I have been rewatching this constantly the past couple of hours and it's still making me laugh like an idiot.
The swift sail was a piece if cake to get. Auctions r hard lol.The dungeons are still meh gameplay wise and some parts will always be boring, and what were they thinking when making the swift sail so difficult to obtain. Anyway, it's still one of the best games I've ever played.
Started this game on Hero mode. It was almost embarrassing that I almost died at the Forsaken Fortress when looking for my missing sword. I survived with 1/2 a heart left --basically 1 hit away from Game Over. I like this challenge.
You can press B to exit the auction at any time though... sucks...Just a caution
Played for 4 hours last night, headed all the way south for the Swift sail, it did not turn up on first auction..
no way to quit mid auction so quit.....
no auto save 4 hours lost..... so make sure you save before you go to the auction...
I'm on my way to Dragon Roost now and the game hasn't clicked for me yet. I think it's alright so far.
Heck yeah. I know everybody under the sun has said it, but the game just looks staggeringly beautiful. I'd seen the videos and the pictures but even still, it wasn't until I sat down and played it myself that it hit me. And the game feels so good on the gamepad, particularly after coming off of Twilight Princess. Hours just fly by. I appreciate it so much more on the U than I did on GC.
Just a caution
Played for 4 hours last night, headed all the way south for the Swift sail, it did not turn up on first auction..
no way to quit mid auction so quit.....
no auto save 4 hours lost..... so make sure you save before you go to the auction...
One thing I discovered yesterday:
you can read again the hints of the fishes you gave the bait to whenever you want, from the map select one square, if you gave the bait to the fish there will be the fish icon in full color on the right of the screen, right under the treasure charts legend. Tap on the fish icon and the message will be readable again in the gamepad screen.
Oh, the usefulness!
One thing I discovered yesterday:
you can read again the hints of the fishes you gave the bait to whenever you want, from the map select one square, if you gave the bait to the fish there will be the fish icon in full color on the right of the screen, right under the treasure charts legend. Tap on the fish icon and the message will be readable again in the gamepad screen.
Oh, the usefulness!
Oh man, got this game yesterday and it's amazing. First time playing WW, and only 2nd Zelda game ever and I'm loving the shit out of it. So far only up to, but it's great.The Deku Tree forest
Because it worked that way in the original gameThanks. Been trying to work out how to do this. The stupid fish even tell you that you need to refeed them the bait to see the message again...
The swift sail was a piece if cake to get. Auctions r hard lol.
Because it worked that way in the original game
Oh man, got this game yesterday and it's amazing. First time playing WW, and only 2nd Zelda game ever and I'm loving the shit out of it. So far only up to, but it's great.The Deku Tree forest
Best thing is, it gets even better! Wish I was playing it for the first time, but even after so many playthroughs the magic is still there.
Hope you don't mind me being curious, but what was your first Zelda game and what did you think of that one?
Just a caution
Played for 4 hours last night, headed all the way south for the Swift sail, it did not turn up on first auction..
no way to quit mid auction so quit.....
no auto save 4 hours lost..... so make sure you save before you go to the auction...
Just a caution
Played for 4 hours last night, headed all the way south for the Swift sail, it did not turn up on first auction..
no way to quit mid auction so quit.....
no auto save 4 hours lost..... so make sure you save before you go to the auction...
What?Probably took me about 25 times to get the swift sail to show up, and I wound up somehow losing the auction. So angry...
Thankfully, I went in one more time and the sail was back up for auction. Got it and wound up sticking around for a Piece of Heart.
Started this game on Hero mode. It was almost embarrassing that I almost died at the Forsaken Fortress when looking for my missing sword. I survived with 1/2 a heart left --basically 1 hit away from Game Over. I like this challenge.
It's not like there are any really visible joints, aside from the shoulders and elbows there are no joints on the figure because the body is just literally his clothing. The thing I think are stupid are the orange trails that you pop into his fists and they form the pom of the swords. But I don't think they add anything to the figure at all.Haven't seen too many replies about the Ganondorf figure- anyone care to comment on the quality of the thing? Based on I'm seeing elsewhere on the internetz, these are roughly one step better than Happy Meal caliber; rubbery plastic, rough edges on paint, noticeable gaps on the joints and seams, bent/misshapen swords, feet not matching the stand... probably varies for each individual figure, but sad to hear that they're not that high quality.
From what I've heard about it, you would probably enjoy the upcoming 3DS Zelda.I think that I enjoyed playing through this more now than I did during its original release. This game has really re-kindled my love for Zelda.
The thing that really stood out to me was how much of a drag it was to have to go through the dungeons when all I wanted to do was continue exploring the sea. I think that it would be interesting to see a Zelda game in this style but with more islands to explore, and with more of them being "large" islands with robust puzzles/caves.
Instead of the standard 8-10 full sized dungeons and a sparse overworld (I know WW had a lot fewer dungeons, but that was due to the need to rush it out the door), imagine if there were 20-30 dungeons that were 1/3 sized, all spread out across the map. Throw the standard dungeon items in a bunch of them, but allow for sequence breaking and note-taking on the in-game map. Make the item itself, rather than the macguffin piece, the prize of a bunch of the dungeons.
When charting islands in WWHD, I loved it when the fish guy would tell me stuff like "You need to be able to melt ice to get in here. I heard that there's something that can do that three clicks north and two clicks west." This kindled that sense of exploration and discovery. The problem was that even though I could get to that spot, I was told "lol you're not far enough in the story to be here yet, come back later." Along that same line, I wanted to go into the Wind Temple before the Earth Temple because I wanted to get the hookshot to clear out some islands, but I wasn't allowed to do those out of order. I had both the iron boots and the power bracelet, why couldn't I just go pick up Makar instead of Medli first?
One of my favorite parts of Link to the Past is the path to the Ice Rod in the Southeast corner of the map. You can go through the entire game without ever going near it, and yet there it is ready to be discovered from the instant you get out of the Sanctuary. I also used to always go through and loot every Dark World dungeon before beating any of the bosses, then I would finish them up completely out of order. I want to see more of that in my Zelda games.
From what I've heard about it, you would probably enjoy the upcoming 3DS Zelda.
The swift sail was the first thing when I went into the auction. Then I lost it somehow. Went back the next day, it was there again. Won it. I guess I lucked out, huh, with how many times you dudes had to fight to get it appear. Next time I went in it was the piece of heart. Quit after that, since it was joy pendant. But lookin it up now I guess there are some treasure charts in there huh, guess I'll be headed back!
I think I'm going to hold off on the Swift Sail for a while. Just tried to get it last night and it didn't come up (grabbed a piece of heart and treasure chart, though). Just finished up. I quite enjoy the slow pace of sailing, I've always loved it since the original.Tower of the Gods
You don't need to go faster all the time when you have the swift sale. Press A to start sailing and the wind doesn't change. Press A again and the wind will change and you'll also be traveling faster.Agreed. Sailing on the ocean is so damn serene I don't want it to go any quicker!