Man, playing on Hero mode really reminds me of how Dark Souls combat-wise basically isn't really that different from Zelda, though it'd be nice if Hero Mode were a bit nicer balanced for it (being able to reliably buy hearts, something other Zelda titles didn't really have much of a need for, or just drastically reducing their drop rate while keeping the buffed enemy damage the same). Still, there's those tense moments where you know one bad surprise can get you killed, and now I really hope the next game lets me switch locked on enemies by flicking the right stick, of all the things to take from Dark Souls and Demon's Souls that's probably most important.