challenge that requires you to really make strategic use of the battle system.