plagiarize
Banned
Any reason why you'd want to 100% your first file? You aren't wearing the slickest outfit in the game.
Dem pajamas. Beat your enemies in style! With 20 Heart Pieces and a stacked wallet!
I can't help myself
Any reason why you'd want to 100% your first file? You aren't wearing the slickest outfit in the game.
Dem pajamas. Beat your enemies in style! With 20 Heart Pieces and a stacked wallet!
I rushed the living heck out of my 1st run just to get on my 2nd and 100% that one. Can't pass up on the pajamas.I can't help myself
http://abload.de/img/wiiu_screenshot_tv_01k2s41.jpg[img]
I just noticed Link makes a shocked face when locking on.[/QUOTE]
Since Hero mode got me to start using healing items, I noticed that Link smiles before drinking his grandma's soup and cringes before drinking potions, as if it was medicine.
Reminded me how great the facial animation is in this game
Nope, the original didn't have any boss titles either. Only the figurines revealed the boss names.Question for y'all?
Was boss title cards never in this game? I could've sworn I knew the names of the bosses without looking it up online when I played this 10 years ago, but replaying it they don't give the bosses names in-game...outside of the figurines.
Did they take out the warping song movement every time you play it?
Not the time warp... unless I'm on some drugs or something.If you're referring to the encore, then they did that for every song.
imo it suuuuckksssssssss
Not the time warp... unless I'm on some drugs or something.
If you're referring to the encore, then they did that for every song.
imo it suuuuckksssssssss
I remember reading complaints about slow downs. Is that true or what?
Not the time warp... unless I'm on some drugs or something.
I remember reading complaints about slow downs. Is that true or what?
I think for most songs they'll have an encore per session. After that, it's gone.
I love it, cuts down on the repetition and makes the game a lot better.
I remember reading complaints about slow downs. Is that true or what?
I remember reading complaints about slow downs. Is that true or what?
The encore always plays the first time you play a song during a play session. For every unique song you play. Subsequent plays of the song cut the encore. It's a perfect compromise, as far as I'm concerned. Especially when you're doing a lot of warping during sidequests.
I think they went overboard with the speed-ups, honestly. Stuff like sailing and conducting? Okay, but then you have salvaging suddenly reduced to a .2 second process and the grappling hook flying at the speed of light and dialogue/text popping up all at once and I keep thinking was all this crap really that cumbersome in the original?. Way too fast and in certain cases unnecessary, though hopefully the faster dialogue is a good sign for future Zeldas.
Personally I liked the choir renditions of the encores so that's why I don't like them being gone; that, and the rearranged Song of Passing sounded cool and now I'll never be able to hear it again.
Also, why doesn't the KORL's mouth move anymore when he speaks? Haha.
Haven't spotted any slowdown yet.
Well I did it guys. I opened my special edition. It's worthless now. Completely worthless. But I am happy. I have my figure.
oh man, joy joy joy playing this game.
For me its interesting to read forever and a day on neogaf about Nintendo being 'not in the arms race' re specs against Sony and Microsoft - and then having the experience of sitting down and being completely wowed playing a just an upgraded version of the 10 years old ww in hd. This kind of visual fidelity coupled with Nintendo obvious talent with artwork is what I've been waiting for since n64.
Nintendo should absolutely be in the game re graphical power, shame on them to not be.
Its absolutely criminal that Nintendos output has been so poor on the Wii U. Can you imagine titles of WW HD quality being released every month post launch!
What the fuck were their internal teams doing 2010 - 2013. I dont get it.
Just four games in a whole year are worth my time on the Wii U - Zombie U, Pikmin 3, W101 and WW HD.
Its just even more exasperating to now read about Wii Sports Club - where was this at launch?
but then you have salvaging suddenly reduced to a .2 second process
and the grappling hook flying at the speed of light
and dialogue/text popping up all at once
and I keep thinking was all this crap really that cumbersome in the original?. Way too fast and in certain cases unnecessary
Personally I liked the choir renditions of the encores so that's why I don't like them being gone; that, and the rearranged Song of Passing sounded cool and now I'll never be able to hear it again.
I remember reading complaints about slow downs. Is that true or what?
The HD version has the whole world map loaded and the only reason the effects remain is it would have required effort to change it.
I think I'm mixing up terms -- I have noticed a large amount of pop-up when sailing... little whats-it-called-obkin forts just "poof" into existence when I go sailing. Are folks saying that this doesn't happen on the Wii U, or am I just misreading things?
I'm starting to think folks are saying this pop-up DOES happen, but explaining it as having all the geometry load, but remaining entirely invisible until you get within ___ pixels, at which point the textures pop into view. Is that what folks are saying?
I just wanted to be sure I wasn't going mad.
Addition of a few dungeons would have made this the greatest Zelda ever. The Triforce mission is the only thing that holds Windwaker back in my opinion.
Regarding the Triforce quest: how would anyone know where to get theChart onGhost, out of all the islands in the game? I had to look online for that.Diamond Steppe Island
Get well soon =}/='{I am in the hospital can't play
best wishes dude!I am in the hospital can't play
Love it. The animation isn't unrealistically fast, if anything the original one was unrealistically long. When you're swinging from place to place, why would you want to watch that rope for a longer amount of time? Really can't think of a counter-argument for this one.
Loooooove it. It's not all at once, it still scrolls, but yea it's so fast that it might as well all be at once. When people speak in a unique cadence that's still maintained, and not sped up, so we're not really losing anything here. When you perform repeated actions that involve text popup, again, I can't fathom a reasonable argument against this. Every Zelda moving forward should function at this speed.
I doubt they'd have improved it if they didn't feel it was cumbersome when they approached the original code! I certainly feel like going back to the original would be a nightmare after becoming accustomed to the new version. And I really don't get how you can say any of it is "too fast." In a game full of repeated actions, these actions should be streamlined to the nth degree. It's just common sense.
Never hear it again? As I explained before, you still get the encores when you start a new play session. Save and quit, boot the game back up, and every song will play its encore the first time you play it. It's just missing during subsequent plays, during that same play session. It's a perfect optimization. Faster for repeated plays, but still get the chorale version and Link's little animation the first time.
OK, it's coming back to me. In the original they showed a letterboxed cutscene each time the rope made contact with a point yes? Have they removed this cutscene entirely or just sped it up?I mean, was anyone really groaning in impatience with the four-second animation of tossing the rope and watching it wrap around bar?
OK, it's coming back to me. In the original they showed a letterboxed cutscene each time the rope made contact with a point yes? Have they removed this cutscene entirely or just sped it up?
Came in for treatment but had a sudden 104 fever got admitted to the hospitalbest wishes dude!
can't you just plug the Wiiu in somewhere and play on the gamepad?
This one game makes a Wii U so tempting.
Any issues playing solely on the gamepad with headphones?
Is the camera mapped to the right analog stick? No option to invert the vertical axis could make it difficult for me.
Awesome, that's great news.they've cut out down to under a half second.
It's weird that they updated little titbits of text, even removing the 'perfect attendance' award for the Octorok figurine.